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https://github.com/The-Powder-Toy/The-Powder-Toy.git
synced 2025-01-17 14:28:30 +01:00
93 lines
1.8 KiB
C++
93 lines
1.8 KiB
C++
#pragma once
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#include <cmath>
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#include <cstdio>
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#include <cstdlib>
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#include <cstddef>
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#include <vector>
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template<class Signed>
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inline std::pair<Signed, Signed> floorDiv(Signed a, Signed b)
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{
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auto quo = a / b;
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auto rem = a % b;
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if (a < Signed(0) && rem)
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{
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quo -= Signed(1);
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rem += b;
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}
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return { quo, rem };
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}
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template<class Signed>
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inline std::pair<Signed, Signed> ceilDiv(Signed a, Signed b)
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{
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return floorDiv(a + b - Signed(1), b);
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}
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//Linear interpolation
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template <typename T> inline T LinearInterpolate(T val1, T val2, T lowerCoord, T upperCoord, T coord)
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{
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if(lowerCoord == upperCoord) return val1;
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return (((val2 - val1) / (upperCoord - lowerCoord)) * (coord - lowerCoord)) + val1;
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}
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//Signum function
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inline int isign(int i)
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{
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if (i<0)
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return -1;
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if (i>0)
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return 1;
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return 0;
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}
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inline int isign(float i)
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{
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if (i<0)
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return -1;
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if (i>0)
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return 1;
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return 0;
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}
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inline int iabs(int i)
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{
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return i * isign(i);
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}
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inline unsigned clamp_flt(float f, float min, float max)
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{
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if (f<min)
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return 0;
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if (f>max)
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return 255;
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return (int)(255.0f*(f-min)/(max-min));
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}
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inline float restrict_flt(float f, float min, float max)
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{
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// Fix crash in certain cases when f is nan
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if (!std::isfinite(f))
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return min;
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if (f < min)
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return min;
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if (f > max)
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return max;
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return f;
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}
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void HSV_to_RGB(int h,int s,int v,int *r,int *g,int *b);
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void RGB_to_HSV(int r,int g,int b,int *h,int *s,int *v);
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void membwand(void * dest, void * src, size_t destsize, size_t srcsize);
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class ByteString;
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bool byteStringEqualsString(const ByteString &str, const char *data, size_t size);
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template<size_t N>
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// TODO: use std::literals::string_literals::operator""s if we get rid of ByteString
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bool byteStringEqualsLiteral(const ByteString &str, const char (&lit)[N])
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{
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return byteStringEqualsString(str, lit, N - 1U);
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}
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