* multi-monitor support
* improved pause/frame advance support
* added option to disable video dimming when idle
This commit is contained in:
byuu
2019-08-16 19:44:16 +09:00
parent 252f479b22
commit 0b088b6b55
68 changed files with 2167 additions and 1365 deletions

View File

@@ -2,66 +2,254 @@
namespace nall {
//warning: so that BitRange can modify the underlying number directly, it must bind a reference.
//as a result, auto value = number.bits() will capture by-reference, rather than by-value.
template<int...> struct BitRange;
template<int Precision> struct BitRange {
/* static BitRange */
template<int Precision, int Lo, int Hi> struct BitRange<Precision, Lo, Hi> {
static_assert(Precision >= 1 && Precision <= 64);
static inline constexpr auto bits() -> uint { return Precision; }
using utype =
conditional_t<bits() <= 8, uint8_t,
conditional_t<bits() <= 16, uint16_t,
conditional_t<bits() <= 32, uint32_t,
conditional_t<bits() <= 64, uint64_t,
enum : uint { bits = Precision };
using type =
conditional_t<bits <= 8, uint8_t,
conditional_t<bits <= 16, uint16_t,
conditional_t<bits <= 32, uint32_t,
conditional_t<bits <= 64, uint64_t,
void>>>>;
static inline constexpr auto mask() -> utype { return ~0ull >> 64 - bits(); }
enum : uint { lo = Lo < 0 ? Precision + Lo : Lo };
enum : uint { hi = Hi < 0 ? Precision + Hi : Hi };
enum : type { mask = ~0ull >> 64 - (hi - lo + 1) << lo };
enum : uint { shift = lo };
inline BitRange(utype& source, int lo, int hi) : source(source) {
if(lo < 0) lo = Precision + lo;
if(hi < 0) hi = Precision + hi;
if(lo > hi) swap(lo, hi);
this->lo = lo;
this->hi = hi;
}
inline auto& operator=(BitRange& source) { return set(source.get()); }
BitRange(const BitRange& source) = delete;
inline operator utype() const { return get(); }
inline auto operator++(int) { auto value = get(); set(value + 1); return value; }
inline auto operator--(int) { auto value = get(); set(value - 1); return value; }
inline auto& operator++() { return set(get() + 1); }
inline auto& operator--() { return set(get() - 1); }
template<typename T> inline auto& operator =(const T& value) { return set( value); }
template<typename T> inline auto& operator *=(const T& value) { return set(get() * value); }
template<typename T> inline auto& operator /=(const T& value) { return set(get() / value); }
template<typename T> inline auto& operator %=(const T& value) { return set(get() % value); }
template<typename T> inline auto& operator +=(const T& value) { return set(get() + value); }
template<typename T> inline auto& operator -=(const T& value) { return set(get() - value); }
template<typename T> inline auto& operator<<=(const T& value) { return set(get() << value); }
template<typename T> inline auto& operator>>=(const T& value) { return set(get() >> value); }
template<typename T> inline auto& operator &=(const T& value) { return set(get() & value); }
template<typename T> inline auto& operator ^=(const T& value) { return set(get() ^ value); }
template<typename T> inline auto& operator |=(const T& value) { return set(get() | value); }
private:
inline auto get() const -> utype {
const utype rangeBits = hi - lo + 1;
const utype rangeMask = (1ull << rangeBits) - 1 << lo & mask();
return (source & rangeMask) >> lo;
}
inline auto& set(const utype& value) {
const utype rangeBits = hi - lo + 1;
const utype rangeMask = (1ull << rangeBits) - 1 << lo & mask();
source = source & ~rangeMask | value << lo & rangeMask;
inline auto& operator=(const BitRange& source) {
target = target & ~mask | ((source.target & source.mask) >> source.shift) << shift & mask;
return *this;
}
utype& source;
uint lo;
uint hi;
template<typename T> inline BitRange(T* source) : target((type&)*source) {
static_assert(sizeof(T) == sizeof(type));
}
inline operator type() const {
return (target & mask) >> shift;
}
inline auto operator++(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target + (1 << shift) & mask;
return value;
}
inline auto operator--(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target - (1 << shift) & mask;
return value;
}
inline auto& operator++() {
target = target & ~mask | target + (1 << shift) & mask;
return *this;
}
inline auto& operator--() {
target = target & ~mask | target - (1 << shift) & mask;
return *this;
}
template<typename T> inline auto& operator=(const T& source) {
target = target & ~mask | source << shift & mask;
return *this;
}
template<typename T> inline auto& operator*=(const T& source) {
auto value = ((target & mask) >> shift) * source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator/=(const T& source) {
auto value = ((target & mask) >> shift) / source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator%=(const T& source) {
auto value = ((target & mask) >> shift) % source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator+=(const T& source) {
auto value = ((target & mask) >> shift) + source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator-=(const T& source) {
auto value = ((target & mask) >> shift) - source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator<<=(const T& source) {
auto value = ((target & mask) >> shift) << source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator>>=(const T& source) {
auto value = ((target & mask) >> shift) >> source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator&=(const T& source) {
target = target & (~mask | source << shift & mask);
return *this;
}
template<typename T> inline auto& operator^=(const T& source) {
target = target ^ source << shift & mask;
return *this;
}
template<typename T> inline auto& operator|=(const T& source) {
target = target | source << shift & mask;
return *this;
}
private:
type& target;
};
/* dynamic BitRange */
template<int Precision> struct BitRange<Precision> {
static_assert(Precision >= 1 && Precision <= 64);
enum : uint { bits = Precision };
using type =
conditional_t<bits <= 8, uint8_t,
conditional_t<bits <= 16, uint16_t,
conditional_t<bits <= 32, uint32_t,
conditional_t<bits <= 64, uint64_t,
void>>>>;
BitRange(const BitRange& source) = delete;
inline auto& operator=(const BitRange& source) {
target = target & ~mask | ((source.target & source.mask) >> source.shift) << shift & mask;
return *this;
}
template<typename T> inline BitRange(T* source, int index) : target((type&)*source) {
static_assert(sizeof(T) == sizeof(type));
if(index < 0) index = Precision + index;
mask = 1ull << index;
shift = index;
}
template<typename T> inline BitRange(T* source, int lo, int hi) : target((type&)*source) {
static_assert(sizeof(T) == sizeof(type));
if(lo < 0) lo = Precision + lo;
if(hi < 0) hi = Precision + hi;
if(lo > hi) swap(lo, hi);
mask = ~0ull >> 64 - (hi - lo + 1) << lo;
shift = lo;
}
inline operator type() const {
return (target & mask) >> shift;
}
inline auto operator++(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target + (1 << shift) & mask;
return value;
}
inline auto operator--(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target - (1 << shift) & mask;
return value;
}
inline auto& operator++() {
target = target & ~mask | target + (1 << shift) & mask;
return *this;
}
inline auto& operator--() {
target = target & ~mask | target - (1 << shift) & mask;
return *this;
}
template<typename T> inline auto& operator=(const T& source) {
target = target & ~mask | source << shift & mask;
return *this;
}
template<typename T> inline auto& operator*=(const T& source) {
auto value = ((target & mask) >> shift) * source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator/=(const T& source) {
auto value = ((target & mask) >> shift) / source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator%=(const T& source) {
auto value = ((target & mask) >> shift) % source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator+=(const T& source) {
auto value = ((target & mask) >> shift) + source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator-=(const T& source) {
auto value = ((target & mask) >> shift) - source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator<<=(const T& source) {
auto value = ((target & mask) >> shift) << source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator>>=(const T& source) {
auto value = ((target & mask) >> shift) >> source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator&=(const T& source) {
target = target & (~mask | source << shift & mask);
return *this;
}
template<typename T> inline auto& operator^=(const T& source) {
target = target ^ source << shift & mask;
return *this;
}
template<typename T> inline auto& operator|=(const T& source) {
target = target | source << shift & mask;
return *this;
}
private:
type& target;
type mask;
uint shift;
};
}