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Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT
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@@ -283,6 +283,7 @@ struct particle
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int type;
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int life, ctype;
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float x, y, vx, vy;
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float lastX, lastY;
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float temp;
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float pavg[2];
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int flags;
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