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TRON element, needs to glow and fancy explosion on crash
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@@ -202,6 +202,7 @@
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#define PT_IGNT 140
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#define PT_BOYL 141
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#define PT_GEL 142
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#define PT_TRON 143
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#define OLD_PT_WIND 147
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#define PT_H2 148
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@@ -324,6 +325,7 @@ int graphics_WIRE(GRAPHICS_FUNC_ARGS);
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int graphics_ACEL(GRAPHICS_FUNC_ARGS);
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int graphics_DCEL(GRAPHICS_FUNC_ARGS);
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int graphics_GEL(GRAPHICS_FUNC_ARGS);
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int graphics_TRON(GRAPHICS_FUNC_ARGS);
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#define UPDATE_FUNC_ARGS int i, int x, int y, int surround_space, int nt
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// to call another update function with same arguments:
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