diff --git a/.github/prepare.py b/.github/prepare.py index 1778023c3..5e4fdf67a 100755 --- a/.github/prepare.py +++ b/.github/prepare.py @@ -128,14 +128,14 @@ for arch, platform, libc, statdyn, bplatform, runso ( 'aarch64', 'darwin', 'macos', 'static', 'darwin', 'macos-12', '.dmg', True, True, None, 'dmg', 'arm64-mac-gcc-static', 'release', 10 ), # ( 'aarch64', 'darwin', 'macos', 'dynamic', 'darwin', 'macos-12', '.dmg', False, False, None, 'dmg', None, 'debug', 10 ), # macos-11.0 is x86_64 and I haven't yet figured out how to get homebrew to install aarch64 libs on x86_64 # ( 'aarch64', 'darwin', 'macos', 'dynamic', 'darwin', 'macos-12', '.dmg', False, False, None, 'dmg', None, 'release', 10 ), # macos-11.0 is x86_64 and I haven't yet figured out how to get homebrew to install aarch64 libs on x86_64 - ( 'x86', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build - ( 'x86', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'i686-and-gcc-static', 'release', 10 ), - ( 'x86_64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build - ( 'x86_64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'x86_64-and-gcc-static', 'release', 10 ), - ( 'arm', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build - ( 'arm', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'arm-and-gcc-static', 'release', 10 ), - ( 'aarch64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build - ( 'aarch64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'arm64-and-gcc-static', 'release', 10 ), +# ( 'x86', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build +# ( 'x86', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'i686-and-gcc-static', 'release', 10 ), +# ( 'x86_64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build +# ( 'x86_64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'x86_64-and-gcc-static', 'release', 10 ), +# ( 'arm', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build +# ( 'arm', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'arm-and-gcc-static', 'release', 10 ), +# ( 'aarch64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build +# ( 'aarch64', 'android', 'bionic', 'static', 'linux', 'ubuntu-20.04', '.apk', True, True, '.dbg', None, 'arm64-and-gcc-static', 'release', 10 ), ( 'wasm32', 'emscripten', 'emscripten', 'static', 'linux', 'ubuntu-20.04', '.tar', False, False, None, None, None, 'debug', 0 ), # priority = 0: rarely used debug build ( 'wasm32', 'emscripten', 'emscripten', 'static', 'linux', 'ubuntu-20.04', '.tar', True, True, None, 'emscripten', 'wasm32-ems-static', 'release', 10 ), # I have no idea how to separate debug info on emscripten ]: diff --git a/meson.build b/meson.build index f439df2d6..6baf171d8 100644 --- a/meson.build +++ b/meson.build @@ -86,7 +86,7 @@ tpt_libs_debug = is_debug ? 'debug' : 'release' tpt_libs_variant = '@0@-@1@-@2@-@3@'.format(host_arch, host_platform, host_libc, tpt_libs_static) tpt_libs_vtag = get_option('tpt_libs_vtag') if tpt_libs_vtag == '' - tpt_libs_vtag = 'v20240112165024' + tpt_libs_vtag = 'v20240330234517' endif if tpt_libs_static != 'none' if tpt_libs_variant not in [ diff --git a/resources/elements.wav.bz2 b/resources/elements.wav.bz2 new file mode 100644 index 000000000..80c3723a4 Binary files /dev/null and b/resources/elements.wav.bz2 differ diff --git a/resources/meson.build b/resources/meson.build index 81c3bed7b..80912fb7d 100644 --- a/resources/meson.build +++ b/resources/meson.build @@ -118,3 +118,4 @@ endif data_files += to_array.process('save_local.png', extra_args: 'save_local_png') data_files += to_array.process('save_online.png', extra_args: 'save_online_png') data_files += to_array.process('font.bz2', extra_args: 'compressed_font_data') +data_files += to_array.process('elements.wav.bz2', extra_args: 'elements_wav_bz2') diff --git a/src/audio/AudioEngine.h b/src/audio/AudioEngine.h new file mode 100644 index 000000000..ff0d40d0a --- /dev/null +++ b/src/audio/AudioEngine.h @@ -0,0 +1,35 @@ +#pragma once + +#include +#include +#include +#include + +class Sound; +struct SDLData; // Renderer builds don't have access to SDL + +class AudioEngine +{ + bool ready; + + std::unique_ptr sdlData; + int16_t* audio_buf; + uint32_t audio_len; + + std::array, 100> sounds; + std::array counts; + std::atomic playing; + + std::unique_ptr buf; + +public: + AudioEngine(); + + static void SDL_AudioCallback(void* userdata, uint8_t* stream, int len); + + int SoundsPlaying(); + + void Play(int index); + + ~AudioEngine(); +}; diff --git a/src/audio/AudioEngineFake.cpp b/src/audio/AudioEngineFake.cpp new file mode 100644 index 000000000..387f9f59b --- /dev/null +++ b/src/audio/AudioEngineFake.cpp @@ -0,0 +1,42 @@ +#include "AudioEngine.h" + +class Sound +{ + +}; + +struct SDLData +{ + +}; + +AudioEngine::AudioEngine() : + ready(false), + sdlData(nullptr), + sounds({ nullptr }), + counts({ 0 }), + playing(0), + buf(nullptr) +{ + +} + +void AudioEngine::SDL_AudioCallback(void* userdata, uint8_t* stream, int len) +{ + +} + +int AudioEngine::SoundsPlaying() +{ + return 0; +} + +void AudioEngine::Play(int index) +{ + +} + +AudioEngine::~AudioEngine() +{ + +} diff --git a/src/audio/AudioEngineReal.cpp b/src/audio/AudioEngineReal.cpp new file mode 100644 index 000000000..503f3488c --- /dev/null +++ b/src/audio/AudioEngineReal.cpp @@ -0,0 +1,138 @@ +#include "AudioEngine.h" + +#include +#include +#include +#include + +#include +#include + +#include "bzip2/bz2wrap.h" + +#include "elements.wav.bz2.h" + +#include "Sound.h" + +struct SDLData +{ + SDL_AudioSpec spec; + SDL_AudioDeviceID device; +}; + +AudioEngine::AudioEngine() : + ready(false), + sdlData(std::make_unique()), + sounds({ nullptr }), + counts({ 0 }), + playing(0), + buf(nullptr) +{ + std::vector elements_wav; + if (BZ2WDecompress(elements_wav, reinterpret_cast(elements_wav_bz2), elements_wav_bz2_size) != BZ2WDecompressOk) + { + std::cerr << "AudioEngine::AudioEngine->BZ2WDecompress" << std::endl; + return; + } + + if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) + { + std::cerr << "AudioEngine::AudioEngine->SDL_InitSubSystem: " << SDL_GetError() << std::endl; + return; + } + + if (!SDL_LoadWAV_RW(SDL_RWFromConstMem(elements_wav.data(), elements_wav.size()), 1, &sdlData->spec, reinterpret_cast(&audio_buf), &audio_len)) + { + std::cerr << "AudioEngine::AudioEngine->SDL_LoadWAV_RW: " << SDL_GetError() << std::endl; + SDL_QuitSubSystem(SDL_INIT_AUDIO); + return; + } + audio_len /= 2; // 8 to 16 bit conversion + + sdlData->spec.callback = &SDL_AudioCallback; + sdlData->spec.userdata = this; + + sdlData->device = SDL_OpenAudioDevice(NULL, 0, &sdlData->spec, NULL, 0); + if (!sdlData->device) + { + std::cerr << "AudioEngine::AudioEngine->SDL_OpenAudioDevice: " << SDL_GetError() << std::endl; + SDL_FreeWAV(reinterpret_cast(audio_buf)); + SDL_QuitSubSystem(SDL_INIT_AUDIO); + return; + } + + ready = true; +} + +void AudioEngine::SDL_AudioCallback(void* userdata, uint8_t* stream, int len) +{ + auto& eng = *reinterpret_cast(userdata); + + if (!eng.buf) + { + eng.buf = std::make_unique(len / 2); + } + std::fill_n(eng.buf.get(), len / 2, 0.0f); + + for (auto& i : eng.sounds) + { + if (i) + { + if (i->HasSamples()) + { + i->AddSamples(eng.buf.get(), len / 2); + } + if (!i->HasSamples()) + { + eng.counts[i->GetIndex()]--; + eng.playing--; + i = nullptr; + } + } + } + + for (int i = 0; i < len / 2; i++) + { + reinterpret_cast(stream)[i] = static_cast(std::tanh(eng.buf[i]) * static_cast(SDL_MAX_SINT16)); + } + + if (!eng.playing) + { + SDL_PauseAudioDevice(eng.sdlData->device, 1); + } +} + +int AudioEngine::SoundsPlaying() +{ + return playing; +} + +void AudioEngine::Play(int index) +{ + if (ready && index >= 0 && index <= 199 && (!counts[index] || index > 193)) + { + SDL_LockAudioDevice(sdlData->device); + for (auto& i : sounds) + { + if (!i) + { + i = std::make_unique(audio_buf, index); + counts[index]++; + playing++; + SDL_PauseAudioDevice(sdlData->device, 0); + break; + } + } + SDL_UnlockAudioDevice(sdlData->device); + } +} + +AudioEngine::~AudioEngine() +{ + if (ready) + { + SDL_CloseAudioDevice(sdlData->device); + SDL_FreeWAV(reinterpret_cast(audio_buf)); + SDL_QuitSubSystem(SDL_INIT_AUDIO); + } +} diff --git a/src/audio/OffsetTable.h b/src/audio/OffsetTable.h new file mode 100644 index 000000000..d5d02c232 --- /dev/null +++ b/src/audio/OffsetTable.h @@ -0,0 +1,206 @@ +#include + +uint32_t elements_wav_offsets[] = +{ + 0, + 10944, + 24768, + 36288, + 48384, + 62208, + 75456, + 88704, + 107712, + 132480, + 143424, + 154944, + 172224, + 188928, + 202752, + 213120, + 226944, + 240192, + 251136, + 268416, + 289152, + 300672, + 312768, + 326592, + 337536, + 355392, + 379008, + 389952, + 405504, + 424512, + 449280, + 468864, + 487296, + 505152, + 521280, + 544896, + 570240, + 594432, + 619200, + 637056, + 653760, + 665856, + 681984, + 706752, + 734400, + 747648, + 762048, + 789696, + 805248, + 817920, + 831744, + 850176, + 874944, + 896256, + 910656, + 933696, + 949824, + 964224, + 978048, + 991296, + 1001664, + 1026432, + 1043712, + 1069056, + 1085184, + 1106496, + 1121472, + 1132416, + 1142784, + 1162368, + 1184832, + 1200960, + 1222848, + 1238976, + 1259712, + 1281024, + 1300032, + 1309824, + 1331712, + 1344960, + 1358208, + 1385856, + 1406016, + 1430784, + 1444608, + 1466496, + 1482624, + 1506240, + 1520064, + 1541376, + 1554624, + 1570176, + 1581120, + 1593216, + 1619136, + 1629504, + 1658304, + 1670976, + 1681344, + 1715904, + 1727424, + 1749312, + 1770048, + 1784448, + 1802880, + 1826496, + 1851840, + 1877184, + 1900800, + 1934784, + 1950336, + 1968192, + 1981440, + 2006208, + 2026944, + 2038464, + 2051136, + 2075904, + 2092608, + 2106432, + 2120832, + 2140416, + 2160000, + 2180736, + 2195136, + 2212992, + 2226816, + 2240064, + 2251008, + 2272896, + 2284992, + 2303424, + 2324736, + 2343744, + 2373696, + 2407680, + 2440512, + 2460096, + 2481408, + 2502144, + 2518272, + 2541888, + 2556288, + 2568384, + 2580480, + 2599488, + 2622528, + 2622528, + 2634048, + 2650752, + 2662848, + 2682432, + 2701440, + 2716992, + 2750976, + 2772288, + 2791872, + 2805120, + 2827008, + 2839104, + 2850048, + 2863872, + 2884032, + 2901312, + 2918016, + 2940480, + 2961792, + 2992320, + 3013632, + 3025152, + 3039552, + 3052224, + 3067200, + 3086208, + 3104640, + 3120192, + 3145536, + 3169728, + 3189888, + 3215808, + 3232512, + 3252672, + 3269376, + 3288384, + 3309120, + 3335616, + 3355200, + 3380544, + 3399552, + 3413952, + 3439872, + 3450816, + 3465216, + 3479040, + 3508992, + 3542067, + 3553092, + 3575142, + 3592782, + 3623886, + 3656142, +}; diff --git a/src/audio/Sound.cpp b/src/audio/Sound.cpp new file mode 100644 index 000000000..255d7dd3e --- /dev/null +++ b/src/audio/Sound.cpp @@ -0,0 +1,39 @@ +#include "Sound.h" + +#include + +#include "OffsetTable.h" + +Sound::Sound(int16_t* audio_buf_, int index_) : + audio_buf(audio_buf_), + index(index_), + pos(elements_wav_offsets[index_]), + endPos(elements_wav_offsets[index_ + 1]) +{ + +} + +int Sound::GetIndex() +{ + return index; +} + +bool Sound::HasSamples() +{ + return pos != endPos; +} + +void Sound::AddSamples(float* stream, int len) +{ + for (int i = 0; i < len; i++) + { + if (pos != endPos) + { + stream[i] += static_cast(audio_buf[pos++]) / static_cast(SDL_MAX_SINT16); + } + else + { + return; + } + } +} diff --git a/src/audio/Sound.h b/src/audio/Sound.h new file mode 100644 index 000000000..da3e4ccfe --- /dev/null +++ b/src/audio/Sound.h @@ -0,0 +1,20 @@ +#pragma once + +#include + +class Sound +{ + int16_t* audio_buf; + + int index; + uint32_t pos; + uint32_t endPos; + +public: + Sound(int16_t* audio_buf_, int index_); + + int GetIndex(); + bool HasSamples(); + + void AddSamples(float* stream, int len); +}; diff --git a/src/audio/meson.build b/src/audio/meson.build new file mode 100644 index 000000000..7584a8b66 --- /dev/null +++ b/src/audio/meson.build @@ -0,0 +1,8 @@ +powder_files += files( + 'AudioEngineReal.cpp', + 'Sound.cpp', +) + +render_files += files( + 'AudioEngineFake.cpp', +) diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp index fcf2f10f8..657021435 100644 --- a/src/gui/game/GameController.cpp +++ b/src/gui/game/GameController.cpp @@ -63,6 +63,8 @@ #include "gui/tags/TagsController.h" #include "gui/tags/TagsView.h" +#include "audio/AudioEngine.h" + #include "Config.h" #include #include @@ -239,7 +241,7 @@ void GameController::PlaceSave(ui::Point position) if (placeSave) { HistorySnapshot(); - gameModel->GetSimulation()->Load(placeSave, !gameView->ShiftBehaviour(), position); + gameModel->GetSimulation()->Load(placeSave, !gameView->ShiftBehaviour(), position, true); gameModel->SetPaused(placeSave->paused | gameModel->GetPaused()); Client::Ref().MergeStampAuthorInfo(placeSave->authors); } @@ -646,7 +648,7 @@ bool GameController::KeyPress(int key, int scan, bool repeat, bool shift, bool c SwitchGravity(); break; case SDL_SCANCODE_D: - gameView->SetDebugHUD(!gameView->GetDebugHUD()); + SetDebugHUD(!gameView->GetDebugHUD()); break; case SDL_SCANCODE_S: gameView->BeginStampSelection(); @@ -1007,6 +1009,8 @@ bool GameController::GetBrushEnable() void GameController::SetDebugHUD(bool hudState) { gameView->SetDebugHUD(hudState); + gameModel->GetSimulation()->ae->Play(hudState ? 198 : 199); + // https://discord.com/channels/311697121914912768/311697121914912768/1165803116030083162 } bool GameController::GetDebugHUD() diff --git a/src/gui/game/GameModel.cpp b/src/gui/game/GameModel.cpp index 11e8f36ca..c00ce4cc5 100644 --- a/src/gui/game/GameModel.cpp +++ b/src/gui/game/GameModel.cpp @@ -998,7 +998,7 @@ void GameModel::SetSave(std::unique_ptr newSave, bool invertIncludePre SaveToSimParameters(*saveData); sim->clear_sim(); ren->ClearAccumulation(); - sim->Load(saveData, !invertIncludePressure, { 0, 0 }); + sim->Load(saveData, !invertIncludePressure, { 0, 0 }, true); // This save was created before logging existed // Add in the correct info if (saveData->authors.size() == 0) diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp index 5eeb60040..cb8bdf00c 100644 --- a/src/gui/game/GameView.cpp +++ b/src/gui/game/GameView.cpp @@ -1416,7 +1416,7 @@ void GameView::OnKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl, doScreenshot = true; break; case SDL_SCANCODE_F3: - SetDebugHUD(!GetDebugHUD()); + c->SetDebugHUD(!GetDebugHUD()); break; case SDL_SCANCODE_F5: c->ReloadSim(); @@ -2484,6 +2484,9 @@ void GameView::OnDraw() fpsInfo << " Parts: " << ren->foundElements << "/" << sample.NumParts; else fpsInfo << " Parts: " << sample.NumParts; + fpsInfo << " Sounds: " << sample.SoundsPlaying; + if (sample.SoundsPlaying == 69) + fpsInfo << " (Nice)"; } if (c->GetReplaceModeFlags()&REPLACE_MODE) fpsInfo << " [REPLACE MODE]"; diff --git a/src/lua/LuaSimulation.cpp b/src/lua/LuaSimulation.cpp index 033a8e986..f2ec64027 100644 --- a/src/lua/LuaSimulation.cpp +++ b/src/lua/LuaSimulation.cpp @@ -968,7 +968,7 @@ static int loadStamp(lua_State *L) gameSave->Transform(transform, { remX, remY }); } auto *lsi = GetLSI(); - lsi->sim->Load(gameSave.get(), includePressure, { quoX, quoY }); + lsi->sim->Load(gameSave.get(), includePressure, { quoX, quoY }, true); lua_pushinteger(L, 1); if (gameSave->authors.size()) diff --git a/src/meson.build b/src/meson.build index 762111213..67112b621 100644 --- a/src/meson.build +++ b/src/meson.build @@ -140,6 +140,7 @@ if host_platform == 'linux' font_files += files('WindowIcon.cpp') endif +subdir('audio') subdir('bson') subdir('bzip2') subdir('client') diff --git a/src/simulation/Editing.cpp b/src/simulation/Editing.cpp index 0f405a68f..4e7f49f83 100644 --- a/src/simulation/Editing.cpp +++ b/src/simulation/Editing.cpp @@ -13,6 +13,8 @@ #include #include +#include "audio/AudioEngine.h" + std::unique_ptr Simulation::CreateSnapshot() const { auto snap = std::make_unique(); @@ -154,6 +156,7 @@ SimulationSample Simulation::GetSample(int x, int y) sample.isMouseInSim = false; sample.NumParts = NUM_PARTS; + sample.SoundsPlaying = ae->SoundsPlaying(); return sample; } diff --git a/src/simulation/Sample.h b/src/simulation/Sample.h index 633a30fc3..ed9ef554c 100644 --- a/src/simulation/Sample.h +++ b/src/simulation/Sample.h @@ -18,7 +18,8 @@ public: float GravityVelocityY; int NumParts; + int SoundsPlaying; bool isMouseInSim; - SimulationSample() : particle(), ParticleID(0), PositionX(0), PositionY(0), AirPressure(0), AirTemperature(0), AirVelocityX(0), AirVelocityY(0), WallType(0), Gravity(0), GravityVelocityX(0), GravityVelocityY(0), NumParts(0), isMouseInSim(true) {} + SimulationSample() : particle(), ParticleID(0), PositionX(0), PositionY(0), AirPressure(0), AirTemperature(0), AirVelocityX(0), AirVelocityY(0), WallType(0), Gravity(0), GravityVelocityX(0), GravityVelocityY(0), NumParts(0), SoundsPlaying(0), isMouseInSim(true) {} }; diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index e5bc6000a..996138e6e 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -16,12 +16,14 @@ #include #include +#include "audio/AudioEngine.h" + static float remainder_p(float x, float y) { return std::fmod(x, y) + (x>=0 ? 0 : y); } -void Simulation::Load(const GameSave *save, bool includePressure, Vec2 blockP) // block coordinates +void Simulation::Load(const GameSave *save, bool includePressure, Vec2 blockP, bool allowMoo) // block coordinates { auto partP = blockP * CELL; @@ -76,6 +78,7 @@ void Simulation::Load(const GameSave *save, bool includePressure, Vec2 bloc } }; + int protCount = 0; std::map soapList; for (int n = 0; n < NPART && n < save->particlesCount; n++) { @@ -210,6 +213,9 @@ void Simulation::Load(const GameSave *save, bool includePressure, Vec2 bloc case PT_SOAP: soapList.insert(std::pair(n, i)); break; + case PT_PROT: + protCount++; + break; } if (GameSave::PressureInTmp3(parts[i].type) && !includePressure) { @@ -294,6 +300,11 @@ void Simulation::Load(const GameSave *save, bool includePressure, Vec2 bloc { air->ApproximateBlockAirMaps(); } + + if (allowMoo && protCount == 1943) + { + ae->Play(197); + } } std::unique_ptr Simulation::Save(bool includePressure, Rect partR) // particle coordinates @@ -1755,6 +1766,11 @@ bool Simulation::part_change_type(int i, int x, int y, int t) return false; } + if (t <= PT_RSSS) + { + ae->Play(t); + } + if (elements[parts[i].type].ChangeType) (*(elements[parts[i].type].ChangeType))(this, i, x, y, parts[i].type, t); if (elements[t].ChangeType) @@ -1885,6 +1901,11 @@ int Simulation::create_part(int p, int x, int y, int t, int v) i = p; } + if (t <= PT_RSSS && (t != PT_EMBR || i == -3)) // Don't play for EMBR creted by fireworks (also bomb, but unintentionally) + { + ae->Play(t); + } + if (i>parts_lastActiveIndex) parts_lastActiveIndex = i; parts[i] = elements[t].DefaultProperties; @@ -3886,6 +3907,7 @@ void Simulation::AfterSim() Simulation::~Simulation() = default; Simulation::Simulation(): + ae(std::make_unique()), replaceModeSelected(0), replaceModeFlags(0), debug_nextToUpdate(0), diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h index c23a80d4f..911af08aa 100644 --- a/src/simulation/Simulation.h +++ b/src/simulation/Simulation.h @@ -32,6 +32,8 @@ class Gravity; class Air; class GameSave; +class AudioEngine; + class Simulation { public: @@ -39,6 +41,8 @@ public: std::unique_ptr air; RNG rng; + std::unique_ptr ae; + std::vector signs; //Element * elements; @@ -113,7 +117,7 @@ public: uint64_t frameCount; bool ensureDeterminism; - void Load(const GameSave *save, bool includePressure, Vec2 blockP); // block coordinates + void Load(const GameSave *save, bool includePressure, Vec2 blockP, bool allowMoo = false); // block coordinates std::unique_ptr Save(bool includePressure, Rect partR); // particle coordinates void SaveSimOptions(GameSave &gameSave); SimulationSample GetSample(int x, int y); diff --git a/src/simulation/elements/FIRW.cpp b/src/simulation/elements/FIRW.cpp index c09f67c7f..d7bcdc29b 100644 --- a/src/simulation/elements/FIRW.cpp +++ b/src/simulation/elements/FIRW.cpp @@ -1,5 +1,7 @@ #include "simulation/ElementCommon.h" +#include "audio/AudioEngine.h" + static int update(UPDATE_FUNC_ARGS); static int graphics(GRAPHICS_FUNC_ARGS); @@ -65,6 +67,7 @@ static int update(UPDATE_FUNC_ARGS) auto rt = TYP(r); if (rt==PT_FIRE||rt==PT_PLSM||rt==PT_THDR) { + sim->ae->Play(195); float gx, gy, multiplier; sim->GetGravityField(x, y, elements[PT_FIRW].Gravity, 1.0f, gx, gy); if (gx*gx+gy*gy < 0.001f) @@ -93,6 +96,7 @@ static int update(UPDATE_FUNC_ARGS) } else //if (parts[i].tmp>=2) { + sim->ae->Play(196); unsigned col = Renderer::firwTableAt(sim->rng.between(0, 199)).Pack(); for (int n=0; n<40; n++) { diff --git a/src/simulation/elements/GOO.cpp b/src/simulation/elements/GOO.cpp index afdfdb436..c6434cf24 100644 --- a/src/simulation/elements/GOO.cpp +++ b/src/simulation/elements/GOO.cpp @@ -1,11 +1,13 @@ #include "simulation/ElementCommon.h" +#include "audio/AudioEngine.h" + static int update(UPDATE_FUNC_ARGS); void Element::Element_GOO() { Identifier = "DEFAULT_PT_GOO"; - Name = "GOO"; + Name = "SQRL"; Colour = 0x804000_rgb; MenuVisible = 1; MenuSection = SC_SOLIDS; @@ -30,7 +32,7 @@ void Element::Element_GOO() Weight = 100; HeatConduct = 75; - Description = "Deforms and disappears under pressure."; + Description = "Squirrels. \"Every time we cut an emoji for a squirrel we have to cut it from tpt as well\" - jacob1"; Properties = TYPE_SOLID | PROP_NEUTPENETRATE|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC; @@ -50,6 +52,10 @@ constexpr float ADVECTION = 0.1f; static int update(UPDATE_FUNC_ARGS) { + if (sim->rng.chance(1, 2400)) + { + sim->ae->Play(194); + } if (!parts[i].life && sim->pv[y/CELL][x/CELL]>1.0f) parts[i].life = sim->rng.between(300, 379); if (parts[i].life) diff --git a/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240112165024.wrap deleted file mode 100644 index 7168ca422..000000000 --- a/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240112165024.zip -source_filename = tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240112165024.zip -source_hash = 0aa6c80de3f38a8f2ce5cad2e79822adb6648da8355c5345be99ee678bfd80ee diff --git a/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240330234517.wrap b/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240330234517.wrap new file mode 100644 index 000000000..9fd3f9dd9 --- /dev/null +++ b/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240330234517.wrap @@ -0,0 +1,6 @@ +[wrap-file] +directory = tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240330234517 + +source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240330234517/tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240330234517.zip +source_filename = tpt-libs-prebuilt-aarch64-android-bionic-static-debug-v20240330234517.zip +source_hash = cfdfcd9a7ac19c531da8250013c262b1c41acf4f64e18656a4e29b0c9f2ad2e4 diff --git a/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240112165024.wrap deleted file mode 100644 index 78ac9aeb1..000000000 --- a/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240112165024.zip -source_filename = tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240112165024.zip -source_hash = da3bd2fead1f021bfa2aa97e8c713a5685c70e71e3e110ea688628ca2c103c27 diff --git a/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240330234517.wrap b/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240330234517.wrap new file mode 100644 index 000000000..23e4ba973 --- /dev/null +++ b/subprojects/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240330234517.wrap @@ -0,0 +1,6 @@ +[wrap-file] +directory = tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240330234517 + +source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240330234517/tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240330234517.zip +source_filename = tpt-libs-prebuilt-aarch64-android-bionic-static-release-v20240330234517.zip +source_hash = c9e3e4c782341c0ad80a7b52643f5568c531b2d348fae2eaeb8f7977bad2a65e diff --git a/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-debug-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-debug-v20240112165024.wrap deleted file mode 100644 index b19e80165..000000000 --- a/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-debug-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-aarch64-darwin-macos-static-debug-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-aarch64-darwin-macos-static-debug-v20240112165024.zip -source_filename = 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a/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240112165024.wrap deleted file mode 100644 index 571252b67..000000000 --- a/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240112165024.zip -source_filename = tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240112165024.zip -source_hash = d5db5ecfa0d5ec7d54b041bb47d25145ac62ef1a25008befe99c761cfd4f5617 diff --git a/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240330234517.wrap b/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240330234517.wrap new file mode 100644 index 000000000..64fd36e20 --- /dev/null +++ b/subprojects/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240330234517.wrap @@ -0,0 +1,6 @@ +[wrap-file] +directory = tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240330234517 + +source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240330234517/tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240330234517.zip +source_filename = tpt-libs-prebuilt-aarch64-darwin-macos-static-release-v20240330234517.zip +source_hash = 7024614fe3db011ed977bbd1448ca9941212c8d629e261173fa8560283acd74b diff --git a/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240112165024.wrap deleted file mode 100644 index 58604f5cc..000000000 --- a/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240112165024.zip -source_filename = tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240112165024.zip -source_hash = 515f85bf7d4303fe4cf9be53b7e7cfccd11635ed758f75a0a513f2fdd82326b3 diff --git a/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240330234517.wrap b/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240330234517.wrap new file mode 100644 index 000000000..76a6cec1e --- /dev/null +++ b/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240330234517.wrap @@ -0,0 +1,6 @@ +[wrap-file] +directory = tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240330234517 + +source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240330234517/tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240330234517.zip +source_filename = tpt-libs-prebuilt-arm-android-bionic-static-debug-v20240330234517.zip +source_hash = c91e4b624c2f2878f2215023872c93519df8298c09af531a39ff9ea00e5c20a0 diff --git a/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-release-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-release-v20240112165024.wrap deleted file mode 100644 index 19c493eaf..000000000 --- a/subprojects/tpt-libs-prebuilt-arm-android-bionic-static-release-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-arm-android-bionic-static-release-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-arm-android-bionic-static-release-v20240112165024.zip -source_filename = tpt-libs-prebuilt-arm-android-bionic-static-release-v20240112165024.zip -source_hash = ffdee9c2a73a1023ef456029621e861666a9fd230c1106fda8fa69ca11b1625b diff --git 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index fcb3814ce..000000000 --- a/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240112165024.zip -source_filename = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240112165024.zip -source_hash = 83ff6aa694497b8960f5136fcbc1d2ed95afc7b147b9268fbbdc237b3d8bb5ec diff --git a/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240330234517.wrap b/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240330234517.wrap new file mode 100644 index 000000000..e11775745 --- /dev/null +++ b/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240330234517.wrap @@ -0,0 +1,6 @@ +[wrap-file] +directory = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240330234517 + +source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240330234517/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240330234517.zip +source_filename = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-debug-v20240330234517.zip +source_hash = 20a5ed1a24eeb5a70d6cd3ccb6a6a8ffac7d26b491d5bc0b16b4f94b4022981b diff --git a/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240112165024.wrap deleted file mode 100644 index f497f16ba..000000000 --- a/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240112165024.zip -source_filename = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240112165024.zip -source_hash = 3e96dda457d0b9550a335f40a2c194237920e7f527357db9e74bae9242ead29d diff --git a/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240330234517.wrap b/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240330234517.wrap new file mode 100644 index 000000000..0de0730fb --- /dev/null +++ b/subprojects/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240330234517.wrap @@ -0,0 +1,6 @@ +[wrap-file] +directory = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240330234517 + +source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240330234517/tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240330234517.zip +source_filename = tpt-libs-prebuilt-wasm32-emscripten-emscripten-static-release-v20240330234517.zip +source_hash = 5c18874b9a75c5e77deddc597788dd9ce918d4e08229dea20981b192eff096ec diff --git a/subprojects/tpt-libs-prebuilt-x86-android-bionic-static-debug-v20240112165024.wrap b/subprojects/tpt-libs-prebuilt-x86-android-bionic-static-debug-v20240112165024.wrap deleted file mode 100644 index 158d7a52b..000000000 --- a/subprojects/tpt-libs-prebuilt-x86-android-bionic-static-debug-v20240112165024.wrap +++ /dev/null @@ -1,6 +0,0 @@ -[wrap-file] -directory = tpt-libs-prebuilt-x86-android-bionic-static-debug-v20240112165024 - -source_url = https://github.com/The-Powder-Toy/tpt-libs/releases/download/v20240112165024/tpt-libs-prebuilt-x86-android-bionic-static-debug-v20240112165024.zip -source_filename = 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