From 0d1d6f329d852a9833c416c8bfb2c5e43fc71f0b Mon Sep 17 00:00:00 2001 From: byuu <2107894+byuu@users.noreply.github.com> Date: Tue, 12 Nov 2019 23:17:25 +0900 Subject: [PATCH] Scanline PPU render position override for Suguro Quest++ --- bsnes/target-bsnes/program/hacks.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/bsnes/target-bsnes/program/hacks.cpp b/bsnes/target-bsnes/program/hacks.cpp index e998aadc..fffa0e31 100644 --- a/bsnes/target-bsnes/program/hacks.cpp +++ b/bsnes/target-bsnes/program/hacks.cpp @@ -33,6 +33,9 @@ auto Program::hackCompatibility() -> void { //fixes an errant scanline on the title screen due to writing to PPU registers too late if(title == "NHL '94" || title == "NHL PROHOCKEY'94") renderCycle = 32; + //fixes an errant scanline on the title screen due to writing to PPU registers too late + if(title == "Sugoro Quest++") renderCycle = 128; + if(settings.emulator.hack.hotfixes) { //this game transfers uninitialized memory into video RAM: this can cause a row of invalid tiles //to appear in the background of stage 12. this one is a bug in the original game, so only enable