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https://github.com/bsnes-emu/bsnes.git
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Add a fourth, virtual zoom factor for triple camera iPhones that have a large difference between their zoom factors. Closes #663
This commit is contained in:
@@ -61,9 +61,10 @@
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AVCaptureDevicePosition _cameraPosition;
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UIButton *_cameraPositionButton;
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UIButton *_changeCameraButton;
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NSArray *_allCaptureDevices;
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NSArray *_backCaptureDevices;
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AVCaptureDevice *_selectedBackCaptureDevice;
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AVCaptureDevice *_frontCaptureDevice;
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AVCaptureDevice *_backCaptureDevice;
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NSMutableArray<NSNumber *> *_zoomLevels;
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unsigned _currentZoomIndex;
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__weak GCController *_lastController;
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@@ -285,32 +286,42 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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_motionManager = [[CMMotionManager alloc] init];
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_cameraPosition = AVCaptureDevicePositionBack;
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_selectedBackCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType: AVMediaTypeVideo];
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// Back camera setup
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NSArray *deviceTypes = @[AVCaptureDeviceTypeBuiltInWideAngleCamera,
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AVCaptureDeviceTypeBuiltInTelephotoCamera];
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AVCaptureDeviceTypeBuiltInTelephotoCamera,
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AVCaptureDeviceTypeBuiltInDualCamera];
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if (@available(iOS 13.0, *)) {
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// AVCaptureDeviceTypeBuiltInUltraWideCamera is only available in iOS 13+
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deviceTypes = @[AVCaptureDeviceTypeBuiltInWideAngleCamera,
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AVCaptureDeviceTypeBuiltInUltraWideCamera,
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AVCaptureDeviceTypeBuiltInTelephotoCamera];
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AVCaptureDeviceTypeBuiltInTelephotoCamera,
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AVCaptureDeviceTypeBuiltInTripleCamera,
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AVCaptureDeviceTypeBuiltInDualWideCamera,
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AVCaptureDeviceTypeBuiltInDualCamera];
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}
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// Use a discovery session to gather the capture devices (all back cameras as well as the front camera)
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AVCaptureDeviceDiscoverySession *cameraDiscoverySession = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:deviceTypes
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mediaType:AVMediaTypeVideo
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position:AVCaptureDevicePositionUnspecified];
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_allCaptureDevices = cameraDiscoverySession.devices;
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// Filter only the back cameras into a list used for switching between them
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NSMutableArray *filteredBackCameras = [NSMutableArray array];
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for (AVCaptureDevice *device in _allCaptureDevices) {
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for (AVCaptureDevice *device in cameraDiscoverySession.devices) {
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if ([device position] == AVCaptureDevicePositionBack) {
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[filteredBackCameras addObject:device];
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if (!_backCaptureDevice ||
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_backCaptureDevice.virtualDeviceSwitchOverVideoZoomFactors.count < device.virtualDeviceSwitchOverVideoZoomFactors.count) {
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_backCaptureDevice = device;
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}
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}
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_backCaptureDevices = filteredBackCameras;
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else if ([device position] == AVCaptureDevicePositionFront) {
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_frontCaptureDevice = device;
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}
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}
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_zoomLevels = _backCaptureDevice.virtualDeviceSwitchOverVideoZoomFactors.mutableCopy;
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[_zoomLevels insertObject:@1 atIndex:0];
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if (_zoomLevels.count == 3 && _zoomLevels[2].doubleValue > 5.5 && _zoomLevels[1].doubleValue < 3.5) {
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[_zoomLevels insertObject:@4 atIndex:2];
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}
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_cameraPositionButton = [[UIButton alloc] init];
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[self didRotateFromInterfaceOrientation:[UIApplication sharedApplication].statusBarOrientation];
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@@ -332,7 +343,7 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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action:@selector(changeCamera)
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forControlEvents:UIControlEventTouchUpInside];
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// Only show the change camera button if we have more than one back camera to swap between.
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if ([_backCaptureDevices count] > 1) {
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if (_zoomLevels.count > 1) {
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[_backgroundView addSubview:_changeCameraButton];
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}
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}
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@@ -1561,21 +1572,10 @@ didReceiveNotificationResponse:(UNNotificationResponse *)response
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- (AVCaptureDevice *)captureDevice
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{
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for (AVCaptureDevice *device in _allCaptureDevices) {
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if ([device position] == _cameraPosition) {
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// There is only one front camera, return it
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if (_cameraPosition == AVCaptureDevicePositionFront) {
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return device;
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return _frontCaptureDevice ?: [AVCaptureDevice defaultDeviceWithMediaType: AVMediaTypeVideo];
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}
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// There may be several back cameras, return the one with the matching type
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if ([device deviceType] == [_selectedBackCaptureDevice deviceType]) {
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return device;
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}
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}
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}
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// Return the default camera
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return [AVCaptureDevice defaultDeviceWithMediaType: AVMediaTypeVideo];
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return _backCaptureDevice ?: [AVCaptureDevice defaultDeviceWithMediaType: AVMediaTypeVideo];
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}
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- (void)cameraRequestUpdate
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@@ -1756,19 +1756,13 @@ didReceiveNotificationResponse:(UNNotificationResponse *)response
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- (void)changeCamera
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{
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dispatch_async(_cameraQueue, ^{
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// Get index of selected camera and select the next one, wrapping to the beginning
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NSUInteger i = [_backCaptureDevices indexOfObject:_selectedBackCaptureDevice];
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int nextIndex = (i + 1) % _backCaptureDevices.count;
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_selectedBackCaptureDevice = _backCaptureDevices[nextIndex];
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[_cameraSession stopRunning];
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_cameraSession = nil;
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_cameraConnection = nil;
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_cameraOutput = nil;
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if (_cameraNeedsUpdate) {
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_cameraNeedsUpdate = false;
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GB_camera_updated(&_gb);
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if (![_backCaptureDevice lockForConfiguration:nil]) return;
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_currentZoomIndex++;
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if (_currentZoomIndex == _zoomLevels.count) {
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_currentZoomIndex = 0;
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}
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[_backCaptureDevice rampToVideoZoomFactor:_zoomLevels[_currentZoomIndex].doubleValue withRate:2];
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[_backCaptureDevice unlockForConfiguration];
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});
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}
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