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https://github.com/The-Powder-Toy/The-Powder-Toy.git
synced 2025-08-31 03:39:57 +02:00
Persistent mode
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@@ -24,8 +24,8 @@ extern "C"
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}
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#ifndef OGLI
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#define VIDXRES XRES+BARSIZE
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#define VIDYRES YRES+MENUSIZE
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#define VIDXRES (XRES+BARSIZE)
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#define VIDYRES (YRES+MENUSIZE)
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#else
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#define VIDXRES XRES
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#define VIDYRES YRES
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@@ -37,11 +37,35 @@ extern "C"
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void Renderer::RenderBegin()
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{
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#ifndef OGLR
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if(display_mode & DISPLAY_PERS)
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{
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std::copy(persistentVid, persistentVid+(VIDXRES*YRES), vid);
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}
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#endif
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draw_air();
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draw_grav();
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render_parts();
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render_fire();
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#ifndef OGLR
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if(display_mode & DISPLAY_PERS)
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{
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int i,r,g,b;
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for (i = 0; i < VIDXRES*YRES; i++)
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{
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r = PIXR(vid[i]);
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g = PIXG(vid[i]);
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b = PIXB(vid[i]);
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if (r>0)
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r--;
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if (g>0)
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g--;
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if (b>0)
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b--;
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persistentVid[i] = PIXRGB(r,g,b);
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}
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}
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#endif
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DrawWalls();
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draw_grav_zones();
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DrawSigns();
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@@ -2146,6 +2170,7 @@ Renderer::Renderer(Graphics * g, Simulation * sim):
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#else
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vid = g->vid;
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#endif
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persistentVid = new pixel[VIDXRES*YRES];
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#endif
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memset(fire_r, 0, sizeof(fire_r));
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@@ -2325,6 +2350,7 @@ void Renderer::ClearAccumulation()
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std::fill(fire_r[0]+0, fire_r[(YRES/CELL)-1]+((XRES/CELL)-1), 0);
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std::fill(fire_g[0]+0, fire_g[(YRES/CELL)-1]+((XRES/CELL)-1), 0);
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std::fill(fire_b[0]+0, fire_b[(YRES/CELL)-1]+((XRES/CELL)-1), 0);
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std::fill(persistentVid, persistentVid+(VIDXRES*YRES), 0);
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}
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void Renderer::AddRenderMode(unsigned int mode)
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@@ -87,6 +87,7 @@ public:
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void loadShaders();
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#else
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pixel * vid;
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pixel * persistentVid;
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void blendpixel(int x, int y, int r, int g, int b, int a);
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void addpixel(int x, int y, int r, int g, int b, int a);
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