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Improve error handling on display initialisation
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@@ -140,7 +140,7 @@ int render_thumb(void *thumb, int size, int bzip2, pixel *vid_buf, int px, int p
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void render_cursor(pixel *vid, int x, int y, int t, int rx, int ry);
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void sdl_open(void);
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int sdl_open(void);
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#ifdef OpenGL
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void Enable2D ();
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