The-Powder-Toy/meson.build
Tamás Bálint Misius 281dbfa283
Make to-array.py list itself as a dependency of its outputs
This causes these dependencies to be rebuilt if the script chanages, which is heaps better than having to remember to clean the build directory every time.
2024-08-07 10:20:43 +02:00

558 lines
15 KiB
Meson

project(
'the-powder-toy',
[ 'c', 'cpp' ],
version: 'the.cake.is.a.lie',
default_options: [
'c_std=c99',
'cpp_std=c++17',
'cpp_rtti=false',
],
meson_version: '>=0.64.0',
)
if get_option('prepare')
# we're being run by prepare.py in a ghactions workflow only to determine the values of options; exit early
subdir_done()
endif
python = import('python')
python3_prog = python.find_installation('python3')
fs = import('fs')
to_array = generator(
python3_prog,
output: [ '@PLAINNAME@.cpp', '@PLAINNAME@.h' ],
depfile: '@PLAINNAME@.dep',
arguments: [ join_paths(meson.current_source_dir(), 'resources/to-array.py'), '@OUTPUT0@', '@OUTPUT1@', '@DEPFILE@', '@INPUT@', '@EXTRA_ARGS@' ]
)
render_icons_with_inkscape = get_option('render_icons_with_inkscape')
inkscape = find_program('inkscape', required: render_icons_with_inkscape)
c_compiler = meson.get_compiler('c')
is_x86 = host_machine.cpu_family() in [ 'x86', 'x86_64' ]
is_64bit = host_machine.cpu_family() in [ 'aarch64', 'x86_64' ]
host_arch = host_machine.cpu_family()
host_platform = host_machine.system()
# educated guesses follow, PRs welcome
if c_compiler.get_id() in [ 'msvc', 'clang-cl' ]
if host_platform != 'windows'
error('this seems fishy')
endif
host_libc = 'msvc'
elif c_compiler.get_id() in [ 'gcc' ] and host_platform == 'windows'
host_libc = 'mingw'
elif host_platform in [ 'darwin' ]
host_libc = 'macos'
elif host_platform in [ 'emscripten' ]
host_platform = 'emscripten'
host_libc = 'emscripten'
elif host_platform in [ 'android' ]
host_platform = 'android'
host_libc = 'bionic'
else
if host_platform != 'linux'
# TODO: maybe use 'default' in place of 'linux', or use something other than host_platform where details such as desktop integration are concerned
warning('host platform is not linux but we will pretend that it is')
host_platform = 'linux'
endif
host_libc = 'gnu'
endif
static_variant = get_option('static')
if static_variant != 'prebuilt' and host_platform == 'android'
warning('only prebuilt libs are supported for android')
static_variant = 'prebuilt'
endif
if static_variant == 'system' and host_platform == 'windows' and host_libc == 'msvc'
warning('no way to find system libs for msvc on windows')
static_variant = 'prebuilt'
endif
is_static = static_variant != 'none'
is_debug = get_option('optimization') in [ '0', 'g' ]
app_exe = get_option('app_exe')
tpt_libs_static = 'none'
if static_variant == 'prebuilt'
tpt_libs_static = 'static'
endif
if static_variant == 'none' and host_platform == 'windows' and host_libc == 'msvc'
tpt_libs_static = 'dynamic'
endif
tpt_libs_debug = is_debug ? 'debug' : 'release'
tpt_libs_variant = '@0@-@1@-@2@-@3@'.format(host_arch, host_platform, host_libc, tpt_libs_static)
tpt_libs_vtag = get_option('tpt_libs_vtag')
if tpt_libs_vtag == ''
tpt_libs_vtag = 'v20240112165024'
endif
if tpt_libs_static != 'none'
if tpt_libs_variant not in [
'x86_64-linux-gnu-static',
'x86_64-windows-mingw-static',
'x86_64-windows-msvc-static',
'x86_64-windows-msvc-dynamic',
'x86-windows-msvc-static',
'x86-windows-msvc-dynamic',
'x86_64-darwin-macos-static',
'aarch64-darwin-macos-static',
'x86-android-bionic-static',
'x86_64-android-bionic-static',
'arm-android-bionic-static',
'aarch64-android-bionic-static',
'wasm32-emscripten-emscripten-static',
]
error('no prebuilt @0@ libraries are currently provided'.format(tpt_libs_variant))
endif
tpt_libs = subproject('tpt-libs-prebuilt-@0@-@1@-@2@'.format(tpt_libs_variant, tpt_libs_debug, tpt_libs_vtag))
else
if get_option('workaround_elusive_bzip2')
bzip2_lib_name = get_option('workaround_elusive_bzip2_lib_name')
bzip2_include_name = get_option('workaround_elusive_bzip2_include_name')
bzip2_lib_dir = get_option('workaround_elusive_bzip2_lib_dir')
bzip2_include_dir = include_directories(get_option('workaround_elusive_bzip2_include_dir'))
bzip2_static = get_option('workaround_elusive_bzip2_static')
meson.override_dependency('bzip2', declare_dependency(
dependencies: c_compiler.find_library(
bzip2_lib_name,
has_headers: bzip2_include_name,
dirs: bzip2_lib_dir,
header_include_directories: bzip2_include_dir,
static: bzip2_static,
),
include_directories: bzip2_include_dir,
))
endif
endif
x86_sse_level_str = get_option('x86_sse')
if x86_sse_level_str == 'auto'
if host_machine.cpu_family() == 'x86_64' and host_platform != 'darwin'
x86_sse_level = 20
else
x86_sse_level = 0
endif
elif x86_sse_level_str == 'avx512'
x86_sse_level = 500
elif x86_sse_level_str == 'avx2'
x86_sse_level = 200
elif x86_sse_level_str == 'avx'
x86_sse_level = 100
elif x86_sse_level_str == 'sse4.2'
x86_sse_level = 42
elif x86_sse_level_str == 'sse4.1'
x86_sse_level = 41
elif x86_sse_level_str == 'sse3'
x86_sse_level = 30
elif x86_sse_level_str == 'sse2'
x86_sse_level = 20
elif x86_sse_level_str == 'sse'
x86_sse_level = 10
elif x86_sse_level_str == 'none'
x86_sse_level = 0
endif
lua_variant = get_option('lua')
if lua_variant == 'auto'
if host_platform == 'emscripten'
lua_variant = 'lua5.2'
else
lua_variant = 'luajit'
endif
endif
if lua_variant == 'luajit' and host_platform == 'emscripten'
error('luajit does not work with emscripten')
endif
if lua_variant == 'none'
lua_dep = []
elif lua_variant == 'lua5.1' or lua_variant == 'lua5.2'
lua_dep = dependency(lua_variant + '-c++', static: is_static, required: false)
if not lua_dep.found()
if not get_option('workaround_noncpp_lua')
error('your system @0@ is not compatible with C++, configure with -Dworkaround_noncpp_lua=true to disable this error'.format(lua_variant))
endif
lua_dep = dependency(lua_variant, static: is_static)
endif
elif lua_variant == 'luajit'
lua_dep = dependency('luajit', static: is_static)
endif
enable_http = get_option('http')
if host_platform == 'android'
android_ndk_toolchain_prefix = meson.get_external_property('android_ndk_toolchain_prefix')
android_platform = meson.get_external_property('android_platform')
tpt_libs_android_toolchain_prefix = tpt_libs.get_variable('android_toolchain_prefix')
tpt_libs_android_system_version = tpt_libs.get_variable('android_system_version')
tpt_libs_android_platform = tpt_libs.get_variable('android_platform')
if '@0@@1@-'.format(tpt_libs_android_toolchain_prefix, tpt_libs_android_system_version) != android_ndk_toolchain_prefix
error('tpt-libs android toolchain mismatch')
endif
if tpt_libs_android_platform != android_platform
error('tpt-libs android platform mismatch')
endif
endif
curl_dep = []
if enable_http and host_platform != 'emscripten'
curl_dep = dependency('libcurl', static: is_static)
endif
project_link_args = []
project_c_args = []
project_cpp_args = []
fftw_dep = dependency('fftw3f', static: is_static)
threads_dep = dependency('threads')
if host_platform == 'emscripten'
zlib_dep = []
png_dep = []
sdl2_dep = []
bzip2_dep = []
project_link_args += [
'--no-heap-copy',
'-s', 'WASM=1',
'-s', 'ALLOW_MEMORY_GROWTH=1',
'-s', 'FORCE_FILESYSTEM=1',
'-s', 'EXIT_RUNTIME=0',
'-s', 'EXPORTED_RUNTIME_METHODS=ccall,cwrap',
'-s', 'FS_DEBUG',
'-s', 'MODULARIZE',
'-s', 'EXPORT_NAME=create_' + app_exe,
'-Wl,-u,_emscripten_run_callback_on_thread',
'-lidbfs.js',
]
emcc_args = [
'-s', 'USE_SDL=2',
'-s', 'USE_BZIP2=1',
'-s', 'USE_LIBPNG',
'-s', 'USE_ZLIB=1',
'-s', 'DISABLE_EXCEPTION_CATCHING=0',
]
if is_debug
project_link_args += [ '--source-map-base=./' ]
emcc_args += [ '-gsource-map' ]
endif
project_link_args += emcc_args
project_c_args += emcc_args
project_cpp_args += emcc_args
else
zlib_dep = dependency('zlib', static: is_static)
png_dep = dependency('libpng16', static: is_static)
sdl2_dep = dependency('sdl2', static: is_static)
bzip2_dep = dependency('bzip2', static: is_static)
endif
json_dep = dependency('jsoncpp', static: is_static)
if not is_debug
args_ccomp_opt = []
if c_compiler.get_argument_syntax() == 'msvc'
args_ccomp_opt += [
'/Oy-',
'/fp:fast',
]
project_link_args += [
'/OPT:REF',
'/OPT:ICF',
]
else
args_ccomp_opt += [
'-ftree-vectorize',
'-funsafe-math-optimizations',
'-ffast-math',
'-fomit-frame-pointer',
]
endif
project_c_args += args_ccomp_opt
project_cpp_args += args_ccomp_opt
endif
if not is_debug
args_ccomp_lto = []
if c_compiler.get_id() in [ 'clang', 'clang-cl' ]
# use ThinLTO for Clang/LLVM
args_ccomp_lto += [ '-flto=thin' ]
elif c_compiler.get_argument_syntax() == 'msvc'
args_ccomp_lto += [ '/GL' ]
project_link_args += [ '/LTCG' ]
endif
project_c_args += args_ccomp_lto
project_cpp_args += args_ccomp_lto
endif
if c_compiler.get_argument_syntax() == 'msvc'
args_msvc = [
'/GS',
'/D_SCL_SECURE_NO_WARNINGS',
]
project_c_args += args_msvc
project_cpp_args += args_msvc
endif
# clang-cl supports both syntaxes. use the GCC one.
if c_compiler.get_argument_syntax() == 'msvc' and c_compiler.get_id() not in [ 'clang-cl' ]
args_ccomp_sse = []
if x86_sse_level == 30
warning('SSE3 configured to be enabled but unavailable in msvc')
endif
if x86_sse_level >= 500
args_ccomp_sse += [ '/arch:AVX512' ]
elif x86_sse_level >= 200
args_ccomp_sse += [ '/arch:AVX2' ]
elif x86_sse_level >= 100
args_ccomp_sse += [ '/arch:AVX' ]
elif x86_sse_level >= 20 and host_machine.cpu_family() == 'x86'
args_ccomp_sse += [ '/arch:SSE2' ]
elif x86_sse_level >= 10 and host_machine.cpu_family() == 'x86'
args_ccomp_sse += [ '/arch:SSE' ]
endif
project_c_args += args_ccomp_sse
project_cpp_args += args_ccomp_sse
else
args_ccomp_sse = []
if host_platform == 'darwin' and x86_sse_level > 0
message('SSE level explicitly configured but unavailable on macosx')
x86_sse_level = 0
endif
if x86_sse_level >= 500
args_ccomp_sse += [ '-mavx512f', '-mavx512cd', '-mavx512vl', '-mavx512dq', '-mavx512bw' ]
elif x86_sse_level >= 200
args_ccomp_sse += [ '-mavx2' ]
elif x86_sse_level >= 100
args_ccomp_sse += [ '-mavx' ]
elif x86_sse_level >= 42
args_ccomp_sse += [ '-msse4.2' ]
elif x86_sse_level >= 41
args_ccomp_sse += [ '-msse4.1' ]
elif x86_sse_level >= 30
args_ccomp_sse += [ '-msse3' ]
elif x86_sse_level >= 20
args_ccomp_sse += [ '-msse2' ]
elif x86_sse_level >= 10
args_ccomp_sse += [ '-msse' ]
endif
project_c_args += args_ccomp_sse
project_cpp_args += args_ccomp_sse
endif
copied_dlls = []
if host_platform == 'windows'
args_ccomp_win = []
defs_ccomp_win = []
defs_ccomp_win += [
'_WIN32_WINNT=0x0501',
'NOMINMAX',
'UNICODE',
'_UNICODE',
]
windows_mod = import('windows')
if is_static
defs_ccomp_win += [ 'CURL_STATICLIB' ]
if host_arch == 'x86_64'
defs_ccomp_win += [ 'ZLIB_WINAPI' ]
endif
endif
if tpt_libs_static == 'dynamic'
foreach input_output_condition : tpt_libs.get_variable('config_dlls')
dll_input = input_output_condition[0]
dll_output = input_output_condition[1]
dll_condition = input_output_condition[2]
do_copy = false
if dll_condition == 'all'
do_copy = true
elif dll_condition == 'lua=' + lua_variant
do_copy = true
endif
if do_copy
copied_dlls += [ fs.copyfile(dll_input, dll_output) ]
endif
endforeach
endif
foreach def : defs_ccomp_win
if c_compiler.get_argument_syntax() == 'msvc'
args_ccomp_win += [ '/D' + def ]
else
args_ccomp_win += [ '-D' + def ]
endif
endforeach
project_c_args += args_ccomp_win
project_cpp_args += args_ccomp_win
elif host_platform == 'android'
args_ccomp_android = []
if not is_64bit
args_ccomp_android += [ '-U_FILE_OFFSET_BITS' ]
endif
# android doesn't ship libc++_shared.so, so we might as well link it statically;
# the alternative would be to grab libc++_shared.so from the NDK and ship it with
# the app alongside libpowder.so, and possibly add it to SDL's list of libraries to load
project_link_args += [ '-static-libstdc++' ]
project_c_args += args_ccomp_android
project_cpp_args += args_ccomp_android
endif
if c_compiler.get_argument_syntax() == 'msvc' and c_compiler.get_id() not in [ 'clang-cl' ]
project_c_args += [
'/wd5262',
'/wd4834',
'/wd4100',
]
project_cpp_args += [
'/wd4834',
'/wd4100',
]
else
project_c_args += [
'-Wno-implicit-fallthrough',
'-Wno-missing-field-initializers',
'-Wno-unused-result',
'-Wno-unused-parameter',
]
project_cpp_args += [
'-Wno-invalid-offsetof',
'-Wno-unused-result',
'-Wno-missing-field-initializers',
'-Wno-unused-parameter',
]
endif
project_inc = include_directories([ 'src', 'resources' ])
if host_platform == 'windows'
ident_platform = is_64bit ? 'WIN64' : 'WIN32'
elif host_platform == 'linux'
ident_platform = is_64bit ? 'LIN64' : 'LIN32'
elif host_platform == 'darwin'
ident_platform = host_arch == 'aarch64' ? 'MACOSARM' : 'MACOSX'
else
ident_platform = 'UNKNOWN'
endif
project_deps = []
data_files = []
powder_deps = []
project_export_dynamic = false
subdir('src')
subdir('resources')
powder_files += data_files
render_files += data_files
font_files += data_files
if host_platform == 'emscripten'
project_link_args += [
'-o', app_exe + '.js', # so we get a .wasm, and a .js
]
endif
if get_option('export_lua_symbols')
if is_static and lua_variant != 'none' and not project_export_dynamic
if host_platform == 'windows'
error('Lua symbols are currently impossible to export correctly on Windows')
elif c_compiler.has_link_argument('-Wl,--export-dynamic-symbol')
project_link_args += [
'-Wl,--export-dynamic-symbol=lua_*',
'-Wl,--export-dynamic-symbol=luaL_*',
'-Wl,--export-dynamic-symbol=luaopen_*',
]
else
warning('your linker does not support -Wl,--export-dynamic-symbol so Meson will be instructed to export all symbols in order to enable loading Lua shared modules, which may blow up the size of the resulting binary')
project_export_dynamic = true
endif
endif
endif
if get_option('build_powder')
powder_deps += project_deps + [
threads_dep,
zlib_dep,
png_dep,
sdl2_dep,
lua_dep,
curl_dep,
fftw_dep,
bzip2_dep,
json_dep,
]
if host_platform == 'android'
powder_sha = shared_library(
app_exe,
sources: powder_files,
include_directories: project_inc,
c_args: project_c_args,
cpp_args: project_cpp_args,
link_args: project_link_args,
dependencies: powder_deps,
link_depends: copied_dlls,
)
subdir('android')
else
executable(
app_exe,
sources: powder_files,
include_directories: project_inc,
c_args: project_c_args,
cpp_args: project_cpp_args,
win_subsystem: is_debug ? 'console' : 'windows',
link_args: project_link_args,
dependencies: powder_deps,
export_dynamic: project_export_dynamic,
install: true,
link_depends: copied_dlls,
)
endif
endif
if get_option('build_render')
if host_platform == 'emscripten'
error('render does not target emscripten')
endif
render_deps = project_deps + [
threads_dep,
zlib_dep,
bzip2_dep,
json_dep,
png_dep,
]
render_link_args = project_link_args
if host_platform == 'linux' and is_static
render_link_args += [ '-static' ]
endif
executable(
'render',
sources: render_files,
include_directories: project_inc,
c_args: project_c_args,
cpp_args: project_cpp_args,
link_args: render_link_args,
dependencies: render_deps,
export_dynamic: project_export_dynamic,
link_depends: copied_dlls,
)
endif
if get_option('build_font')
if host_platform == 'emscripten'
error('font does not target emscripten')
endif
font_deps = project_deps + [
threads_dep,
zlib_dep,
png_dep,
sdl2_dep,
bzip2_dep,
json_dep,
]
executable(
'font',
sources: font_files,
include_directories: project_inc,
c_args: project_c_args,
cpp_args: project_cpp_args,
link_args: project_link_args,
dependencies: font_deps,
export_dynamic: project_export_dynamic,
link_depends: copied_dlls,
)
endif