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https://github.com/The-Powder-Toy/The-Powder-Toy.git
synced 2025-08-07 00:46:33 +02:00
don't reset edge mode when saving local saves
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@@ -1351,7 +1351,7 @@ void GameController::SaveAsCurrent()
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GameController * c;
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GameController * c;
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public:
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public:
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SaveUploadedCallback(GameController * _c): c(_c) {}
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SaveUploadedCallback(GameController * _c): c(_c) {}
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virtual ~SaveUploadedCallback() {};
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virtual ~SaveUploadedCallback() {}
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virtual void SaveUploaded(SaveInfo save)
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virtual void SaveUploaded(SaveInfo save)
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{
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{
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c->LoadSave(&save);
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c->LoadSave(&save);
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@@ -654,7 +654,6 @@ void GameModel::SetSaveFile(SaveFile * newSave)
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{
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{
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sim->grav->stop_grav_async();
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sim->grav->stop_grav_async();
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}
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}
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sim->SetEdgeMode(0);
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sim->clear_sim();
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sim->clear_sim();
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ren->ClearAccumulation();
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ren->ClearAccumulation();
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sim->Load(saveData);
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sim->Load(saveData);
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