mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-08-29 23:59:58 +02:00
Update to 20160106 OS X Preview for Developers release.
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
This commit is contained in:
@@ -1,10 +1,9 @@
|
||||
#ifdef NALL_STRING_INTERNAL_HPP
|
||||
#pragma once
|
||||
|
||||
//BML v1.0 parser
|
||||
//revision 0.04
|
||||
|
||||
namespace nall {
|
||||
namespace BML {
|
||||
namespace nall { namespace BML {
|
||||
|
||||
//metadata is used to store nesting level
|
||||
|
||||
@@ -187,7 +186,4 @@ inline auto serialize(const Markup::Node& node, uint depth = 0) -> string {
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}}
|
||||
|
Reference in New Issue
Block a user