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Update to 20160106 OS X Preview for Developers release.
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
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@@ -31,7 +31,7 @@ struct pCanvas : pWidget {
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auto setDroppable(bool droppable) -> void;
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auto setGeometry(Geometry geometry) -> void override;
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auto setGradient(Gradient gradient) -> void;
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auto setImage(const Image& image) -> void;
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auto setIcon(const image& icon) -> void;
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auto update() -> void;
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auto _rasterize() -> void;
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