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sconscript change from doxin
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@@ -1,4 +1,3 @@
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# ============
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# SCons script
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# ============
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@@ -249,7 +248,7 @@ if GetOption("ptw32-static"):
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# check if we need to do static linking.
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if(GetOption('static')):
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env.Append(LINKFLAGS=['-static-libgcc'])
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env.Append(LINKFLAGS=['-static-libgcc','-static'])
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# check if we need to compile the save renderer. add a define accordingly. compile the game by default.
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