Generalized stick man's update functions. Got rid of some unnecessary

variables.
This commit is contained in:
savask
2011-07-14 16:37:34 +07:00
parent e7907f9ea3
commit dbd3272933
7 changed files with 190 additions and 629 deletions

View File

@@ -154,7 +154,6 @@ extern int sys_pause;
extern int framerender;
extern int mousex, mousey;
extern int death;
struct sign
{
@@ -193,10 +192,6 @@ int GRID_MODE;
int VINE_MODE;
int DEBUG_MODE;
int GENERATION;
int isplayer2;
int playerspawn;
int player2spawn;
int death2;
int ISSPAWN1;
int ISSPAWN2;
extern sign signs[MAXSIGNS];
@@ -209,7 +204,7 @@ extern int do_open;
extern int sys_pause;
extern int sys_shortcuts;
extern int legacy_enable; //Used to disable new features such as heat, will be set by commandline or save.
extern int death, death2, framerender;
extern int framerender;
extern pixel *vid_buf;
extern unsigned char last_major, last_minor, update_flag;

View File

@@ -313,6 +313,7 @@ int update_CLST(UPDATE_FUNC_ARGS);
int update_MISC(UPDATE_FUNC_ARGS);
int update_legacy_PYRO(UPDATE_FUNC_ARGS);
int update_legacy_all(UPDATE_FUNC_ARGS);
int run_stickman(float* playerp, UPDATE_FUNC_ARGS);
struct particle
@@ -931,10 +932,8 @@ int wireless[CHANNELS][2];
extern int gravwl_timeout;
extern int isplayer;
extern float player[27];
extern float player2[27];
extern float player[28];
extern float player2[28];
extern int gravityMode;
extern int airMode;