Update to 20160106 OS X Preview for Developers release.

byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
This commit is contained in:
Tim Allen
2016-01-07 19:14:33 +11:00
parent 4d193d7d94
commit 0b923489dd
308 changed files with 699 additions and 1326 deletions

View File

@@ -1,10 +1,9 @@
#ifdef NALL_STRING_INTERNAL_HPP
#pragma once
//BML v1.0 parser
//revision 0.04
namespace nall {
namespace BML {
namespace nall { namespace BML {
//metadata is used to store nesting level
@@ -187,7 +186,4 @@ inline auto serialize(const Markup::Node& node, uint depth = 0) -> string {
return result;
}
}
}
#endif
}}

View File

@@ -1,7 +1,6 @@
#ifdef NALL_STRING_INTERNAL_HPP
#pragma once
namespace nall {
namespace Markup {
namespace nall { namespace Markup {
auto ManagedNode::_evaluate(string query) const -> bool {
if(!query) return true;
@@ -129,7 +128,4 @@ auto ManagedNode::_create(const string& path) -> Node {
return _children.last();
}
}
}
#endif
}}

View File

@@ -1,7 +1,6 @@
#ifdef NALL_STRING_INTERNAL_HPP
#pragma once
namespace nall {
namespace Markup {
namespace nall { namespace Markup {
struct Node;
struct ManagedNode;
@@ -131,8 +130,7 @@ protected:
SharedNode shared;
};
}
}
}}
namespace nall {
@@ -141,5 +139,3 @@ inline range_t range(const Markup::Node& node) {
}
}
#endif

View File

@@ -1,10 +1,9 @@
#ifdef NALL_STRING_INTERNAL_HPP
#pragma once
//XML v1.0 subset parser
//revision 0.04
namespace nall {
namespace XML {
namespace nall { namespace XML {
//metadata:
// 0 = element
@@ -215,7 +214,4 @@ inline auto unserialize(const string& markup) -> Markup::SharedNode {
return node;
}
}
}
#endif
}}