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Prevent accidental infinite loops in lua
Also fix glitch when step_functions[0] is unregistered but others aren't
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@@ -189,6 +189,7 @@ extern int ngrav_enable;
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int limitFPS;
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int water_equal_test;
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extern int quickoptions_tooltip_fade;
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extern int loop_time;
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extern int debug_flags;
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#define DEBUG_PERF_FRAMECOUNT 256
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