From 23f828135a21831adeb5511eb59b6dd2105baf27 Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Sun, 12 Dec 2010 20:13:05 -0500 Subject: [PATCH 1/8] updated with icons, and some more fixes. --- includes/defines.h | 2 ++ includes/font.h | 10 ++++------ includes/interface.h | 2 +- src/Resources/Font-Data | Bin 4442 -> 4482 bytes src/Resources/Font-Pointers | Bin 512 -> 512 bytes src/interface.c | 7 ++++--- src/main.c | 9 +++++++-- src/powder.c | 16 ++++++---------- 8 files changed, 24 insertions(+), 22 deletions(-) mode change 100644 => 100755 src/Resources/Font-Data mode change 100644 => 100755 src/Resources/Font-Pointers diff --git a/includes/defines.h b/includes/defines.h index 0b0a67961..2f73d0227 100644 --- a/includes/defines.h +++ b/includes/defines.h @@ -28,6 +28,8 @@ #define YRES 384 #define NPART XRES*YRES +#define MAX_DISTANCE sqrt(pow(XRES, 2)+pow(YRES, 2)) + #define MAXSIGNS 16 #define TAG_MAX 256 diff --git a/includes/font.h b/includes/font.h index 38448d146..45aff5b16 100644 --- a/includes/font.h +++ b/includes/font.h @@ -22,13 +22,11 @@ #define FONT_H_CHECK #define FONT_H 10 #ifdef INCLUDE_FONTDATA -static char font_data[] = -{ - 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 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0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, 0x06, 0x74, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0xdc, 0xc0, 0x0c, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07, }; -static short font_ptrs[] = -{ - 0x0000, 0x000e, 0x001c, 0x002a, 0x0038, 0x0046, 0x0054, 0x0062, 0x0070, 0x007e, 0x008c, 0x009a, 0x00a8, 0x00b6, 0x00c4, 0x00d2, 0x00e0, 0x00ee, 0x00fc, 0x010a, 0x0118, 0x0126, 0x0134, 0x0142, 0x0150, 0x015e, 0x016c, 0x017a, 0x0188, 0x0196, 0x01a4, 0x01b2, 0x01c0, 0x01ce, 0x01d7, 0x01e5, 0x01f5, 0x0205, 0x0218, 0x0228, 0x0231, 0x023c, 0x0247, 0x0257, 0x0267, 0x0272, 0x0280, 0x0289, 0x0299, 0x02a9, 0x02b7, 0x02c7, 0x02d7, 0x02e7, 0x02f7, 0x0307, 0x0317, 0x0327, 0x0337, 0x0340, 0x034b, 0x035b, 0x036b, 0x037b, 0x038b, 0x03a0, 0x03b0, 0x03c0, 0x03d0, 0x03e0, 0x03f0, 0x0400, 0x0410, 0x0420, 0x042b, 0x043b, 0x044e, 0x045e, 0x0473, 0x0486, 0x0499, 0x04a9, 0x04bc, 0x04cc, 0x04dc, 0x04ec, 0x04ff, 0x050f, 0x0524, 0x0537, 0x0547, 0x055a, 0x0565, 0x0573, 0x057e, 0x0589, 0x0599, 0x05a2, 0x05b0, 0x05be, 0x05cc, 0x05da, 0x05e8, 0x05f3, 0x0601, 0x060f, 0x061a, 0x0625, 0x0633, 0x063e, 0x064e, 0x065c, 0x066a, 0x0678, 0x0686, 0x068f, 0x069d, 0x06a8, 0x06b6, 0x06c4, 0x06d4, 0x06e2, 0x06f0, 0x06fe, 0x0709, 0x070f, 0x071a, 0x072a, 0x0735, 0x074a, 0x0769, 0x0788, 0x07a2, 0x07c1, 0x07db, 0x07f5, 0x080f, 0x0829, 0x0843, 0x085d, 0x0877, 0x0896, 0x08a6, 0x08c0, 0x08da, 0x08f4, 0x090e, 0x0923, 0x0940, 0x095d, 0x097c, 0x099b, 0x09b3, 0x09cb, 0x09e3, 0x09fb, 0x0a13, 0x0a2b, 0x0a43, 0x0a5b, 0x0a73, 0x0a8b, 0x0aa3, 0x0abd, 0x0ada, 0x0af7, 0x0b0c, 0x0b26, 0x0b40, 0x0b5a, 0x0b74, 0x0b8c, 0x0b97, 0x0ba0, 0x0ba9, 0x0bb7, 0x0bc5, 0x0bd3, 0x0be1, 0x0bef, 0x0bfd, 0x0c0b, 0x0c19, 0x0c27, 0x0c35, 0x0c43, 0x0c4e, 0x0c57, 0x0c60, 0x0c6e, 0x0c7e, 0x0c8e, 0x0ca8, 0x0cc2, 0x0cdc, 0x0cf6, 0x0d10, 0x0d2a, 0x0d44, 0x0d5e, 0x0d78, 0x0d92, 0x0dac, 0x0dc6, 0x0de0, 0x0dfa, 0x0e14, 0x0e2e, 0x0e46, 0x0e60, 0x0e7a, 0x0e8a, 0x0e9a, 0x0eaa, 0x0eba, 0x0eca, 0x0eda, 0x0eea, 0x0efa, 0x0f0a, 0x0f1a, 0x0f2a, 0x0f3a, 0x0f4a, 0x0f5a, 0x0f6a, 0x0f7a, 0x0f8a, 0x0f9a, 0x0faa, 0x0fba, 0x0fca, 0x0fda, 0x0fea, 0x0ffa, 0x100a, 0x101a, 0x102a, 0x103a, 0x104a, 0x105a, 0x106a, 0x107a, 0x108a, 0x109a, 0x10aa, 0x10ba, 0x10ca, 0x10da, 0x10ea, 0x10fa, 0x110a, 0x111a, 0x112a, 0x113a, 0x114a, +short font_ptrs[] = { + 0x0000, 0x000e, 0x001c, 0x002a, 0x0038, 0x0046, 0x0054, 0x0062, 0x0070, 0x007e, 0x008c, 0x009a, 0x00a8, 0x00b6, 0x00c4, 0x00d2, 0x00e0, 0x00ee, 0x00fc, 0x010a, 0x0118, 0x0126, 0x0134, 0x0142, 0x0150, 0x015e, 0x016c, 0x017a, 0x0188, 0x0196, 0x01a4, 0x01b2, 0x01c0, 0x01ce, 0x01d7, 0x01e5, 0x01f5, 0x0205, 0x0218, 0x0228, 0x0231, 0x023c, 0x0247, 0x0257, 0x0267, 0x0272, 0x0280, 0x0289, 0x0299, 0x02a9, 0x02b7, 0x02c7, 0x02d7, 0x02e7, 0x02f7, 0x0307, 0x0317, 0x0327, 0x0337, 0x0340, 0x034b, 0x035b, 0x036b, 0x037b, 0x038b, 0x03a0, 0x03b0, 0x03c0, 0x03d0, 0x03e0, 0x03f0, 0x0400, 0x0410, 0x0420, 0x042b, 0x043b, 0x044e, 0x045e, 0x0473, 0x0486, 0x0499, 0x04a9, 0x04bc, 0x04cc, 0x04dc, 0x04ec, 0x04ff, 0x050f, 0x0524, 0x0537, 0x0547, 0x055a, 0x0565, 0x0573, 0x057e, 0x0589, 0x0599, 0x05a2, 0x05b0, 0x05be, 0x05cc, 0x05da, 0x05e8, 0x05f3, 0x0601, 0x060f, 0x061a, 0x0625, 0x0633, 0x063e, 0x064e, 0x065c, 0x066a, 0x0678, 0x0686, 0x068f, 0x069d, 0x06a8, 0x06b6, 0x06c4, 0x06d4, 0x06e2, 0x06f0, 0x06fe, 0x0709, 0x070f, 0x071a, 0x072a, 0x0735, 0x074a, 0x0769, 0x0788, 0x07a2, 0x07c1, 0x07db, 0x07f5, 0x080f, 0x0829, 0x0843, 0x085d, 0x0877, 0x0896, 0x08a6, 0x08c0, 0x08da, 0x08f4, 0x090e, 0x0923, 0x0940, 0x095d, 0x097c, 0x099b, 0x09b3, 0x09cb, 0x09e3, 0x09fb, 0x0a13, 0x0a2b, 0x0a43, 0x0a5b, 0x0a73, 0x0a8b, 0x0aa3, 0x0abd, 0x0ada, 0x0af7, 0x0b0c, 0x0b26, 0x0b40, 0x0b5a, 0x0b74, 0x0b8c, 0x0b97, 0x0ba0, 0x0ba9, 0x0bb7, 0x0bc5, 0x0bd3, 0x0be1, 0x0bef, 0x0bfd, 0x0c0b, 0x0c19, 0x0c27, 0x0c35, 0x0c43, 0x0c4e, 0x0c57, 0x0c60, 0x0c6e, 0x0c7e, 0x0c8e, 0x0ca8, 0x0cc2, 0x0cdc, 0x0cf6, 0x0d10, 0x0d2a, 0x0d44, 0x0d5e, 0x0d78, 0x0d92, 0x0dac, 0x0dc6, 0x0de0, 0x0dfa, 0x0e14, 0x0e2e, 0x0e46, 0x0e60, 0x0e7a, 0x0e94, 0x0eae, 0x0ec8, 0x0ee2, 0x0ef2, 0x0f02, 0x0f12, 0x0f22, 0x0f32, 0x0f42, 0x0f52, 0x0f62, 0x0f72, 0x0f82, 0x0f92, 0x0fa2, 0x0fb2, 0x0fc2, 0x0fd2, 0x0fe2, 0x0ff2, 0x1002, 0x1012, 0x1022, 0x1032, 0x1042, 0x1052, 0x1062, 0x1072, 0x1082, 0x1092, 0x10a2, 0x10b2, 0x10c2, 0x10d2, 0x10e2, 0x10f2, 0x1102, 0x1112, 0x1122, 0x1132, 0x1142, 0x1152, 0x1162, 0x1172, }; #endif #endif diff --git a/includes/interface.h b/includes/interface.h index 57700b28d..dcbd99704 100644 --- a/includes/interface.h +++ b/includes/interface.h @@ -67,7 +67,7 @@ static menu_section msections[] = {"\xD1", "Solids", 0, 1}, {"\xC6", "Radioactive", 0, 1}, {"\xCC", "Special", 0, 1}, - {"\xC8", "Life", 0, 1}, + {"\xD2", "Life", 0, 1}, {"\xC8", "Cracker", 0, 0}, {"\xC8", "Cracker!", 0, 0}, }; diff --git a/src/Resources/Font-Data b/src/Resources/Font-Data old mode 100644 new mode 100755 index a38415251c4672b7a0a27e45d10cef660ced29bc..d684c202a68b83608fc82ac40dbcc968935f55a9 GIT binary patch delta 115 zcmcbm)TF$jiZ6|efq~%z0|P&hvSB#D45SWxwy`-6WN_`A_}EQPdS~Jjwu#b?c`8sY zBTxpUih+UWfHFe^2ZI7Xhz%410G;24A>kFG4ejpXV_f9w}=S< D*tZ-v delta 16 YcmZotzNNIGif{8Hz6DH^Kk+#L06g*r@&Et; diff --git a/src/Resources/Font-Pointers b/src/Resources/Font-Pointers old mode 100644 new mode 100755 index 621258b8240d3a4489dc661c661b8b77476a772a..f4983750bc1f17e5316ef6c982290c6b798eecb9 GIT binary patch delta 97 zcmV~$F%7^V6a~PPF!SC=0uqpb1h%e7KmkEQQw3eRH4PG&IwJuIDCk|$MZfp9pXM>2 wnPx%3!oedTA|a#Vz=ej6fr&*$OGnSZ$i&RbgBKe+2Pc;(vEsx_kSIy=4@;vOSO5S3 delta 97 zcmV~$F%7^V5CzaQVPd%dZ$$zUkbr|C0STR$k${0FOr4Q{1SBAVsqYn2%=cb*l_p(= uOj)w!z{0^JAR-~-K}AEyz{JAFp{1i|U}R$E!^+0a!O6wVqgI`I4H|#9DI9|U diff --git a/src/interface.c b/src/interface.c index af679d83d..1052a228b 100644 --- a/src/interface.c +++ b/src/interface.c @@ -555,10 +555,11 @@ void draw_svf_ui(pixel *vid_buf) drawtext(vid_buf, XRES-29+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\x00", 100, 150, 255, 255); break; case CM_CRACK: - drawtext(vid_buf, XRES-29+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\x00", 100, 150, 255, 255); + drawtext(vid_buf, XRES-29+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xD4", 255, 55, 55, 255); + drawtext(vid_buf, XRES-29+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xD5", 55, 255, 55, 255); break; case CM_GRAD: - drawtext(vid_buf, XRES-29+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\x00", 100, 150, 255, 255); + drawtext(vid_buf, XRES-29+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xD3", 255, 50, 255, 255); break; } drawrect(vid_buf, XRES-32+BARSIZE/*478*/, YRES+(MENUSIZE-16), 14, 14, 255, 255, 255, 255); @@ -2321,7 +2322,7 @@ int search_ui(pixel *vid_buf) lasttime = TIMEOUT; } - if(b && !bq && dp!=-1 && search_fav!=0) + if(b && !bq && dp!=-1 && search_fav==0) if(confirm_ui(vid_buf, "Do you want to delete?", search_names[dp], "Delete")) { execute_delete(vid_buf, search_ids[dp]); diff --git a/src/main.c b/src/main.c index e45c80525..eaba83b5d 100644 --- a/src/main.c +++ b/src/main.c @@ -1630,7 +1630,12 @@ int main(int argc, char *argv[]) sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); #else if(DEBUG_MODE) - sprintf(heattext, "%s (%s), Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, ptypes[parts[cr>>8].ctype].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); + { + int tctype = parts[cr>>8].ctype; + if(tctype>=PT_NUM) + tctype = 0; + sprintf(heattext, "%s (%s), Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, ptypes[tctype].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); + } else sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f); #endif @@ -2266,7 +2271,7 @@ int main(int argc, char *argv[]) sprintf(uitext, "Version %d Beta %d FPS:%d Parts:%d", SAVE_VERSION, MINOR_VERSION, FPSB, NUM_PARTS); #else if(DEBUG_MODE) - sprintf(uitext, "Version %d Beta %d FPS:%d Parts:%d Generation:%d", SAVE_VERSION, MINOR_VERSION, FPSB, NUM_PARTS,GENERATION); + sprintf(uitext, "Version %d.%d FPS:%d Parts:%d Generation:%d", SAVE_VERSION, MINOR_VERSION, FPSB, NUM_PARTS,GENERATION); else sprintf(uitext, "Version %d.%d FPS:%d", SAVE_VERSION, MINOR_VERSION, FPSB); #endif diff --git a/src/powder.c b/src/powder.c index 34352f54f..70bb26968 100644 --- a/src/powder.c +++ b/src/powder.c @@ -852,7 +852,7 @@ inline int parts_avg(int ci, int ni,int t) int nearest_part(int ci, int t) { - int distance = sqrt(pow(XRES, 2)+pow(YRES, 2)); + int distance = MAX_DISTANCE; int ndistance = 0; int id = -1; int i = 0; @@ -2604,15 +2604,11 @@ void update_particles_i(pixel *vid, int start, int inc) continue; if(parts[r>>8].type!=PT_WARP&&parts[r>>8].type!=PT_STKM&&parts[r>>8].type!=PT_DMND&&parts[r>>8].type!=PT_CLNE&&parts[r>>8].type!=PT_BCLN&&parts[r>>8].type!=PT_PCLN&&(10>=rand()%200)) { - t = parts[i].type = parts[r>>8].type; - parts[i].ctype = parts[r>>8].ctype; - parts[i].life = parts[r>>8].life; - parts[i].tmp = parts[r>>8].tmp; - parts[i].temp = parts[r>>8].temp; - parts[i].vx = parts[r>>8].vx; - parts[i].vy = parts[r>>8].vy; - parts[r>>8].type = PT_WARP; - parts[r>>8].life = rand()%90+1; + parts[i].x = parts[r>>8].x; + parts[i].y = parts[r>>8].y; + parts[r>>8].x = x; + parts[r>>8].y = y; + parts[i].life += 4; trade = 5; } } From 5b2c6893941cc04bbe80f74b8ea35a744b0164cc Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Tue, 14 Dec 2010 17:23:27 -0500 Subject: [PATCH 2/8] another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. --- includes/defines.h | 2 +- includes/powder.h | 4 +-- src/graphics.c | 76 ++++++++++++++++++++++++++++++++++++---------- src/interface.c | 4 +++ src/main.c | 22 +++++++++----- src/powder.c | 60 +++++++++++++++++++++++++++--------- 6 files changed, 127 insertions(+), 41 deletions(-) diff --git a/includes/defines.h b/includes/defines.h index 2f73d0227..e876c40d4 100644 --- a/includes/defines.h +++ b/includes/defines.h @@ -8,7 +8,7 @@ #endif #define SAVE_VERSION 44 -#define MINOR_VERSION 6 +#define MINOR_VERSION 7 #define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter. //#define BETA diff --git a/includes/powder.h b/includes/powder.h index 681b8f00d..c061a144c 100644 --- a/includes/powder.h +++ b/includes/powder.h @@ -137,7 +137,7 @@ #define PT_34 87 #define PT_LLIF 88 #define PT_STAN 89 -#define PT_CRAC 90 +#define PT_SPNG 90 #define PT_RIME 91 #define PT_FOG 92 #define PT_BCLN 93 @@ -490,7 +490,7 @@ static part_state pstates[PT_NUM] = /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, - /* Crac */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 2730.0f}, + /* SPNG */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 2730.0f}, /* RIME */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 273.15f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* FOG */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* BCLN */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, diff --git a/src/graphics.c b/src/graphics.c index 8dfea36be..54ca23310 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1432,27 +1432,50 @@ void draw_parts(pixel *vid) blendpixel(vid, nx, ny, cr, cg, cb, 255); } } - else if(cmode==CM_GRAD)//forgot to put else, broke nothing view + else if(cmode==CM_GRAD) { - float frequency = 0.05; - int q = parts[i].temp; - cr = sin(frequency*q) * 16 + PIXR(ptypes[t].pcolors); - cg = sin(frequency*q) * 16 + PIXG(ptypes[t].pcolors); - cb = sin(frequency*q) * 16 + PIXB(ptypes[t].pcolors); - if(cr>=255) + if((t==PT_METL||t==PT_BRMT||t==PT_BMTL)&&parts[i].temp>473&&parts[i].temp<1370) + { + float frequency = 0.00146; + int q = parts[i].temp-473; + cr = sin(frequency*q) * 226 + PIXR(ptypes[t].pcolors); + cg = sin(frequency*q*4.55 +3.14) * 34 + PIXG(ptypes[t].pcolors); + cb = sin(frequency*q*2.22 +3.14) * 64 + PIXB(ptypes[t].pcolors); + if(cr>=255) cr = 255; - if(cg>=255) + if(cg>=255) cg = 255; - if(cb>=255) + if(cb>=255) cb = 255; - if(cr<=0) + if(cr<=0) cr = 0; - if(cg<=0) + if(cg<=0) cg = 0; - if(cb<=0) + if(cb<=0) cb = 0; - blendpixel(vid, nx, ny, cr, cg, cb, 255); - + blendpixel(vid, nx, ny, cr, cg, cb, 255); + } + else + { + float frequency = 0.05; + int q = parts[i].temp-40; + cr = sin(frequency*q) * 16 + PIXR(ptypes[t].pcolors); + cg = sin(frequency*q) * 16 + PIXG(ptypes[t].pcolors); + cb = sin(frequency*q) * 16 + PIXB(ptypes[t].pcolors); + if(cr>=255) + cr = 255; + if(cg>=255) + cg = 255; + if(cb>=255) + cb = 255; + if(cr<=0) + cr = 0; + if(cg<=0) + cg = 0; + if(cb<=0) + cb = 0; + blendpixel(vid, nx, ny, cr, cg, cb, 255); + } } else if(t==PT_MWAX&&cmode == CM_FANCY) @@ -1471,7 +1494,7 @@ void draw_parts(pixel *vid) } } - else if(t==PT_CRAC) + else if(t==PT_SPNG) { cr = PIXR(ptypes[t].pcolors) - parts[i].life*15; cg = PIXG(ptypes[t].pcolors) - parts[i].life*15; @@ -1623,7 +1646,28 @@ void draw_parts(pixel *vid) cr = cr>255?255:cr; cg = cg>255?255:cg; cb = cb>255?255:cb; - blendpixel(vid, nx, ny, cr, cg, cb, 255); + if(fabs(parts[i].vx)+fabs(parts[i].vy)>0 &&(cmode == CM_FIRE||cmode==CM_BLOB || cmode==CM_FANCY)) { + fg = 0; + fb = 0; + fr = 0; + fg = cg/40 * fabs(parts[i].vx)+fabs(parts[i].vy); + fb = cb/40 * fabs(parts[i].vx)+fabs(parts[i].vy); + fr = cr/40 * fabs(parts[i].vx)+fabs(parts[i].vy); + vid[ny*(XRES+BARSIZE)+nx] = PIXRGB((int)restrict_flt(cr, 0, 255), (int)restrict_flt(cg, 0, 255), (int)restrict_flt(cb, 0, 255)); + x = nx/CELL; + y = ny/CELL; + fg += fire_g[y][x]; + if(fg > 255) fg = 255; + fire_g[y][x] = fg; + fb += fire_b[y][x]; + if(fb > 255) fb = 255; + fire_b[y][x] = fb; + fr += fire_r[y][x]; + if(fr > 255) fr = 255; + fire_r[y][x] = fr; + } + else + blendpixel(vid, nx, ny, cr, cg, cb, 255); } else if(t==PT_PIPE) { diff --git a/src/interface.c b/src/interface.c index 1052a228b..d53192915 100644 --- a/src/interface.c +++ b/src/interface.c @@ -147,6 +147,7 @@ void add_sign_ui(pixel *vid_buf, int mx, int my) ed.focus = 1; ed.hide = 0; ed.cursor = strlen(signs[i].text); + ed.multiline = 0; strcpy(ed.str, signs[i].text); ju = signs[i].ju; @@ -763,6 +764,7 @@ void login_ui(pixel *vid_buf) ed1.def = "[user name]"; ed1.focus = 1; ed1.hide = 0; + ed1.multiline = 0; ed1.cursor = strlen(svf_user); strcpy(ed1.str, svf_user); ed2.x = x0+25; @@ -773,6 +775,7 @@ void login_ui(pixel *vid_buf) ed2.focus = 0; ed2.hide = 1; ed2.cursor = 0; + ed2.multiline = 0; strcpy(ed2.str, ""); fillrect(vid_buf, -1, -1, XRES, YRES+MENUSIZE, 0, 0, 0, 192); @@ -1024,6 +1027,7 @@ void tag_list_ui(pixel *vid_buf) ed.focus = 0; ed.hide = 0; ed.cursor = 0; + ed.multiline = 0; strcpy(ed.str, ""); fillrect(vid_buf, -1, -1, XRES, YRES+MENUSIZE, 0, 0, 0, 192); diff --git a/src/main.c b/src/main.c index eaba83b5d..92caf3a7c 100644 --- a/src/main.c +++ b/src/main.c @@ -1481,7 +1481,12 @@ int main(int argc, char *argv[]) if(sdl_key==SDLK_INSERT) REPLACE_MODE = !REPLACE_MODE; if(sdl_key=='g') - GRID_MODE = (GRID_MODE+1)%10; + { + if(sdl_mod & (KMOD_SHIFT)) + GRID_MODE = (GRID_MODE+9)%10; + else + GRID_MODE = (GRID_MODE+1)%10; + } if(sdl_key=='t') VINE_MODE = !VINE_MODE; if(sdl_key==SDLK_SPACE) @@ -1630,14 +1635,15 @@ int main(int argc, char *argv[]) sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); #else if(DEBUG_MODE) - { - int tctype = parts[cr>>8].ctype; - if(tctype>=PT_NUM) - tctype = 0; - sprintf(heattext, "%s (%s), Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, ptypes[tctype].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); - } - else + { + int tctype = parts[cr>>8].ctype; + if(tctype>=PT_NUM) + tctype = 0; + sprintf(heattext, "%s (%s), Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, ptypes[tctype].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); + //sprintf(heattext, "%s (%s), Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, ptypes[parts[cr>>8].ctype].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life); + } else { sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f); + } #endif } else diff --git a/src/powder.c b/src/powder.c index 70bb26968..1ba31f9ca 100644 --- a/src/powder.c +++ b/src/powder.c @@ -467,11 +467,25 @@ inline int create_part(int p, int x, int y, int t) pmap[y][x] = (pmap[y][x]&~0xFF) | PT_SPRK; return pmap[y][x]>>8; } - - if(p==-1) + if(p==-1)//creating from anything but brush + { + if(pmap[y][x]) + return -1; + if(pfree == -1) + return -1; + i = pfree; + pfree = parts[i].life; + } + else if(p==-2)//creating from brush { if(pmap[y][x]) + { + if(((pmap[y][x]&0xFF)==PT_CLNE||(pmap[y][x]&0xFF)==PT_BCLN||(pmap[y][x]&0xFF)==PT_PCLN)&&(t!=PT_CLNE&&t!=PT_PCLN&&t!=PT_BCLN)) + { + parts[pmap[y][x]>>8].ctype = t; + } return -1; + } if(pfree == -1) return -1; i = pfree; @@ -562,7 +576,8 @@ inline int create_part(int p, int x, int y, int t) parts[i].vx = 3.0f*cosf(a); parts[i].vy = 3.0f*sinf(a); } - + if(t==PT_BIZR||t==PT_BIZRG) + parts[i].ctype = 0x47FFFF; if(t!=PT_STKM)// && t!=PT_PHOT && t!=PT_NEUT) is this needed? it breaks floodfill pmap[y][x] = t|(i<<8); else if(t==PT_STKM) @@ -1141,7 +1156,7 @@ void update_particles_i(pixel *vid, int start, int inc) ly = parts[i].y; t = parts[i].type; - if(parts[i].life && t!=PT_ACID && t!=PT_COAL && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM && t!=PT_FUSE && t!=PT_FSEP && t!=PT_BCOL && t!=PT_GOL && t!=PT_CRAC && t!=PT_DEUT) + if(parts[i].life && t!=PT_ACID && t!=PT_COAL && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM && t!=PT_FUSE && t!=PT_FSEP && t!=PT_BCOL && t!=PT_GOL && t!=PT_SPNG && t!=PT_DEUT) { if(!(parts[i].life==10&&(parts[i].type==PT_LCRY||parts[i].type==PT_PCLN||parts[i].type==PT_HSWC||parts[i].type==PT_PUMP))) parts[i].life--; @@ -1368,12 +1383,18 @@ void update_particles_i(pixel *vid, int start, int inc) if(t==PT_GAS && pv[y/CELL][x/CELL]>6.0f) t = parts[i].type = PT_OIL; if(t==PT_DESL && pv[y/CELL][x/CELL]>12.0f) + { t = parts[i].type = PT_FIRE; + parts[i].life = rand()%50+120; + } } if(t==PT_GAS && pv[y/CELL][x/CELL]<-6.0f) t = parts[i].type = PT_OIL; - if(t==PT_DESL && pv[y/CELL][x/CELL]>5.0f) // Only way I know to make it - t = parts[i].type = PT_FIRE; // combust under pressure. + if(t==PT_DESL && pv[y/CELL][x/CELL]>5.0f) + { // Only way I know to make it + t = parts[i].type = PT_FIRE; // combust under pressure. + parts[i].life = rand()%50+120; + } if(t==PT_GAS && pv[y/CELL][x/CELL]>6.0f) t = parts[i].type = PT_OIL; if(t==PT_BMTL && pv[y/CELL][x/CELL]>2.5f) @@ -1555,9 +1576,15 @@ void update_particles_i(pixel *vid, int start, int inc) } else { - t = parts[i].type = pstates[t].gas; - if(t!=PT_BIZRS) + if((t==PT_BIZR||t==PT_BIZRG||t==PT_BIZRS)&&pt>=pstates[t].gtemp) + { + t = parts[i].type = pstates[t].gas; + } + else{ + t = parts[i].type = pstates[t].gas; pv[y/CELL][x/CELL] += 0.50f; + } + if(t==PT_FIRE) parts[i].life = rand()%50+120; if(t==PT_HFLM) @@ -2381,7 +2408,7 @@ void update_particles_i(pixel *vid, int start, int inc) ISLOLZ=1; else if(t==PT_GRAV) ISGRAV=1; - else if(t==PT_CRAC) + else if(t==PT_SPNG) { if(pv[y/CELL][x/CELL]<=3&&pv[y/CELL][x/CELL]>=-3) { @@ -3262,7 +3289,7 @@ void update_particles_i(pixel *vid, int start, int inc) if((r>>8)>=NPART || !r) continue; rt = parts[r>>8].type; - if((r&0xFF)!=PT_AMTR && (r&0xFF)!=PT_DMND && (r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && (r&0xFF)!=PT_NONE && (r&0xFF)!=PT_PHOT && (r&0xFF)!=PT_VOID && (r&0xFF)!=PT_BHOL) + if((r&0xFF)!=PT_AMTR && (r&0xFF)!=PT_DMND && (r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && (r&0xFF)!=PT_NONE && (r&0xFF)!=PT_PHOT && (r&0xFF)!=PT_VOID && (r&0xFF)!=PT_BHOL && (r&0xFF)!=PT_PRTI && (r&0xFF)!=PT_PRTO) { t = parts[i].life++; if(parts[i].life==3) @@ -3388,6 +3415,11 @@ void update_particles_i(pixel *vid, int start, int inc) parts[i].life = 10; } } + else if(parts[r>>8].type == PT_SPRK && parts[r>>8].ctype==PT_SWCH && parts[i].life<10&&parts_avg(i,r>>8,PT_INSL)!=PT_INSL) + { + parts[r>>8].type = parts[r>>8].ctype; + parts[r>>8].life = 9; + } } } if(t==PT_SWCH) @@ -3410,7 +3442,7 @@ void update_particles_i(pixel *vid, int start, int inc) rt = parts[r>>8].type; if((a || ptypes[rt].explosive) && ((rt!=PT_RBDM && rt!=PT_LRBD && rt!=PT_INSL && rt!=PT_SWCH) || t!=PT_SPRK) && !(t==PT_PHOT && rt==PT_INSL) && - (t!=PT_LAVA || parts[i].life>0 || (rt!=PT_STNE && rt!=PT_PSCN && rt!=PT_NSCN && rt!=PT_NTCT && rt!=PT_PTCT && rt!=PT_METL && rt!=PT_IRON && rt!=PT_ETRD && rt!=PT_BMTL && rt!=PT_BRMT && rt!=PT_SWCH && rt!=PT_INWR)) && !(rt==PT_CRAC && parts[r>>8].life>0) && + (t!=PT_LAVA || parts[i].life>0 || (rt!=PT_STNE && rt!=PT_PSCN && rt!=PT_NSCN && rt!=PT_NTCT && rt!=PT_PTCT && rt!=PT_METL && rt!=PT_IRON && rt!=PT_ETRD && rt!=PT_BMTL && rt!=PT_BRMT && rt!=PT_SWCH && rt!=PT_INWR)) && !(rt==PT_SPNG && parts[r>>8].life>0) && ptypes[rt].flammable && (ptypes[rt].flammable + (int)(pv[(y+ny)/CELL][(x+nx)/CELL]*10.0f))>(rand()%1000)) { parts[r>>8].type = PT_FIRE; @@ -5120,7 +5152,7 @@ int create_parts(int x, int y, int rx, int ry, int c) for(j=-ry; j<=ry; j++) for(i=-rx; i<=rx; i++) if((CURRENT_BRUSH==CIRCLE_BRUSH && (pow(i,2))/(pow(rx,2))+(pow(j,2))/(pow(ry,2))<=1)||(CURRENT_BRUSH==SQUARE_BRUSH&&i*j<=ry*rx)) - create_part(-1, x+i, y+j, c); + create_part(-2, x+i, y+j, c); return 1; } @@ -5147,7 +5179,7 @@ int create_parts(int x, int y, int rx, int ry, int c) { delete_part(x+i, y+j); if(c!=0) - create_part(-1, x+i, y+j, c); + create_part(-2, x+i, y+j, c); } } return 1; @@ -5156,7 +5188,7 @@ int create_parts(int x, int y, int rx, int ry, int c) for(j=-ry; j<=ry; j++) for(i=-rx; i<=rx; i++) if((CURRENT_BRUSH==CIRCLE_BRUSH && (pow(i,2))/(pow(rx,2))+(pow(j,2))/(pow(ry,2))<=1)||(CURRENT_BRUSH==SQUARE_BRUSH&&i*j<=ry*rx)) - if(create_part(-1, x+i, y+j, c)==-1) + if(create_part(-2, x+i, y+j, c)==-1) f = 1; return !f; } From 327ccb7bbae1923b98ff8db8d87b2f649afd7d35 Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Thu, 16 Dec 2010 00:17:08 -0500 Subject: [PATCH 3/8] a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. --- includes/powder.h | 2 ++ src/main.c | 26 +++++++++++++++++++--- src/powder.c | 55 ++++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 79 insertions(+), 4 deletions(-) diff --git a/includes/powder.h b/includes/powder.h index c061a144c..05b4a69c4 100644 --- a/includes/powder.h +++ b/includes/powder.h @@ -634,6 +634,8 @@ void update_particles_i(pixel *vid, int start, int inc); void update_particles(pixel *vid); +void rotate_area(int area_x, int area_y, int area_w, int area_h); + void clear_area(int area_x, int area_y, int area_w, int area_h); void create_box(int x1, int y1, int x2, int y2, int c); diff --git a/src/main.c b/src/main.c index 92caf3a7c..300d593fe 100644 --- a/src/main.c +++ b/src/main.c @@ -1463,8 +1463,6 @@ int main(int argc, char *argv[]) } if(sdl_key=='d') DEBUG_MODE = !DEBUG_MODE; - if(sdl_key=='r') - GENERATION = 0; if(sdl_key=='i') { int nx, ny; @@ -1512,6 +1510,13 @@ int main(int argc, char *argv[]) } } } + if(sdl_key=='r'&&(sdl_mod & (KMOD_LCTRL|KMOD_RCTRL))) + { + save_mode = 1; + copy_mode = 3;//rotate + } + else if(sdl_key=='r') + GENERATION = 0; if(sdl_key=='x'&&(sdl_mod & (KMOD_LCTRL|KMOD_RCTRL))) { save_mode = 1; @@ -1868,6 +1873,14 @@ int main(int argc, char *argv[]) copy_mode = 0; clear_area(save_x*CELL, save_y*CELL, save_w*CELL, save_h*CELL); } + else if(copy_mode==3)//rotation + { + if(save_h>save_w) + save_w = save_h; + rotate_area(save_x*CELL, save_y*CELL, save_w*CELL, save_w*CELL);//just do squares for now + save_mode = 0; + copy_mode = 0; + } else { stamp_save(save_x*CELL, save_y*CELL, save_w*CELL, save_h*CELL); @@ -2148,7 +2161,14 @@ int main(int argc, char *argv[]) if(save_mode) { - xor_rect(vid_buf, save_x*CELL, save_y*CELL, save_w*CELL, save_h*CELL); + if(copy_mode==3)//special drawing for rotate, can remove once it can do rectangles + { + if(save_h>save_w) + save_w = save_h; + xor_rect(vid_buf, save_x*CELL, save_y*CELL, save_w*CELL, save_w*CELL); + } + else + xor_rect(vid_buf, save_x*CELL, save_y*CELL, save_w*CELL, save_h*CELL); da = 51; db = 269; } diff --git a/src/powder.c b/src/powder.c index 1ba31f9ca..be6735ad4 100644 --- a/src/powder.c +++ b/src/powder.c @@ -4918,6 +4918,56 @@ void update_particles(pixel *vid) } +void rotate_area(int area_x, int area_y, int area_w, int area_h) +{ + int cx = 0; + int cy = 0; + char tpmap[area_h][area_w]; + char rtpmap[area_w][area_h]; + unsigned char tbmap[area_h][area_w]; + unsigned char rtbmap[area_h][area_w]; + for(cy=0; cy0&&rtpmap[cy][cx] Date: Thu, 16 Dec 2010 13:40:01 -0500 Subject: [PATCH 4/8] improved rotate, no longer deletes particles, and works with walls. --- src/powder.c | 47 ++++++++++++++++++++++++++++------------------- 1 file changed, 28 insertions(+), 19 deletions(-) diff --git a/src/powder.c b/src/powder.c index be6735ad4..7cb414238 100644 --- a/src/powder.c +++ b/src/powder.c @@ -4922,48 +4922,57 @@ void rotate_area(int area_x, int area_y, int area_w, int area_h) { int cx = 0; int cy = 0; - char tpmap[area_h][area_w]; - char rtpmap[area_w][area_h]; - unsigned char tbmap[area_h][area_w]; - unsigned char rtbmap[area_h][area_w]; + unsigned tpmap[area_h][area_w]; + unsigned rtpmap[area_w][area_h]; + unsigned char tbmap[area_h/CELL][area_w/CELL]; + unsigned char rtbmap[area_w/CELL][area_h/CELL]; for(cy=0; cy0&&rtpmap[cy][cx]>8)<=NPART&&rtpmap[cy][cx]) + { + parts[rtpmap[(int)(cy+0.5f)][(int)(cx+0.5f)]>>8].x = area_x +cx; + parts[rtpmap[(int)(cy+0.5f)][(int)(cx+0.5f)]>>8].y = area_y +cy; + } + else + bmap[(area_y+cy)/CELL][(area_x+cx)/CELL] = rtbmap[cy/CELL][cx/CELL]; + } } } } From 809676a1dcfb79ad9b2fa8043d553f9f7961680d Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Fri, 17 Dec 2010 01:35:27 -0500 Subject: [PATCH 5/8] added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys --- includes/powder.h | 12 +++---- src/main.c | 21 +++++++++--- src/powder.c | 83 ++++++++++++++++++++++++++++++++++------------- 3 files changed, 83 insertions(+), 33 deletions(-) diff --git a/includes/powder.h b/includes/powder.h index 05b4a69c4..a2a9b0734 100644 --- a/includes/powder.h +++ b/includes/powder.h @@ -373,10 +373,10 @@ static const part_type ptypes[PT_NUM] = {"BIZG", PIXPACK(0x00FFBB), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 2.75f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, SC_CRACKER2, R_TEMP-200.0f+273.15f, 42, "Bizarre gas", TYPE_GAS}, {"BIZS", PIXPACK(0x00E455), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+300.0f+273.15f, 251, "Bizarre solid", TYPE_SOLID}, {"INST", PIXPACK(0x404039), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 251, "Instantly conducts, like walls, is now also a battery, PSCN to charge, NSCN to take.", TYPE_SOLID|PROP_CONDUCTS}, - {"ISOZ", PIXPACK(0xAA30D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 24, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 29, "Radioactive liquid", TYPE_LIQUID|PROP_NEUTPENETRATE}, + {"ISOZ", PIXPACK(0xAA30D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 24, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 29, "Radioactive liquid", TYPE_LIQUID|PROP_NEUTPENETRATE}, {"ISZS", PIXPACK(0x662089), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0007f* CFDS, 0, 0, 0, 1, 1, 1, 100, SC_NUCLEAR, 140.00f, 251, "Solid form of ISOZ, slowly decays.", TYPE_SOLID}, - {"PRTI", PIXPACK(0xEB5917), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.005f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 40, "Portal IN. Things go in here", TYPE_SOLID}, - {"PRTO", PIXPACK(0x0020EB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.005f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 40, "Portal OUT. Things come out here", TYPE_SOLID}, + {"PRTI", PIXPACK(0xEB5917), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.005f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 0, "Portal IN. Things go in here", TYPE_SOLID}, + {"PRTO", PIXPACK(0x0020EB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.005f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 0, "Portal OUT. Things come out here", TYPE_SOLID}, {"PSTE", PIXPACK(0xAA99AA), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 31, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Colloid, Hardens under pressure", TYPE_LIQUID}, {"PSTS", PIXPACK(0x776677), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 20, 0, 100, SC_CRACKER, R_TEMP-2.0f +273.15f, 29, "Solid form of PSTE, temporary", TYPE_SOLID}, {"ANAR", PIXPACK(0xFFFFEE), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Behaves opposite gravity", TYPE_PART}, @@ -571,8 +571,8 @@ static int lolzrule[9][9] = {0,1,0,0,0,0,0,1,0}, {0,1,0,0,0,0,0,1,0}, }; -int portal[8][8]; -float portaltemp[8][8]; +int portal[MAX_TEMP/100][8][8]; +float portaltemp[MAX_TEMP/100][8][8]; int wireless[MAX_TEMP/100][2]; extern int isplayer; @@ -634,7 +634,7 @@ void update_particles_i(pixel *vid, int start, int inc); void update_particles(pixel *vid); -void rotate_area(int area_x, int area_y, int area_w, int area_h); +void rotate_area(int area_x, int area_y, int area_w, int area_h, int invert); void clear_area(int area_x, int area_y, int area_w, int area_h); diff --git a/src/main.c b/src/main.c index 300d593fe..cc34c0235 100644 --- a/src/main.c +++ b/src/main.c @@ -1476,7 +1476,7 @@ int main(int argc, char *argv[]) } if((sdl_mod & (KMOD_RCTRL) )&&( sdl_mod & (KMOD_RALT))) active_menu = 11; - if(sdl_key==SDLK_INSERT) + if(sdl_key==SDLK_INSERT || sdl_key==SDLK_BACKQUOTE) REPLACE_MODE = !REPLACE_MODE; if(sdl_key=='g') { @@ -1510,7 +1510,12 @@ int main(int argc, char *argv[]) } } } - if(sdl_key=='r'&&(sdl_mod & (KMOD_LCTRL|KMOD_RCTRL))) + if(sdl_key=='r'&&(sdl_mod & (KMOD_CTRL))&&(sdl_mod & (KMOD_SHIFT))) + { + save_mode = 1; + copy_mode = 4;//invert + } + else if(sdl_key=='r'&&(sdl_mod & (KMOD_LCTRL|KMOD_RCTRL))) { save_mode = 1; copy_mode = 3;//rotate @@ -1877,7 +1882,15 @@ int main(int argc, char *argv[]) { if(save_h>save_w) save_w = save_h; - rotate_area(save_x*CELL, save_y*CELL, save_w*CELL, save_w*CELL);//just do squares for now + rotate_area(save_x*CELL, save_y*CELL, save_w*CELL, save_w*CELL,0);//just do squares for now + save_mode = 0; + copy_mode = 0; + } + else if(copy_mode==4)//invertion + { + if(save_h>save_w) + save_w = save_h; + rotate_area(save_x*CELL, save_y*CELL, save_w*CELL, save_w*CELL,1);//just do squares for now save_mode = 0; copy_mode = 0; } @@ -2161,7 +2174,7 @@ int main(int argc, char *argv[]) if(save_mode) { - if(copy_mode==3)//special drawing for rotate, can remove once it can do rectangles + if(copy_mode==3||copy_mode==4)//special drawing for rotate, can remove once it can do rectangles { if(save_h>save_w) save_w = save_h; diff --git a/src/powder.c b/src/powder.c index 7cb414238..4b888dfa0 100644 --- a/src/powder.c +++ b/src/powder.c @@ -2332,6 +2332,11 @@ void update_particles_i(pixel *vid, int start, int inc) parts[r>>8].type = PT_FWRK; if((r&0xFF)==PT_FWRK && 5>(rand()%100)) parts[r>>8].ctype = PT_DUST; + if((r&0xFF)==PT_ACID && 5>(rand()%100)) + { + parts[r>>8].type = PT_ISOZ; + parts[r>>8].life = 0; + } /*if(parts[r>>8].type>1 && parts[r>>8].type!=PT_NEUT && parts[r>>8].type-1!=PT_NEUT && parts[r>>8].type-1!=PT_STKM && (ptypes[parts[r>>8].type-1].menusection==SC_LIQUID|| ptypes[parts[r>>8].type-1].menusection==SC_EXPLOSIVE|| @@ -2393,6 +2398,23 @@ void update_particles_i(pixel *vid, int start, int inc) } } } + else if(t==PT_GLOW) + { + for(nx=-1; nx<2; nx++) + for(ny=-1; ny<2; ny++) + if(x+nx>=0 && y+ny>0 && x+nx>8)>=NPART || !r) + continue; + if(parts[r>>8].type==PT_WATR&&5>(rand()%2000)) + { + t = parts[i].type = PT_NONE; + parts[r>>8].type = PT_DEUT; + parts[r>>8].life = 10; + } + } + } else if(t==PT_MORT) { create_part(-1, x, y-1, PT_SMKE); } @@ -2916,6 +2938,10 @@ void update_particles_i(pixel *vid, int start, int inc) } else if(t==PT_PRTI) { + int temprange = 100; + for( temp = 0; temp < MAX_TEMP; temp += temprange) + if(parts[i].temp-73.15>temp&&parts[i].temp-73.15 >8].type==PT_SPRK || (parts[r>>8].type!=PT_PRTI && parts[r>>8].type!=PT_PRTO && (ptypes[parts[r>>8].type].falldown!= 0 || pstates[parts[r>>8].type].state == ST_GAS))) for( nnx=0;nnx<8;nnx++) - if(!portal[count-1][nnx]) + if(!portal[parts[i].tmp][count-1][nnx]) { - portal[count-1][nnx] = parts[r>>8].type; - portaltemp[count-1][nnx] = parts[r>>8].temp; + portal[parts[i].tmp][count-1][nnx] = parts[r>>8].type; + portaltemp[parts[i].tmp][count-1][nnx] = parts[r>>8].temp; if(parts[r>>8].type==PT_SPRK) parts[r>>8].type = parts[r>>8].ctype; else @@ -2942,6 +2968,10 @@ void update_particles_i(pixel *vid, int start, int inc) } else if(t==PT_PRTO) { + int temprange = 100; + for( temp = 0; temp < MAX_TEMP; temp += temprange) + if(parts[i].temp-73.15>temp&&parts[i].temp-73.15 -2; ny--) for(nx=1; nx>-2; nx--) @@ -2961,26 +2991,26 @@ void update_particles_i(pixel *vid, int start, int inc) randomness=1; if(randomness>8) randomness=8; - if(portal[randomness-1][nnx]==PT_SPRK)//todo. make it look better + if(portal[parts[i].tmp][randomness-1][nnx]==PT_SPRK)//todo. make it look better { - create_part(-1,x+1,y,portal[randomness-1][nnx]); - create_part(-1,x+1,y+1,portal[randomness-1][nnx]); - create_part(-1,x+1,y-1,portal[randomness-1][nnx]); - create_part(-1,x,y-1,portal[randomness-1][nnx]); - create_part(-1,x,y+1,portal[randomness-1][nnx]); - create_part(-1,x-1,y+1,portal[randomness-1][nnx]); - create_part(-1,x-1,y,portal[randomness-1][nnx]); - create_part(-1,x-1,y-1,portal[randomness-1][nnx]); - portal[randomness-1][nnx] = 0; - portaltemp[randomness-1][nnx] = 0; + create_part(-1,x+1,y,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x+1,y+1,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x+1,y-1,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x,y-1,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x,y+1,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x-1,y+1,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x-1,y,portal[parts[i].tmp][randomness-1][nnx]); + create_part(-1,x-1,y-1,portal[parts[i].tmp][randomness-1][nnx]); + portal[parts[i].tmp][randomness-1][nnx] = 0; + portaltemp[parts[i].tmp][randomness-1][nnx] = 0; break; } - else if(portal[randomness-1][nnx]) + else if(portal[parts[i].tmp][randomness-1][nnx]) { - create_part(-1,x+nx,y+ny,portal[randomness-1][nnx]); - parts[pmap[y+ny][x+nx]>>8].temp = portaltemp[randomness-1][nnx]; - portal[randomness-1][nnx] = 0; - portaltemp[randomness-1][nnx] = 0; + create_part(-1,x+nx,y+ny,portal[parts[i].tmp][randomness-1][nnx]); + parts[pmap[y+ny][x+nx]>>8].temp = portaltemp[parts[i].tmp][randomness-1][nnx]; + portal[parts[i].tmp][randomness-1][nnx] = 0; + portaltemp[parts[i].tmp][randomness-1][nnx] = 0; break; } } @@ -4918,7 +4948,7 @@ void update_particles(pixel *vid) } -void rotate_area(int area_x, int area_y, int area_w, int area_h) +void rotate_area(int area_x, int area_y, int area_w, int area_h, int invert) { int cx = 0; int cy = 0; @@ -4955,8 +4985,16 @@ void rotate_area(int area_x, int area_y, int area_w, int area_h) { for(cx=0; cx>8].x = area_x +cx; parts[rtpmap[(int)(cy+0.5f)][(int)(cx+0.5f)]>>8].y = area_y +cy; } - else bmap[(area_y+cy)/CELL][(area_x+cx)/CELL] = rtbmap[cy/CELL][cx/CELL]; } } From 039a4e2f31daa4863c35670d682acbe0781b5654 Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Sat, 18 Dec 2010 02:14:53 -0500 Subject: [PATCH 6/8] Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d --- includes/defines.h | 1 + includes/powder.h | 16 +- src/graphics.c | 65 +++++++ src/interface.c | 31 ++++ src/main.c | 46 ++++- src/powder.c | 444 ++++++++++++++++++++++++++++++++++++++++++++- 6 files changed, 587 insertions(+), 16 deletions(-) diff --git a/includes/defines.h b/includes/defines.h index e876c40d4..5413ed8a9 100644 --- a/includes/defines.h +++ b/includes/defines.h @@ -140,6 +140,7 @@ int GRID_MODE; int VINE_MODE; int DEBUG_MODE; int GENERATION; +int isplayer2; extern sign signs[MAXSIGNS]; extern stamp stamps[STAMP_MAX]; extern int stamp_count; diff --git a/includes/powder.h b/includes/powder.h index a2a9b0734..387336712 100644 --- a/includes/powder.h +++ b/includes/powder.h @@ -175,7 +175,8 @@ #define PT_FILT 125 #define PT_ARAY 126 #define PT_BRAY 127 -#define PT_NUM 128 +#define PT_STKM2 128 +#define PT_NUM 129 #define R_TEMP 22 #define MAX_TEMP 9999 @@ -393,8 +394,10 @@ static const part_type ptypes[PT_NUM] = {"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 2, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", TYPE_SOLID}, {"FILT", PIXPACK(0x000056), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Filter for photons, changes the color.", TYPE_SOLID}, {"ARAY", PIXPACK(0xFFBB00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Emmitter. Rays create points when they collide", TYPE_SOLID}, - {"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", TYPE_SOLID} - //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins Description + {"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", TYPE_SOLID}, + {"STK2", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", 0}, + + //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins Description }; static part_state pstates[PT_NUM] = @@ -527,8 +530,9 @@ static part_state pstates[PT_NUM] = /* WIFI */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* FILT */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* ARAY */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, - /* BRAY */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f} - + /* BRAY */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, + /* STKM2*/ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 620.0f}, + }; static int grule[NGOL][9] = { @@ -578,6 +582,8 @@ int wireless[MAX_TEMP/100][2]; extern int isplayer; extern float player[27]; +extern float player2[27]; + extern particle *parts; extern particle *cb_parts; diff --git a/src/graphics.c b/src/graphics.c index 54ca23310..0af768b07 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1402,6 +1402,31 @@ void draw_parts(pixel *vid) isplayer = 1; //It's a secret. Tssss... } + else if(t==PT_STKM2) //Just draw head here + { + char buff[10]; //Buffer for HP + + if(mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head + { + sprintf(buff, "%3d", parts[i].life); //Show HP + drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255); + } + + for(r=-2; r<=1; r++) //Here I use r variable not as I should, but I think you will excuse me :-p + { + s = XRES+BARSIZE; + vid[(ny-2)*s+nx+r] = ptypes[(int)player2[2]].pcolors; + vid[(ny+2)*s+nx+r+1] = ptypes[(int)player2[2]].pcolors; + vid[(ny+r+1)*s+nx-2] = ptypes[(int)player2[2]].pcolors; + vid[(ny+r)*s+nx+2] = ptypes[(int)player2[2]].pcolors; + } + draw_line(vid , nx, ny+3, player2[3], player2[4], 100, 100, 255, s); + draw_line(vid , player2[3], player2[4], player2[7], player2[8], 100, 100, 255, s); + draw_line(vid , nx, ny+3, player2[11], player2[12], 100, 100, 255, s); + draw_line(vid , player2[11], player2[12], player2[15], player2[16], 100, 100, 255, s); + + isplayer2 = 1; //It's a secret. Tssss... + } if(cmode==CM_NOTHING && t!=PT_PIPE && t!=PT_SWCH && t!=PT_LCRY && t!=PT_PUMP && t!=PT_FILT && t!=PT_HSWC && t!=PT_PCLN && t!=PT_DEUT && t!=PT_WIFI)//nothing display but show needed color changes { if(t==PT_PHOT) @@ -2579,6 +2604,31 @@ void draw_parts(pixel *vid) isplayer = 1; //It's a secret. Tssss... } + else if(t==PT_STKM2) //Stick man should be visible in heat mode + { + char buff[10]; //Buffer for HP + + if(mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head + { + sprintf(buff, "%3d", parts[i].life); //Show HP + drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255); + } + + for(r=-2; r<=1; r++) + { + s = XRES+BARSIZE; + vid[(ny-2)*s+nx+r] = PIXRGB (R, G, B); + vid[(ny+2)*s+nx+r+1] = PIXRGB (R, G, B); + vid[(ny+r+1)*s+nx-2] = PIXRGB (R, G, B); + vid[(ny+r)*s+nx+2] = PIXRGB (R, G, B); + } + draw_line(vid , nx, ny+3, player2[3], player2[4], R, G, B, s); + draw_line(vid , player2[3], player2[4], player2[7], player2[8], R, G, B, s); + draw_line(vid , nx, ny+3, player2[11], player2[12], R, G, B, s); + draw_line(vid , player2[11], player2[12], player2[15], player2[16], R, G, B, s); + + isplayer2 = 1; //It's a secret. Tssss... + } else { vid[ny*(XRES+BARSIZE)+nx] = PIXRGB(R, G, B); @@ -2989,6 +3039,21 @@ pixel *prerender_save(void *save, int size, int *width, int *height) draw_line(fb , x, y+3, x+1, y+6, 255, 255, 255, w); draw_line(fb , x+1, y+6, x+3, y+12, 255, 255, 255, w); } + else if(j==PT_STKM2) + { + //Stickman drawing + for(k=-2; k<=1; k++) + { + fb[(y-2)*w+x+k] = PIXRGB(255, 224, 178); + fb[(y+2)*w+x+k+1] = PIXRGB(255, 224, 178); + fb[(y+k+1)*w+x-2] = PIXRGB(255, 224, 178); + fb[(y+k)*w+x+2] = PIXRGB(255, 224, 178); + } + draw_line(fb , x, y+3, x-1, y+6, 255, 255, 255, w); + draw_line(fb , x-1, y+6, x-3, y+12, 255, 255, 255, w); + draw_line(fb , x, y+3, x+1, y+6, 255, 255, 255, w); + draw_line(fb , x+1, y+6, x+3, y+12, 255, 255, 255, w); + } else fb[y*w+x] = ptypes[j].pcolors; } diff --git a/src/interface.c b/src/interface.c index d53192915..f58b2a4d2 100644 --- a/src/interface.c +++ b/src/interface.c @@ -1749,6 +1749,23 @@ int sdl_poll(void) { player[0] = (int)(player[0])|0x04; //Jump command } + + if(event.key.keysym.sym == SDLK_d) + { + player2[0] = (int)(player2[0])|0x02; //Go right command + } + if(event.key.keysym.sym == SDLK_a) + { + player2[0] = (int)(player2[0])|0x01; //Go left command + } + if(event.key.keysym.sym == SDLK_s && ((int)(player2[0])&0x08)!=0x08) + { + player2[0] = (int)(player2[0])|0x08; //Go left command + } + if(event.key.keysym.sym == SDLK_w && ((int)(player2[0])&0x04)!=0x04) + { + player2[0] = (int)(player2[0])|0x04; //Jump command + } break; case SDL_KEYUP: @@ -1769,6 +1786,20 @@ int sdl_poll(void) { player[0] = (int)(player[0])&7; } + + if(event.key.keysym.sym == SDLK_d || event.key.keysym.sym == SDLK_a) + { + player2[1] = player2[0]; //Saving last movement + player2[0] = (int)(player2[0])&12; //Stop command + } + if(event.key.keysym.sym == SDLK_w) + { + player2[0] = (int)(player2[0])&11; + } + if(event.key.keysym.sym == SDLK_s) + { + player2[0] = (int)(player2[0])&7; + } break; case SDL_MOUSEBUTTONDOWN: if(event.button.button == SDL_BUTTON_WHEELUP) diff --git a/src/main.c b/src/main.c index cc34c0235..f3c0be166 100644 --- a/src/main.c +++ b/src/main.c @@ -636,6 +636,31 @@ int parse_save(void *save, int size, int replace, int x0, int y0) player[18] = parts[i].y+12; } + if(parts[i].type == PT_STKM2) + { + //player[2] = PT_DUST; + + player2[3] = parts[i].x-1; //Setting legs positions + player2[4] = parts[i].y+6; + player2[5] = parts[i].x-1; + player2[6] = parts[i].y+6; + + player2[7] = parts[i].x-3; + player2[8] = parts[i].y+12; + player2[9] = parts[i].x-3; + player2[10] = parts[i].y+12; + + player2[11] = parts[i].x+1; + player2[12] = parts[i].y+6; + player2[13] = parts[i].x+1; + player2[14] = parts[i].y+6; + + player2[15] = parts[i].x+3; + player2[16] = parts[i].y+12; + player2[17] = parts[i].x+3; + player2[18] = parts[i].y+12; + + } } else p += 2; @@ -1291,11 +1316,11 @@ int main(int argc, char *argv[]) break; } } - if(sdl_key=='d' && isplayer) - { - death = 1; - //death = !(death); - } + //if(sdl_key=='d' && isplayer) + //{ + // death = 1; + // //death = !(death); + //} if(sdl_key=='f') { framerender = 1; @@ -1331,7 +1356,7 @@ int main(int argc, char *argv[]) free(load_data); } } - if(sdl_key=='s') + if(sdl_key=='s' && (sdl_mod & (KMOD_CTRL))) { if(it > 50) it = 50; @@ -1461,7 +1486,7 @@ int main(int argc, char *argv[]) bsy = 0; } } - if(sdl_key=='d') + if(sdl_key=='d'&&(sdl_mod & (KMOD_CTRL))) DEBUG_MODE = !DEBUG_MODE; if(sdl_key=='i') { @@ -2352,6 +2377,13 @@ int main(int argc, char *argv[]) else player[2] = PT_DUST; } + if(isplayer2==0) + { + if(ptypes[sr].falldown>0 || sr == PT_NEUT || sr == PT_PHOT) + player2[2] = sr; + else + player2[2] = PT_DUST; + } } diff --git a/src/powder.c b/src/powder.c index 4b888dfa0..9d99c70b2 100644 --- a/src/powder.c +++ b/src/powder.c @@ -7,6 +7,7 @@ int isplayer = 0; float player[27]; //[0] is a command cell, [3]-[18] are legs positions, [19] is index, [19]-[26] are accelerations +float player2[27]; particle *parts; particle *cb_parts; @@ -83,6 +84,8 @@ static int eval_move(int pt, int nx, int ny, unsigned *rr) if(pt==PT_STKM) //Stick man's head shouldn't collide return 2; + if(pt==PT_STKM2) //Stick man's head shouldn't collide + return 2; if((pt==PT_BIZR||pt==PT_BIZRG)&&(r&0xFF)==PT_FILT) return 2; if(bmap[ny/CELL][nx/CELL]==WL_ALLOWGAS && ptypes[pt].falldown!=0 && pt!=PT_FIRE && pt!=PT_SMKE) @@ -498,7 +501,7 @@ inline int create_part(int p, int x, int y, int t) { parts[i].pavg[1] = pv[y/CELL][x/CELL]; } - if(t!=PT_STKM) + if(t!=PT_STKM&&t!=PT_STKM2) { parts[i].x = (float)x; parts[i].y = (float)y; @@ -578,7 +581,7 @@ inline int create_part(int p, int x, int y, int t) } if(t==PT_BIZR||t==PT_BIZRG) parts[i].ctype = 0x47FFFF; - if(t!=PT_STKM)// && t!=PT_PHOT && t!=PT_NEUT) is this needed? it breaks floodfill + if(t!=PT_STKM&&t!=PT_STKM2)// && t!=PT_PHOT && t!=PT_NEUT) is this needed? it breaks floodfill pmap[y][x] = t|(i<<8); else if(t==PT_STKM) { @@ -618,6 +621,44 @@ inline int create_part(int p, int x, int y, int t) isplayer = 1; } } + else if(t==PT_STKM2) + { + if(isplayer2==0) + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = PT_STKM2; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 100; + parts[i].ctype = 0; + parts[i].temp = ptypes[t].heat; + + + + player2[3] = x-1; //Setting legs positions + player2[4] = y+6; + player2[5] = x-1; + player2[6] = y+6; + + player2[7] = x-3; + player2[8] = y+12; + player2[9] = x-3; + player2[10] = y+12; + + player2[11] = x+1; + player2[12] = y+6; + player2[13] = x+1; + player2[14] = y+6; + + player2[15] = x+3; + player2[16] = y+12; + player2[17] = x+3; + player2[18] = y+12; + + isplayer2 = 1; + } + } return i; } @@ -1156,7 +1197,7 @@ void update_particles_i(pixel *vid, int start, int inc) ly = parts[i].y; t = parts[i].type; - if(parts[i].life && t!=PT_ACID && t!=PT_COAL && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM && t!=PT_FUSE && t!=PT_FSEP && t!=PT_BCOL && t!=PT_GOL && t!=PT_SPNG && t!=PT_DEUT) + if(parts[i].life && t!=PT_ACID && t!=PT_COAL && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM && t!=PT_STKM2 && t!=PT_FUSE && t!=PT_FSEP && t!=PT_BCOL && t!=PT_GOL && t!=PT_SPNG && t!=PT_DEUT) { if(!(parts[i].life==10&&(parts[i].type==PT_LCRY||parts[i].type==PT_PCLN||parts[i].type==PT_HSWC||parts[i].type==PT_PUMP))) parts[i].life--; @@ -1202,7 +1243,7 @@ void update_particles_i(pixel *vid, int start, int inc) (bmap[y/CELL][x/CELL]==WL_ALLOWSOLID && ptypes[t].falldown!=1) || (bmap[y/CELL][x/CELL]==WL_ALLOWGAS && ptypes[t].falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE && parts[i].type!=PT_HFLM) || (bmap[y/CELL][x/CELL]==WL_DETECT && (t==PT_METL || t==PT_SPRK)) || - (bmap[y/CELL][x/CELL]==WL_EWALL && !emap[y/CELL][x/CELL])) && (t!=PT_STKM))) + (bmap[y/CELL][x/CELL]==WL_EWALL && !emap[y/CELL][x/CELL])) && (t!=PT_STKM) && (t!=PT_STKM2))) { kill_part(i); continue; @@ -4050,6 +4091,397 @@ killed: isplayer = 1; } + if(t==PT_STKM2) + { + float dt = 0.9;///(FPSB*FPSB); //Delta time in square + //Tempirature handling + if(parts[i].temp<243) + parts[i].life -= 1; + if((parts[i].temp<309.6f) && (parts[i].temp>=243)) + parts[i].temp += 1; + + //Death + if(parts[i].life<1 || death == 1 || (pv[y/CELL][x/CELL]>=4.5f && player2[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind... + { + death = 0; + for(r=-2; r<=1; r++) + { + create_part(-1, x+r, y-2, player2[2]); + create_part(-1, x+r+1, y+2, player2[2]); + create_part(-1, x-2, y+r+1, player2[2]); + create_part(-1, x+2, y+r, player2[2]); + } + kill_part(i); //Kill him + goto killed; + } + + parts[i].vy += -0.7*dt; //Head up! + + //Verlet integration + pp = 2*player2[3]-player2[5]+player2[19]*dt*dt;; + player2[5] = player2[3]; + player2[3] = pp; + pp = 2*player2[4]-player2[6]+player2[20]*dt*dt;; + player2[6] = player2[4]; + player2[4] = pp; + + pp = 2*player2[7]-player2[9]+player2[21]*dt*dt;; + player2[9] = player2[7]; + player2[7] = pp; + pp = 2*player2[8]-player2[10]+(player2[22]+1)*dt*dt;; + player2[10] = player2[8]; + player2[8] = pp; + + pp = 2*player2[11]-player2[13]+player2[23]*dt*dt;; + player2[13] = player2[11]; + player2[11] = pp; + pp = 2*player2[12]-player2[14]+player2[24]*dt*dt;; + player2[14] = player2[12]; + player2[12] = pp; + + pp = 2*player2[15]-player2[17]+player2[25]*dt*dt;; + player2[17] = player2[15]; + player2[15] = pp; + pp = 2*player2[16]-player2[18]+(player2[26]+1)*dt*dt;; + player2[18] = player2[16]; + player2[16] = pp; + + //Setting acceleration to 0 + player2[19] = 0; + player2[20] = 0; + + player2[21] = 0; + player2[22] = 0; + + player2[23] = 0; + player2[24] = 0; + + player2[25] = 0; + player2[26] = 0; + + //Go left + if (((int)(player2[0])&0x01) == 0x01 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS) + { + if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID + && (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG) + { + if (pmap[(int)(player2[8]-1)][(int)(player2[7])]) + { + player2[21] = -3; + player2[22] = -2; + player2[19] = -2; + } + + if (pmap[(int)(player2[16]-1)][(int)(player2[15])]) + { + player2[25] = -3; + player2[26] = -2; + player2[23] = -2; + } + } + else + { + if (pmap[(int)(player2[8]-1)][(int)(player2[7])]) //It should move another way in liquids + { + player2[21] = -1; + player2[22] = -1; + player2[19] = -1; + } + + if (pmap[(int)(player2[16]-1)][(int)(player2[15])]) + { + player2[25] = -1; + player2[26] = -1; + player2[23] = -1; + } + } + } + + //Go right + if (((int)(player2[0])&0x02) == 0x02 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS) + { + if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID + && (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG) + { + if (pmap[(int)(player2[8]-1)][(int)(player2[7])]) + { + player2[21] = 3; + player2[22] = -2; + player2[19] = 2; + } + + if (pmap[(int)(player2[16]-1)][(int)(player2[15])]) + { + player2[25] = 3; + player2[26] = -2; + player2[23] = 2; + } + } + else + { + if (pmap[(int)(player2[8]-1)][(int)(player2[7])]) + { + player2[21] = 1; + player2[22] = -1; + player2[19] = 1; + } + + if (pmap[(int)(player2[16]-1)][(int)(player2[15])]) + { + player2[25] = 1; + player2[26] = -1; + player2[23] = 1; + } + + } + } + + //Jump + if (((int)(player2[0])&0x04) == 0x04 && (pstates[pmap[(int)(player2[8]-0.5)][(int)(player2[7])]&0xFF].state != ST_GAS || pstates[pmap[(int)(player2[16]-0.5)][(int)(player2[15])]&0xFF].state != ST_GAS)) + { + if (pmap[(int)(player2[8]-0.5)][(int)(player2[7])] || pmap[(int)(player2[16]-0.5)][(int)(player2[15])]) + { + parts[i].vy = -5; + player2[22] -= 1; + player2[26] -= 1; + } + } + + //Charge detector wall if foot inside + if(bmap[(int)(player2[8]+0.5)/CELL][(int)(player2[7]+0.5)/CELL]==WL_DETECT) + set_emap((int)player2[7]/CELL, (int)player2[8]/CELL); + if(bmap[(int)(player2[16]+0.5)/CELL][(int)(player2[15]+0.5)/CELL]==WL_DETECT) + set_emap((int)(player2[15]+0.5)/CELL, (int)(player2[16]+0.5)/CELL); + + //Searching for particles near head + for(nx = -2; nx <= 2; nx++) + for(ny = 0; ny>=-2; ny--) + { + if(!pmap[ny+y][nx+x] || (pmap[ny+y][nx+x]>>8)>=NPART) + continue; + if(ptypes[pmap[ny+y][nx+x]&0xFF].falldown!=0 || (pmap[ny+y][nx+x]&0xFF) == PT_NEUT || (pmap[ny+y][nx+x]&0xFF) == PT_PHOT) + { + player2[2] = pmap[ny+y][nx+x]&0xFF; //Current element + } + if((pmap[ny+y][nx+x]&0xFF) == PT_PLNT && parts[i].life<100) //Plant gives him 5 HP + { + if(parts[i].life<=95) + parts[i].life += 5; + else + parts[i].life = 100; + kill_part(pmap[ny+y][nx+x]>>8); + } + + if((pmap[ny+y][nx+x]&0xFF) == PT_NEUT) + { + parts[i].life -= (102-parts[i].life)/2; + kill_part(pmap[ny+y][nx+x]>>8); + } + if(bmap[(ny+y)/CELL][(nx+x)/CELL]==WL_FAN) + player2[2] = SPC_AIR; + } + + //Head position + nx = x + 3*((((int)player2[1])&0x02) == 0x02) - 3*((((int)player2[1])&0x01) == 0x01); + ny = y - 3*(player2[1] == 0); + + //Spawn + if(((int)(player2[0])&0x08) == 0x08) + { + ny -= 2*(rand()%2)+1; + r = pmap[ny][nx]; + if(!((r>>8)>=NPART)) + { + if(pstates[r&0xFF].state == ST_SOLID) + { + create_part(-1, nx, ny, PT_SPRK); + } + else + { + if(player2[2] == SPC_AIR) + create_parts(nx + 3*((((int)player2[1])&0x02) == 0x02) - 3*((((int)player2[1])&0x01) == 0x01), ny, 4, 4, SPC_AIR); + else + create_part(-1, nx, ny, player2[2]); + + r = pmap[ny][nx]; + if( ((r>>8) < NPART) && (r>>8)>=0 && player2[2] != PT_PHOT && player2[2] != SPC_AIR) + parts[r>>8].vx = parts[r>>8].vx + 5*((((int)player2[1])&0x02) == 0x02) - 5*(((int)(player2[1])&0x01) == 0x01); + if(((r>>8) < NPART) && (r>>8)>=0 && player2[2] == PT_PHOT) + { + int random = abs(rand()%3-1)*3; + if (random==0) + { + parts[r>>8].life = 0; + parts[r>>8].type = PT_NONE; + } + else + { + parts[r>>8].vy = 0; + parts[r>>8].vx = (((((int)player2[1])&0x02) == 0x02) - (((int)(player2[1])&0x01) == 0x01))*random; + } + } + + } + } + } + + //Simulation of joints + d = 25/(pow((player2[3]-player2[7]), 2) + pow((player2[4]-player2[8]), 2)+25) - 0.5; //Fast distance + player2[7] -= (player2[3]-player2[7])*d; + player2[8] -= (player2[4]-player2[8])*d; + player2[3] += (player2[3]-player2[7])*d; + player2[4] += (player2[4]-player2[8])*d; + + d = 25/(pow((player2[11]-player2[15]), 2) + pow((player2[12]-player2[16]), 2)+25) - 0.5; + player2[15] -= (player2[11]-player2[15])*d; + player2[16] -= (player2[12]-player2[16])*d; + player2[11] += (player2[11]-player2[15])*d; + player2[12] += (player2[12]-player2[16])*d; + + d = 36/(pow((player2[3]-parts[i].x), 2) + pow((player2[4]-parts[i].y), 2)+36) - 0.5; + parts[i].vx -= (player2[3]-parts[i].x)*d; + parts[i].vy -= (player2[4]-parts[i].y)*d; + player2[3] += (player2[3]-parts[i].x)*d; + player2[4] += (player2[4]-parts[i].y)*d; + + d = 36/(pow((player2[11]-parts[i].x), 2) + pow((player2[12]-parts[i].y), 2)+36) - 0.5; + parts[i].vx -= (player2[11]-parts[i].x)*d; + parts[i].vy -= (player2[12]-parts[i].y)*d; + player2[11] += (player2[11]-parts[i].x)*d; + player2[12] += (player2[12]-parts[i].y)*d; + + //Side collisions checking + for(nx = -3; nx <= 3; nx++) + { + r = pmap[(int)(player2[16]-2)][(int)(player2[15]+nx)]; + if(r && pstates[r&0xFF].state != ST_GAS && pstates[r&0xFF].state != ST_LIQUID) + player2[15] -= nx; + + r = pmap[(int)(player2[8]-2)][(int)(player2[7]+nx)]; + if(r && pstates[r&0xFF].state != ST_GAS && pstates[r&0xFF].state != ST_LIQUID) + player2[7] -= nx; + } + + //Collision checks + for(ny = -2-(int)parts[i].vy; ny<=0; ny++) + { + r = pmap[(int)(player2[8]+ny)][(int)(player2[7]+0.5)]; //This is to make coding more pleasant :-) + + //For left leg + if (r && (r&0xFF)!=PT_STKM2) + { + if(pstates[r&0xFF].state == ST_LIQUID || (r&0xFF) == PT_LNTG) //Liquid checks //Liquid checks + { + if(parts[i].y<(player2[8]-10)) + parts[i].vy = 1*dt; + else + parts[i].vy = 0; + if(abs(parts[i].vx)>1) + parts[i].vx *= 0.5*dt; + } + else + { + if(pstates[r&0xFF].state != ST_GAS) + { + player2[8] += ny-1; + parts[i].vy -= 0.5*parts[i].vy*dt; + } + } + player2[9] = player2[7]; + } + + r = pmap[(int)(player2[16]+ny)][(int)(player2[15]+0.5)]; + + //For right leg + if (r && (r&0xFF)!=PT_STKM2) + { + if(pstates[r&0xFF].state == ST_LIQUID || (r&0xFF) == PT_LNTG) + { + if(parts[i].y<(player2[16]-10)) + parts[i].vy = 1*dt; + else + parts[i].vy = 0; + if(abs(parts[i].vx)>1) + parts[i].vx *= 0.5*dt; + } + else + { + if(pstates[r&0xFF].state != ST_GAS) + { + player2[16] += ny-1; + parts[i].vy -= 0.5*parts[i].vy*dt; + } + } + player2[17] = player2[15]; + } + + //If it falls too fast + if (parts[i].vy>=30) + { + parts[i].y -= (10+ny)*dt; + parts[i].vy = -10*dt; + } + + } + + //Keeping legs distance + if (pow((player2[7] - player2[15]), 2)<16 && pow((player2[8]-player2[16]), 2)<1) + { + player2[21] -= 0.2; + player2[25] += 0.2; + } + + if (pow((player2[3] - player2[11]), 2)<16 && pow((player2[4]-player2[12]), 2)<1) + { + player2[19] -= 0.2; + player2[23] += 0.2; + } + + //If legs touch something + r = pmap[(int)(player2[8]+0.5)][(int)(player2[7]+0.5)]; + if((r&0xFF)==PT_SPRK && r && (r>>8)0 && (r>>8)>8].temp>=323 || parts[r>>8].temp<=243) + { + parts[i].life -= 2; + player2[26] -= 1; + } + } + + if ((r&0xFF)==PT_ACID) //If on acid + parts[i].life -= 5; + + if ((r&0xFF)==PT_PLUT) //If on plut + parts[i].life -= 1; + + r = pmap[(int)(player2[16]+0.5)][(int)(player2[15]+0.5)]; + if((r&0xFF)==PT_SPRK && r && (r>>8)0 && (r>>8)>8].temp>=323 || parts[r>>8].temp<=243) + { + parts[i].life -= 2; + player2[22] -= 1; + } + } + + if ((r&0xFF)==PT_ACID) //If on acid + parts[i].life -= 5; + + if ((r&0xFF)==PT_PLUT) //If on plut + parts[i].life -= 1; + + isplayer2 = 1; + } if(t==PT_CLNE) { if(!parts[i].ctype) @@ -4063,6 +4495,7 @@ killed: (pmap[y+ny][x+nx]&0xFF)!=PT_BCLN && (pmap[y+ny][x+nx]&0xFF)!=PT_PCLN && (pmap[y+ny][x+nx]&0xFF)!=PT_STKM && + (pmap[y+ny][x+nx]&0xFF)!=PT_STKM2 && (pmap[y+ny][x+nx]&0xFF)!=0xFF) parts[i].ctype = pmap[y+ny][x+nx]&0xFF; } @@ -4084,6 +4517,7 @@ killed: (pmap[y+ny][x+nx]&0xFF)!=PT_BCLN && (pmap[y+ny][x+nx]&0xFF)!=PT_PCLN && (pmap[y+ny][x+nx]&0xFF)!=PT_STKM && + (pmap[y+ny][x+nx]&0xFF)!=PT_STKM2 && (pmap[y+ny][x+nx]&0xFF)!=0xFF) parts[i].ctype = pmap[y+ny][x+nx]&0xFF; } @@ -4107,6 +4541,7 @@ killed: (pmap[y+ny][x+nx]&0xFF)!=PT_NSCN && (pmap[y+ny][x+nx]&0xFF)!=PT_PSCN && (pmap[y+ny][x+nx]&0xFF)!=PT_STKM && + (pmap[y+ny][x+nx]&0xFF)!=PT_STKM2 && (pmap[y+ny][x+nx]&0xFF)!=0xFF) parts[i].ctype = pmap[y+ny][x+nx]&0xFF; if(parts[i].ctype && parts[i].life==10) { @@ -4424,6 +4859,7 @@ void update_particles(pixel *vid) #endif isplayer = 0; //Needed for player spawning + isplayer2 = 0; memset(pmap, 0, sizeof(pmap)); r = rand()%2; NUM_PARTS = 0; From 2dad930818bc97391d7b19064090b3169f57cec6 Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Sat, 18 Dec 2010 23:22:10 -0500 Subject: [PATCH 7/8] added spawnpoints for stickmen, so they respawn. --- includes/defines.h | 7 +++- includes/powder.h | 12 +++---- src/powder.c | 81 +++++++++++++++++++++++++++++++++++++++++++--- 3 files changed, 88 insertions(+), 12 deletions(-) diff --git a/includes/defines.h b/includes/defines.h index 5413ed8a9..de04ea9ec 100644 --- a/includes/defines.h +++ b/includes/defines.h @@ -141,6 +141,11 @@ int VINE_MODE; int DEBUG_MODE; int GENERATION; int isplayer2; +int playerspawn; +int player2spawn; +int death2; +int ISSPAWN1; +int ISSPAWN2; extern sign signs[MAXSIGNS]; extern stamp stamps[STAMP_MAX]; extern int stamp_count; @@ -150,7 +155,7 @@ extern char itc_msg[64]; extern int do_open; extern int sys_pause; extern int legacy_enable; //Used to disable new features such as heat, will be set by commandline or save. -extern int death, framerender; +extern int death, death2, framerender; extern unsigned char last_major, last_minor, update_flag; diff --git a/includes/powder.h b/includes/powder.h index 387336712..705d00db9 100644 --- a/includes/powder.h +++ b/includes/powder.h @@ -164,8 +164,8 @@ #define PT_VINE 114 #define PT_INVIS 115 #define PT_EQUALVEL 116//all particles equal their velocities -#define PT_INST2 117//blank element, replace with something new, has to be here for numbering -#define PT_INST3 118//blank same as above +#define PT_SPAWN2 117//blank element, replace with something new, has to be here for numbering +#define PT_SPAWN 118//blank same as above #define PT_SHLD1 119 #define PT_SHLD2 120 #define PT_SHLD3 121 @@ -384,8 +384,8 @@ static const part_type ptypes[PT_NUM] = {"VINE", PIXPACK(0x079A00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Vine, grows", TYPE_SOLID}, {"INVS", PIXPACK(0x00CCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 15, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Invisible to everything while under pressure.", TYPE_SOLID}, {"EQVE", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 0, 85, SC_CRACKER2, R_TEMP+0.0f +273.15f, 70, "Shared velocity test", TYPE_PART}, - {"int2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0}, - {"int3", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0}, + {"SPW2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0}, + {"SPWN", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Stickman spawnpoint, negative temp for STK2, positive for STKM", 0}, {"SHLD", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0}, {"SHD2", PIXPACK(0x777777), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 2", 0}, {"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", 0}, @@ -520,8 +520,8 @@ static part_state pstates[PT_NUM] = /* VINE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 573.0f}, /* INVS */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* EQVE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, - /* INST2*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, - /* INST3*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, + /* SPWN2*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, + /* SPAWN*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* SHLD1*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* SHLD2*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* SHLD3*/ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, diff --git a/src/powder.c b/src/powder.c index 9d99c70b2..f5787ca24 100644 --- a/src/powder.c +++ b/src/powder.c @@ -370,7 +370,24 @@ void kill_part(int i) if(parts[i].type != PT_PHOT) { x = (int)(parts[i].x+0.5f); y = (int)(parts[i].y+0.5f); - + if(parts[i].type == PT_STKM) + { + death = 1; + isplayer = 0; + } + if(parts[i].type == PT_STKM2) + { + death2 = 1; + isplayer2 = 0; + } + if(parts[i].type == PT_SPAWN) + { + ISSPAWN1 = 0; + } + if(parts[i].type == PT_SPAWN2) + { + ISSPAWN2 = 0; + } if(x>=0 && y>=0 && x>8; } + if(t==PT_SPAWN&&ISSPAWN1) + return -1; + if(t==PT_SPAWN2&&ISSPAWN2) + return -1; if(p==-1)//creating from anything but brush { if(pmap[y][x]) - return -1; + if(pmap[y][x]&0xFF!=PT_SPAWN&&pmap[y][x]&0xFF!=PT_SPAWN2) + if(t!=PT_STKM&&t!=PT_STKM2) + return -1; if(pfree == -1) return -1; i = pfree; @@ -587,6 +610,18 @@ inline int create_part(int p, int x, int y, int t) { if(isplayer==0) { + if(pmap[y][x]&0xFF==PT_SPAWN) + { + parts[pmap[y][x]>>8].type = PT_STKM; + parts[pmap[y][x]>>8].vx = 0; + parts[pmap[y][x]>>8].vy = 0; + parts[pmap[y][x]>>8].life = 100; + parts[pmap[y][x]>>8].ctype = 0; + parts[pmap[y][x]>>8].temp = ptypes[t].heat; + + } + else + { parts[i].x = (float)x; parts[i].y = (float)y; parts[i].type = PT_STKM; @@ -595,6 +630,7 @@ inline int create_part(int p, int x, int y, int t) parts[i].life = 100; parts[i].ctype = 0; parts[i].temp = ptypes[t].heat; + } @@ -620,11 +656,26 @@ inline int create_part(int p, int x, int y, int t) isplayer = 1; } + //kill_part(playerspawn); + create_part(-1,x,y,PT_SPAWN); + ISSPAWN1 = 1; } else if(t==PT_STKM2) { if(isplayer2==0) { + if(pmap[y][x]&0xFF==PT_SPAWN2) + { + parts[pmap[y][x]>>8].type = PT_STKM2; + parts[pmap[y][x]>>8].vx = 0; + parts[pmap[y][x]>>8].vy = 0; + parts[pmap[y][x]>>8].life = 100; + parts[pmap[y][x]>>8].ctype = 0; + parts[pmap[y][x]>>8].temp = ptypes[t].heat; + + } + else + { parts[i].x = (float)x; parts[i].y = (float)y; parts[i].type = PT_STKM2; @@ -633,6 +684,7 @@ inline int create_part(int p, int x, int y, int t) parts[i].life = 100; parts[i].ctype = 0; parts[i].temp = ptypes[t].heat; + } @@ -658,6 +710,9 @@ inline int create_part(int p, int x, int y, int t) isplayer2 = 1; } + //kill_part(player2spawn); + create_part(-1,x,y,PT_SPAWN2); + ISSPAWN2 = 1; } return i; @@ -3712,7 +3767,6 @@ killed: //Death if(parts[i].life<1 || death == 1 || (pv[y/CELL][x/CELL]>=4.5f && player[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind... { - death = 0; for(r=-2; r<=1; r++) { create_part(-1, x+r, y-2, player[2]); @@ -4101,9 +4155,8 @@ killed: parts[i].temp += 1; //Death - if(parts[i].life<1 || death == 1 || (pv[y/CELL][x/CELL]>=4.5f && player2[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind... + if(parts[i].life<1 || death2 == 1 || (pv[y/CELL][x/CELL]>=4.5f && player2[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind... { - death = 0; for(r=-2; r<=1; r++) { create_part(-1, x+r, y-2, player2[2]); @@ -4482,6 +4535,24 @@ killed: isplayer2 = 1; } + if(t==PT_SPAWN) + { + if(death==1) + { + playerspawn = create_part(-1,x,y,PT_STKM); + isplayer = 1; + } + death = 0; + } + if(t==PT_SPAWN2) + { + if(death2==1) + { + player2spawn = create_part(-1,x,y,PT_STKM2); + isplayer2 = 1; + } + death2 = 0; + } if(t==PT_CLNE) { if(!parts[i].ctype) From ee4bb84395f2e8aaa9e9af7080f03d837b0a0344 Mon Sep 17 00:00:00 2001 From: Cracker64 Date: Sun, 19 Dec 2010 00:51:25 -0500 Subject: [PATCH 8/8] missed some parenthesis, caused some creating problems --- src/powder.c | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) diff --git a/src/powder.c b/src/powder.c index f5787ca24..fca05a493 100644 --- a/src/powder.c +++ b/src/powder.c @@ -185,11 +185,31 @@ int try_move(int i, int x, int y, int nx, int ny) if((r&0xFF)==PT_VOID) { + if(parts[i].type == PT_STKM) + { + death = 1; + isplayer = 0; + } + if(parts[i].type == PT_STKM2) + { + death2 = 1; + isplayer2 = 0; + } parts[i].type=PT_NONE; return 0; } if((r&0xFF)==PT_BHOL) { + if(parts[i].type == PT_STKM) + { + death = 1; + isplayer = 0; + } + if(parts[i].type == PT_STKM2) + { + death2 = 1; + isplayer2 = 0; + } parts[i].type=PT_NONE; if(!legacy_enable) { @@ -494,7 +514,7 @@ inline int create_part(int p, int x, int y, int t) if(p==-1)//creating from anything but brush { if(pmap[y][x]) - if(pmap[y][x]&0xFF!=PT_SPAWN&&pmap[y][x]&0xFF!=PT_SPAWN2) + if((pmap[y][x]&0xFF)!=PT_SPAWN&&(pmap[y][x]&0xFF)!=PT_SPAWN2) if(t!=PT_STKM&&t!=PT_STKM2) return -1; if(pfree == -1)