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Update to 20160106 OS X Preview for Developers release.
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
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@@ -1,7 +1,6 @@
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#ifdef NALL_STRING_INTERNAL_HPP
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#pragma once
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namespace nall {
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namespace Eval {
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namespace nall { namespace Eval {
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inline auto evaluateExpression(Node* node) -> string {
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#define p(n) evaluateExpression(node->link[n])
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@@ -144,7 +143,4 @@ inline auto real(const string& expression) -> maybe<long double> {
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}
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}
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}
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}
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#endif
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}}
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