diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp index 2bec6c61e..f739dd5d4 100644 --- a/src/gui/game/GameView.cpp +++ b/src/gui/game/GameView.cpp @@ -2328,7 +2328,7 @@ void GameView::OnDraw() sampleInfo << ", Tmp: " << sample.particle.tmp; // only elements that use .tmp2 show it in the debug HUD - if (type == PT_CRAY || type == PT_DRAY || type == PT_EXOT || type == PT_LIGH || type == PT_SOAP || type == PT_TRON || type == PT_VIBR || type == PT_VIRS || type == PT_WARP || type == PT_LCRY || type == PT_CBNW || type == PT_TSNS || type == PT_DTEC || type == PT_LSNS || type == PT_PSTN) + if (type == PT_CRAY || type == PT_DRAY || type == PT_EXOT || type == PT_LIGH || type == PT_SOAP || type == PT_TRON || type == PT_VIBR || type == PT_VIRS || type == PT_WARP || type == PT_LCRY || type == PT_CBNW || type == PT_TSNS || type == PT_DTEC || type == PT_LSNS || type == PT_PSTN || type == PT_LDTC) sampleInfo << ", Tmp2: " << sample.particle.tmp2; sampleInfo << ", Pressure: " << sample.AirPressure;