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https://github.com/The-Powder-Toy/The-Powder-Toy.git
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updated with simon's changes
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@@ -8,6 +8,7 @@ struct menu_section
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char *icon;
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const char *name;
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int itemcount;
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int doshow;
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};
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typedef struct menu_section menu_section;
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@@ -52,21 +53,21 @@ static menu_wall mwalls[] =
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#define SC_NUCLEAR 7
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#define SC_LIFE 9
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#define SC_CRACKER 10
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#define SC_TOTAL 11
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#define SC_TOTAL 10
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static menu_section msections[] =
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{
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{"\xC1", "Walls", 0},
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{"\xC2", "Electronics", 0},
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{"\xC3", "Explosives", 0},
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{"\xC5", "Gasses", 0},
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{"\xC4", "Liquids", 0},
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{"\xD0", "Powders", 0},
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{"\xD1", "Solids", 0},
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{"\xC6", "Radioactive", 0},
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{"\xCC", "Special", 0},
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{"\xC8", "Life", 0},
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{"\xC8", "Cracker", 0},
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{"\xC1", "Walls", 0, 1},
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{"\xC2", "Electronics", 0, 1},
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{"\xC3", "Explosives", 0, 1},
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{"\xC5", "Gasses", 0, 1},
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{"\xC4", "Liquids", 0, 1},
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{"\xD0", "Powders", 0, 1},
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{"\xD1", "Solids", 0, 1},
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{"\xC6", "Radioactive", 0, 1},
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{"\xCC", "Special", 0, 1},
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{"\xC8", "Life", 0, 1},
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{"\xC8", "Cracker", 0, 0},
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};
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struct ui_edit
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