From dbfeca5bd0c3229d01755e0390f47b5fcbd7c104 Mon Sep 17 00:00:00 2001 From: Saveliy Skresanov Date: Mon, 13 Jan 2025 21:54:22 +0700 Subject: [PATCH] Make ambient heat drag effects weaker. --- src/simulation/Air.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/simulation/Air.cpp b/src/simulation/Air.cpp index 376012bdf..542261bf3 100644 --- a/src/simulation/Air.cpp +++ b/src/simulation/Air.cpp @@ -160,7 +160,7 @@ void Air::update_airh(void) auto weight = (hv[y][x] - ambientAirTemp) / 10000.0f; // Our approximation works best when the temperature difference is small, so we cap it from above. - if (weight > 0.1f) weight = 0.1f; + if (weight > 0.01f) weight = 0.01f; vx[y][x] += weight * convGravX; vy[y][x] += weight * convGravY;