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potential fix in sim.partCreate, also
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@ -898,7 +898,12 @@ int LuaScriptInterface::simulation_partChangeType(lua_State * l)
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int LuaScriptInterface::simulation_partCreate(lua_State * l)
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{
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int newID = lua_tointeger(l, 1);
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if(newID >= NPART || newID < -3)
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if (newID >= NPART || newID < -3)
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{
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lua_pushinteger(l, -1);
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return 1;
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}
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if (newID >= 0 && !luacon_sim->parts[newID].type)
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{
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lua_pushinteger(l, -1);
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return 1;
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