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Fix sponge bug.
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@@ -254,6 +254,7 @@
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#define FLAG_STAGNANT 1
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#define FLAG_SKIPMOVE 0x2 // skip movement for one frame, only implemented for PHOT
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#define FLAG_MOVABLE 0x4 // if can move
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#define GRAPHICS_FUNC_ARGS particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb
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#define GRAPHICS_FUNC_SUBCALL_ARGS cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb
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