Update to 20160106 OS X Preview for Developers release.

byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
This commit is contained in:
Tim Allen
2016-01-07 19:14:33 +11:00
parent 4d193d7d94
commit 0b923489dd
308 changed files with 699 additions and 1326 deletions

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@@ -1,5 +1,4 @@
#ifndef NALL_ENCODE_BASE64_HPP
#define NALL_ENCODE_BASE64_HPP
#pragma once
namespace nall { namespace Encode {
@@ -66,5 +65,3 @@ inline auto Base64(const string& text, const string& format = "MIME") -> string
}
}}
#endif

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@@ -1,5 +1,4 @@
#ifndef NALL_ENCODE_BMP_HPP
#define NALL_ENCODE_BMP_HPP
#pragma once
namespace nall { namespace Encode {
@@ -45,5 +44,3 @@ struct BMP {
};
}}
#endif

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@@ -1,5 +1,4 @@
#ifndef NALL_ENCODE_URL_HPP
#define NALL_ENCODE_URL_HPP
#pragma once
namespace nall { namespace Encode {
@@ -21,5 +20,3 @@ inline auto URL(const string& input) -> string {
}
}}
#endif

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@@ -1,5 +1,4 @@
#ifndef NALL_ENCODE_ZIP_HPP
#define NALL_ENCODE_ZIP_HPP
#pragma once
//creates uncompressed ZIP archives
@@ -91,5 +90,3 @@ protected:
};
}}
#endif