//NES-CNROM

struct NES_CNROM : Board {

struct Settings {
  bool mirror;  //0 = horizontal, 1 = vertical
} settings;

uint2 chr_bank;

uint8 prg_read(unsigned addr) {
  if(addr & 0x8000) return prgrom.read(addr & 0x7fff);
  return cpu.mdr();
}

void prg_write(unsigned addr, uint8 data) {
  if(addr & 0x8000) chr_bank = data & 0x03;
}

uint8 chr_read(unsigned addr) {
  if(addr & 0x2000) {
    if(settings.mirror == 0) addr = ((addr & 0x0800) >> 1) | (addr & 0x03ff);
    return ppu.ciram_read(addr & 0x07ff);
  }
  addr = (chr_bank * 0x2000) + (addr & 0x1fff);
  return Board::chr_read(addr);
}

void chr_write(unsigned addr, uint8 data) {
  if(addr & 0x2000) {
    if(settings.mirror == 0) addr = ((addr & 0x0800) >> 1) | (addr & 0x03ff);
    return ppu.ciram_write(addr & 0x07ff, data);
  }
  addr = (chr_bank * 0x2000) + (addr & 0x1fff);
  Board::chr_write(addr, data);
}

void power() {
}

void reset() {
  chr_bank = 0;
}

void serialize(serializer &s) {
  Board::serialize(s);
  s.integer(chr_bank);
}

NES_CNROM(BML::Node &board, const uint8_t *data, unsigned size) : Board(board, data, size) {
  settings.mirror = board["mirror"].value == "vertical" ? 1 : 0;
}

};
