First version split into asnes and bsnes.

This commit is contained in:
Tim Allen
2010-08-09 23:28:56 +10:00
commit 165f1e74b5
698 changed files with 145483 additions and 0 deletions

240
ruby/audio/alsa.cpp Executable file
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//audio.alsa (2009-11-30)
//authors: BearOso, byuu, Nach, RedDwarf
#include <alsa/asoundlib.h>
namespace ruby {
class pAudioALSA {
public:
struct {
snd_pcm_t *handle;
snd_pcm_format_t format;
snd_pcm_uframes_t buffer_size;
snd_pcm_uframes_t period_size;
int channels;
const char *name;
} device;
struct {
uint32_t *data;
unsigned length;
} buffer;
struct {
bool synchronize;
unsigned frequency;
unsigned latency;
} settings;
bool cap(const string& name) {
if(name == Audio::Synchronize) return true;
if(name == Audio::Frequency) return true;
if(name == Audio::Latency) return true;
return false;
}
any get(const string& name) {
if(name == Audio::Synchronize) return settings.synchronize;
if(name == Audio::Frequency) return settings.frequency;
if(name == Audio::Latency) return settings.latency;
return false;
}
bool set(const string& name, const any& value) {
if(name == Audio::Synchronize) {
if(settings.synchronize != any_cast<bool>(value)) {
settings.synchronize = any_cast<bool>(value);
if(device.handle) init();
}
return true;
}
if(name == Audio::Frequency) {
if(settings.frequency != any_cast<unsigned>(value)) {
settings.frequency = any_cast<unsigned>(value);
if(device.handle) init();
}
return true;
}
if(name == Audio::Latency) {
if(settings.latency != any_cast<unsigned>(value)) {
settings.latency = any_cast<unsigned>(value);
if(device.handle) init();
}
return true;
}
return false;
}
void sample(uint16_t left, uint16_t right) {
if(!device.handle) return;
buffer.data[buffer.length++] = left + (right << 16);
if(buffer.length < device.period_size) return;
snd_pcm_sframes_t avail;
do {
avail = snd_pcm_avail_update(device.handle);
if(avail < 0) snd_pcm_recover(device.handle, avail, 1);
if(avail < buffer.length) {
if(settings.synchronize == false) {
buffer.length = 0;
return;
}
int error = snd_pcm_wait(device.handle, -1);
if(error < 0) snd_pcm_recover(device.handle, error, 1);
}
} while(avail < buffer.length);
//below code has issues with PulseAudio sound server
#if 0
if(settings.synchronize == false) {
snd_pcm_sframes_t avail = snd_pcm_avail_update(device.handle);
if(avail < device.period_size) {
buffer.length = 0;
return;
}
}
#endif
uint32_t *buffer_ptr = buffer.data;
int i = 4;
while((buffer.length > 0) && i--) {
snd_pcm_sframes_t written = snd_pcm_writei(device.handle, buffer_ptr, buffer.length);
if(written < 0) {
//no samples written
snd_pcm_recover(device.handle, written, 1);
} else if(written <= buffer.length) {
buffer.length -= written;
buffer_ptr += written;
}
}
if(i < 0) {
if(buffer.data == buffer_ptr) {
buffer.length--;
buffer_ptr++;
}
memmove(buffer.data, buffer_ptr, buffer.length * sizeof(uint32_t));
}
}
void clear() {
}
bool init() {
term();
if(snd_pcm_open(&device.handle, device.name, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK) < 0) {
term();
return false;
}
//below code will not work with 24khz frequency rate (ALSA library bug)
#if 0
if(snd_pcm_set_params(device.handle, device.format, SND_PCM_ACCESS_RW_INTERLEAVED,
device.channels, settings.frequency, 1, settings.latency * 1000) < 0) {
//failed to set device parameters
term();
return false;
}
if(snd_pcm_get_params(device.handle, &device.buffer_size, &device.period_size) < 0) {
device.period_size = settings.latency * 1000 * 1e-6 * settings.frequency / 4;
}
#endif
snd_pcm_hw_params_t *hwparams;
snd_pcm_sw_params_t *swparams;
unsigned rate = settings.frequency;
unsigned buffer_time = settings.latency * 1000;
unsigned period_time = settings.latency * 1000 / 4;
snd_pcm_hw_params_alloca(&hwparams);
if(snd_pcm_hw_params_any(device.handle, hwparams) < 0) {
term();
return false;
}
if(snd_pcm_hw_params_set_access(device.handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED) < 0
|| snd_pcm_hw_params_set_format(device.handle, hwparams, device.format) < 0
|| snd_pcm_hw_params_set_channels(device.handle, hwparams, device.channels) < 0
|| snd_pcm_hw_params_set_rate_near(device.handle, hwparams, &rate, 0) < 0
|| snd_pcm_hw_params_set_period_time_near(device.handle, hwparams, &period_time, 0) < 0
|| snd_pcm_hw_params_set_buffer_time_near(device.handle, hwparams, &buffer_time, 0) < 0
) {
term();
return false;
}
if(snd_pcm_hw_params(device.handle, hwparams) < 0) {
term();
return false;
}
if(snd_pcm_get_params(device.handle, &device.buffer_size, &device.period_size) < 0) {
term();
return false;
}
snd_pcm_sw_params_alloca(&swparams);
if(snd_pcm_sw_params_current(device.handle, swparams) < 0) {
term();
return false;
}
if(snd_pcm_sw_params_set_start_threshold(device.handle, swparams,
(device.buffer_size / device.period_size) * device.period_size) < 0
) {
term();
return false;
}
if(snd_pcm_sw_params(device.handle, swparams) < 0) {
term();
return false;
}
buffer.data = new uint32_t[device.period_size];
return true;
}
void term() {
if(device.handle) {
snd_pcm_drain(device.handle);
snd_pcm_close(device.handle);
device.handle = 0;
}
if(buffer.data) {
delete[] buffer.data;
buffer.data = 0;
}
}
pAudioALSA() {
device.handle = 0;
device.format = SND_PCM_FORMAT_S16_LE;
device.channels = 2;
device.name = "default";
buffer.data = 0;
buffer.length = 0;
settings.synchronize = false;
settings.frequency = 22050;
settings.latency = 60;
}
~pAudioALSA() {
term();
}
};
DeclareAudio(ALSA)
};

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ruby/audio/ao.cpp Executable file
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/*
audio.ao (2008-06-01)
authors: Nach, RedDwarf
*/
#include <ao/ao.h>
namespace ruby {
class pAudioAO {
public:
int driver_id;
ao_sample_format driver_format;
ao_device *audio_device;
struct {
unsigned frequency;
} settings;
bool cap(const string& name) {
if(name == Audio::Frequency) return true;
return false;
}
any get(const string& name) {
if(name == Audio::Frequency) return settings.frequency;
return false;
}
bool set(const string& name, const any& value) {
if(name == Audio::Frequency) {
settings.frequency = any_cast<unsigned>(value);
if(audio_device) init();
return true;
}
return false;
}
void sample(uint16_t l_sample, uint16_t r_sample) {
uint32_t samp = (l_sample << 0) + (r_sample << 16);
ao_play(audio_device, (char*)&samp, 4); //This may need to be byte swapped for Big Endian
}
void clear() {
}
bool init() {
term();
driver_id = ao_default_driver_id(); //ao_driver_id((const char*)driver)
if(driver_id < 0) return false;
driver_format.bits = 16;
driver_format.channels = 2;
driver_format.rate = settings.frequency;
driver_format.byte_format = AO_FMT_LITTLE;
ao_option *options = 0;
ao_info *di = ao_driver_info(driver_id);
if(!di) return false;
if(!strcmp(di->short_name, "alsa")) {
ao_append_option(&options, "buffer_time", "100000"); //100ms latency (default was 500ms)
}
audio_device = ao_open_live(driver_id, &driver_format, options);
if(!audio_device) return false;
return true;
}
void term() {
if(audio_device) {
ao_close(audio_device);
audio_device = 0;
}
}
pAudioAO() {
audio_device = 0;
ao_initialize();
settings.frequency = 22050;
}
~pAudioAO() {
term();
//ao_shutdown(); //FIXME: this is causing a segfault for some reason when called ...
}
};
DeclareAudio(AO)
};

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ruby/audio/directsound.cpp Executable file
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/*
audio.directsound (2007-12-26)
author: byuu
*/
#include <dsound.h>
namespace ruby {
class pAudioDS {
public:
LPDIRECTSOUND ds;
LPDIRECTSOUNDBUFFER dsb_p, dsb_b;
DSBUFFERDESC dsbd;
WAVEFORMATEX wfx;
struct {
unsigned rings;
unsigned latency;
uint32_t *buffer;
unsigned bufferoffset;
unsigned readring;
unsigned writering;
int distance;
} device;
struct {
HWND handle;
bool synchronize;
unsigned frequency;
unsigned latency;
} settings;
bool cap(const string& name) {
if(name == Audio::Handle) return true;
if(name == Audio::Synchronize) return true;
if(name == Audio::Frequency) return true;
if(name == Audio::Latency) return true;
return false;
}
any get(const string& name) {
if(name == Audio::Handle) return (uintptr_t)settings.handle;
if(name == Audio::Synchronize) return settings.synchronize;
if(name == Audio::Frequency) return settings.frequency;
if(name == Audio::Latency) return settings.latency;
return false;
}
bool set(const string& name, const any& value) {
if(name == Audio::Handle) {
settings.handle = (HWND)any_cast<uintptr_t>(value);
return true;
}
if(name == Audio::Synchronize) {
settings.synchronize = any_cast<bool>(value);
if(ds) clear();
return true;
}
if(name == Audio::Frequency) {
settings.frequency = any_cast<unsigned>(value);
if(ds) init();
return true;
}
if(name == Audio::Latency) {
settings.latency = any_cast<unsigned>(value);
if(ds) init();
return true;
}
return false;
}
void sample(uint16_t left, uint16_t right) {
device.buffer[device.bufferoffset++] = left + (right << 16);
if(device.bufferoffset < device.latency) return;
device.bufferoffset = 0;
DWORD pos, size;
void *output;
if(settings.synchronize == true) {
//wait until playback buffer has an empty ring to write new audio data to
while(device.distance >= device.rings - 1) {
dsb_b->GetCurrentPosition(&pos, 0);
unsigned activering = pos / (device.latency * 4);
if(activering == device.readring) {
if(settings.synchronize == false) Sleep(1);
continue;
}
//subtract number of played rings from ring distance counter
device.distance -= (device.rings + activering - device.readring) % device.rings;
device.readring = activering;
if(device.distance < 2) {
//buffer underflow; set max distance to recover quickly
device.distance = device.rings - 1;
device.writering = (device.rings + device.readring - 1) % device.rings;
break;
}
}
}
device.writering = (device.writering + 1) % device.rings;
device.distance = (device.distance + 1) % device.rings;
if(dsb_b->Lock(device.writering * device.latency * 4, device.latency * 4, &output, &size, 0, 0, 0) == DS_OK) {
memcpy(output, device.buffer, device.latency * 4);
dsb_b->Unlock(output, size, 0, 0);
}
}
void clear() {
device.readring = 0;
device.writering = device.rings - 1;
device.distance = device.rings - 1;
device.bufferoffset = 0;
if(device.buffer) memset(device.buffer, 0, device.latency * device.rings * 4);
if(!dsb_b) return;
dsb_b->Stop();
dsb_b->SetCurrentPosition(0);
DWORD size;
void *output;
dsb_b->Lock(0, device.latency * device.rings * 4, &output, &size, 0, 0, 0);
memset(output, 0, size);
dsb_b->Unlock(output, size, 0, 0);
dsb_b->Play(0, 0, DSBPLAY_LOOPING);
}
bool init() {
term();
device.rings = 8;
device.latency = settings.frequency * settings.latency / device.rings / 1000.0 + 0.5;
device.buffer = new uint32_t[device.latency * device.rings];
device.bufferoffset = 0;
DirectSoundCreate(0, &ds, 0);
ds->SetCooperativeLevel((HWND)settings.handle, DSSCL_PRIORITY);
memset(&dsbd, 0, sizeof(dsbd));
dsbd.dwSize = sizeof(dsbd);
dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER;
dsbd.dwBufferBytes = 0;
dsbd.lpwfxFormat = 0;
ds->CreateSoundBuffer(&dsbd, &dsb_p, 0);
memset(&wfx, 0, sizeof(wfx));
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nChannels = 2;
wfx.nSamplesPerSec = settings.frequency;
wfx.wBitsPerSample = 16;
wfx.nBlockAlign = wfx.wBitsPerSample / 8 * wfx.nChannels;
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
dsb_p->SetFormat(&wfx);
memset(&dsbd, 0, sizeof(dsbd));
dsbd.dwSize = sizeof(dsbd);
dsbd.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS | DSBCAPS_LOCSOFTWARE;
dsbd.dwBufferBytes = device.latency * device.rings * sizeof(uint32_t);
dsbd.guid3DAlgorithm = GUID_NULL;
dsbd.lpwfxFormat = &wfx;
ds->CreateSoundBuffer(&dsbd, &dsb_b, 0);
dsb_b->SetFrequency(settings.frequency);
dsb_b->SetCurrentPosition(0);
clear();
return true;
}
void term() {
if(device.buffer) {
delete[] device.buffer;
device.buffer = 0;
}
if(dsb_b) { dsb_b->Stop(); dsb_b->Release(); dsb_b = 0; }
if(dsb_p) { dsb_p->Stop(); dsb_p->Release(); dsb_p = 0; }
if(ds) { ds->Release(); ds = 0; }
}
pAudioDS() {
ds = 0;
dsb_p = 0;
dsb_b = 0;
device.buffer = 0;
device.bufferoffset = 0;
device.readring = 0;
device.writering = 0;
device.distance = 0;
settings.handle = GetDesktopWindow();
settings.synchronize = false;
settings.frequency = 22050;
settings.latency = 120;
}
};
DeclareAudio(DS)
};

210
ruby/audio/openal.cpp Executable file
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/*
audio.openal (2007-12-26)
author: Nach
contributors: byuu, wertigon, _willow_
*/
#if defined(PLATFORM_OSX)
#include <OpenAL/al.h>
#include <OpenAL/alc.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
namespace ruby {
class pAudioOpenAL {
public:
struct {
ALCdevice *handle;
ALCcontext *context;
ALuint source;
ALenum format;
unsigned latency;
unsigned queue_length;
} device;
struct {
uint32_t *data;
unsigned length;
unsigned size;
} buffer;
struct {
bool synchronize;
unsigned frequency;
unsigned latency;
} settings;
bool cap(const string& name) {
if(name == Audio::Synchronize) return true;
if(name == Audio::Frequency) return true;
if(name == Audio::Latency) return true;
return false;
}
any get(const string& name) {
if(name == Audio::Synchronize) return settings.synchronize;
if(name == Audio::Frequency) return settings.frequency;
if(name == Audio::Latency) return settings.latency;
return false;
}
bool set(const string& name, const any& value) {
if(name == Audio::Synchronize) {
settings.synchronize = any_cast<bool>(value);
return true;
}
if(name == Audio::Frequency) {
settings.frequency = any_cast<unsigned>(value);
return true;
}
if(name == Audio::Latency) {
if(settings.latency != any_cast<unsigned>(value)) {
settings.latency = any_cast<unsigned>(value);
update_latency();
}
return true;
}
return false;
}
void sample(uint16_t sl, uint16_t sr) {
buffer.data[buffer.length++] = sl + (sr << 16);
if(buffer.length < buffer.size) return;
ALuint albuffer = 0;
int processed = 0;
while(true) {
alGetSourcei(device.source, AL_BUFFERS_PROCESSED, &processed);
while(processed--) {
alSourceUnqueueBuffers(device.source, 1, &albuffer);
alDeleteBuffers(1, &albuffer);
device.queue_length--;
}
//wait for buffer playback to catch up to sample generation if not synchronizing
if(settings.synchronize == false || device.queue_length < 3) break;
}
if(device.queue_length < 3) {
alGenBuffers(1, &albuffer);
alBufferData(albuffer, device.format, buffer.data, buffer.size * 4, settings.frequency);
alSourceQueueBuffers(device.source, 1, &albuffer);
device.queue_length++;
}
ALint playing;
alGetSourcei(device.source, AL_SOURCE_STATE, &playing);
if(playing != AL_PLAYING) alSourcePlay(device.source);
buffer.length = 0;
}
void clear() {
}
void update_latency() {
if(buffer.data) delete[] buffer.data;
buffer.size = settings.frequency * settings.latency / 1000.0 + 0.5;
buffer.data = new uint32_t[buffer.size];
}
bool init() {
update_latency();
device.queue_length = 0;
bool success = false;
if(device.handle = alcOpenDevice(NULL)) {
if(device.context = alcCreateContext(device.handle, NULL)) {
alcMakeContextCurrent(device.context);
alGenSources(1, &device.source);
//alSourcef (device.source, AL_PITCH, 1.0);
//alSourcef (device.source, AL_GAIN, 1.0);
//alSource3f(device.source, AL_POSITION, 0.0, 0.0, 0.0);
//alSource3f(device.source, AL_VELOCITY, 0.0, 0.0, 0.0);
//alSource3f(device.source, AL_DIRECTION, 0.0, 0.0, 0.0);
//alSourcef (device.source, AL_ROLLOFF_FACTOR, 0.0);
//alSourcei (device.source, AL_SOURCE_RELATIVE, AL_TRUE);
alListener3f(AL_POSITION, 0.0, 0.0, 0.0);
alListener3f(AL_VELOCITY, 0.0, 0.0, 0.0);
ALfloat listener_orientation[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
alListenerfv(AL_ORIENTATION, listener_orientation);
success = true;
}
}
if(success == false) {
term();
return false;
}
return true;
}
void term() {
if(alIsSource(device.source) == AL_TRUE) {
int playing = 0;
alGetSourcei(device.source, AL_SOURCE_STATE, &playing);
if(playing == AL_PLAYING) {
alSourceStop(device.source);
int queued = 0;
alGetSourcei(device.source, AL_BUFFERS_QUEUED, &queued);
while(queued--) {
ALuint albuffer = 0;
alSourceUnqueueBuffers(device.source, 1, &albuffer);
alDeleteBuffers(1, &albuffer);
device.queue_length--;
}
}
alDeleteSources(1, &device.source);
device.source = 0;
}
if(device.context) {
alcMakeContextCurrent(NULL);
alcDestroyContext(device.context);
device.context = 0;
}
if(device.handle) {
alcCloseDevice(device.handle);
device.handle = 0;
}
if(buffer.data) {
delete[] buffer.data;
buffer.data = 0;
}
}
pAudioOpenAL() {
device.source = 0;
device.handle = 0;
device.context = 0;
device.format = AL_FORMAT_STEREO16;
device.queue_length = 0;
buffer.data = 0;
buffer.length = 0;
buffer.size = 0;
settings.synchronize = true;
settings.frequency = 22050;
settings.latency = 40;
}
~pAudioOpenAL() {
term();
}
};
DeclareAudio(OpenAL)
};

113
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/*
audio.oss (2007-12-26)
author: Nach
*/
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
//OSS4 soundcard.h includes below SNDCTL defines, but OSS3 does not
//However, OSS4 soundcard.h does not reside in <sys/>
//Therefore, attempt to manually define SNDCTL values if using OSS3 header
//Note that if the defines below fail to work on any specific platform, one can point soundcard.h
//above to the correct location for OSS4 (usually /usr/lib/oss/include/sys/soundcard.h)
//Failing that, one can disable OSS4 ioctl calls inside init() and remove the below defines
#ifndef SNDCTL_DSP_COOKEDMODE
#define SNDCTL_DSP_COOKEDMODE _IOW('P', 30, int)
#endif
#ifndef SNDCTL_DSP_POLICY
#define SNDCTL_DSP_POLICY _IOW('P', 45, int)
#endif
namespace ruby {
class pAudioOSS {
public:
struct {
int fd;
int format;
int channels;
const char *name;
} device;
struct {
unsigned frequency;
} settings;
bool cap(const string& name) {
if(name == Audio::Frequency) return true;
return false;
}
any get(const string& name) {
if(name == Audio::Frequency) return settings.frequency;
return false;
}
bool set(const string& name, const any& value) {
if(name == Audio::Frequency) {
settings.frequency = any_cast<unsigned>(value);
if(device.fd > 0) init();
return true;
}
return false;
}
void sample(uint16_t sl, uint16_t sr) {
uint32_t sample = sl + (sr << 16);
unsigned unused = write(device.fd, &sample, 4);
}
void clear() {
}
bool init() {
term();
device.fd = open(device.name, O_WRONLY, O_NONBLOCK);
if(device.fd < 0) return false;
#if 1 //SOUND_VERSION >= 0x040000
//attempt to enable OSS4-specific features regardless of version
//OSS3 ioctl calls will silently fail, but sound will still work
int cooked = 1, policy = 4; //policy should be 0 - 10, lower = less latency, more CPU usage
ioctl(device.fd, SNDCTL_DSP_COOKEDMODE, &cooked);
ioctl(device.fd, SNDCTL_DSP_POLICY, &policy);
#endif
int freq = settings.frequency;
ioctl(device.fd, SNDCTL_DSP_CHANNELS, &device.channels);
ioctl(device.fd, SNDCTL_DSP_SETFMT, &device.format);
ioctl(device.fd, SNDCTL_DSP_SPEED, &freq);
return true;
}
void term() {
if(device.fd > 0) {
close(device.fd);
device.fd = -1;
}
}
pAudioOSS() {
device.fd = -1;
device.format = AFMT_S16_LE;
device.channels = 2;
device.name = "/dev/dsp";
settings.frequency = 22050;
}
~pAudioOSS() {
term();
}
};
DeclareAudio(OSS)
};

177
ruby/audio/pulseaudio.cpp Executable file
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//audio.pulseaudio (2010-01-05)
//author: RedDwarf
#include <pulse/pulseaudio.h>
namespace ruby {
class pAudioPulseAudio {
public:
struct {
pa_mainloop *mainloop;
pa_context *context;
pa_stream *stream;
pa_sample_spec spec;
pa_buffer_attr buffer_attr;
bool first;
} device;
struct {
uint32_t *data;
size_t size;
unsigned offset;
} buffer;
struct {
bool synchronize;
unsigned frequency;
unsigned latency;
} settings;
bool cap(const string& name) {
if(name == Audio::Synchronize) return true;
if(name == Audio::Frequency) return true;
if(name == Audio::Latency) return true;
}
any get(const string& name) {
if(name == Audio::Synchronize) return settings.synchronize;
if(name == Audio::Frequency) return settings.frequency;
if(name == Audio::Latency) return settings.latency;
}
bool set(const string& name, const any& value) {
if(name == Audio::Synchronize) {
settings.synchronize = any_cast<bool>(value);
return true;
}
if(name == Audio::Frequency) {
settings.frequency = any_cast<unsigned>(value);
if(device.stream) {
pa_operation_unref(pa_stream_update_sample_rate(device.stream, settings.frequency, NULL, NULL));
}
return true;
}
if(name == Audio::Latency) {
settings.latency = any_cast<unsigned>(value);
if(device.stream) {
device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
pa_stream_set_buffer_attr(device.stream, &device.buffer_attr, NULL, NULL);
}
return true;
}
}
void sample(uint16_t left, uint16_t right) {
pa_stream_begin_write(device.stream, (void**)&buffer.data, &buffer.size);
buffer.data[buffer.offset++] = left + (right << 16);
if((buffer.offset + 1) * pa_frame_size(&device.spec) <= buffer.size) return;
while(true) {
if(device.first) {
device.first = false;
pa_mainloop_iterate(device.mainloop, 0, NULL);
} else {
pa_mainloop_iterate(device.mainloop, 1, NULL);
}
unsigned length = pa_stream_writable_size(device.stream);
if(length >= buffer.offset * pa_frame_size(&device.spec)) break;
if(settings.synchronize == false) {
buffer.offset = 0;
return;
}
}
pa_stream_write(device.stream, (const void*)buffer.data, buffer.offset * pa_frame_size(&device.spec), NULL, 0LL, PA_SEEK_RELATIVE);
buffer.data = 0;
buffer.offset = 0;
}
void clear() {
}
bool init() {
device.mainloop = pa_mainloop_new();
device.context = pa_context_new(pa_mainloop_get_api(device.mainloop), "ruby::pulseaudio");
pa_context_connect(device.context, NULL, PA_CONTEXT_NOFLAGS, NULL);
pa_context_state_t cstate;
do {
pa_mainloop_iterate(device.mainloop, 1, NULL);
cstate = pa_context_get_state(device.context);
if(!PA_CONTEXT_IS_GOOD(cstate)) return false;
} while(cstate != PA_CONTEXT_READY);
device.spec.format = PA_SAMPLE_S16LE;
device.spec.channels = 2;
device.spec.rate = settings.frequency;
device.stream = pa_stream_new(device.context, "audio", &device.spec, NULL);
device.buffer_attr.maxlength = -1;
device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
device.buffer_attr.prebuf = -1;
device.buffer_attr.minreq = -1;
device.buffer_attr.fragsize = -1;
pa_stream_flags_t flags = (pa_stream_flags_t)(PA_STREAM_ADJUST_LATENCY | PA_STREAM_VARIABLE_RATE);
pa_stream_connect_playback(device.stream, NULL, &device.buffer_attr, flags, NULL, NULL);
pa_stream_state_t sstate;
do {
pa_mainloop_iterate(device.mainloop, 1, NULL);
sstate = pa_stream_get_state(device.stream);
if(!PA_STREAM_IS_GOOD(sstate)) return false;
} while(sstate != PA_STREAM_READY);
buffer.size = 960;
buffer.offset = 0;
device.first = true;
return true;
}
void term() {
if(buffer.data) {
pa_stream_cancel_write(device.stream);
buffer.data = 0;
}
if(device.stream) {
pa_stream_disconnect(device.stream);
pa_stream_unref(device.stream);
device.stream = 0;
}
if(device.context) {
pa_context_disconnect(device.context);
pa_context_unref(device.context);
device.context = 0;
}
if(device.mainloop) {
pa_mainloop_free(device.mainloop);
device.mainloop = 0;
}
}
pAudioPulseAudio() {
device.mainloop = 0;
device.context = 0;
device.stream = 0;
buffer.data = 0;
settings.synchronize = false;
settings.frequency = 22050;
settings.latency = 60;
}
~pAudioPulseAudio() {
term();
}
};
DeclareAudio(PulseAudio)
}

115
ruby/audio/pulseaudiosimple.cpp Executable file
View File

@@ -0,0 +1,115 @@
//audio.pulseaudiosimple (2010-01-05)
//author: byuu
#include <pulse/simple.h>
#include <pulse/error.h>
namespace ruby {
class pAudioPulseAudioSimple {
public:
struct {
pa_simple *handle;
pa_sample_spec spec;
} device;
struct {
uint32_t *data;
unsigned offset;
} buffer;
struct {
unsigned frequency;
} settings;
bool cap(const string& name) {
if(name == Audio::Frequency) return true;
return false;
}
any get(const string& name) {
if(name == Audio::Frequency) return settings.frequency;
return false;
}
bool set(const string& name, const any& value) {
if(name == Audio::Frequency) {
settings.frequency = any_cast<unsigned>(value);
if(device.handle) init();
return true;
}
return false;
}
void sample(uint16_t left, uint16_t right) {
if(!device.handle) return;
buffer.data[buffer.offset++] = left + (right << 16);
if(buffer.offset >= 64) {
int error;
pa_simple_write(device.handle, (const void*)buffer.data, buffer.offset * sizeof(uint32_t), &error);
buffer.offset = 0;
}
}
void clear() {
}
bool init() {
term();
device.spec.format = PA_SAMPLE_S16LE;
device.spec.channels = 2;
device.spec.rate = settings.frequency;
int error = 0;
device.handle = pa_simple_new(
0, //default server
"ruby::pulseaudiosimple", //application name
PA_STREAM_PLAYBACK, //direction
0, //default device
"audio", //stream description
&device.spec, //sample format
0, //default channel map
0, //default buffering attributes
&error //error code
);
if(!device.handle) {
fprintf(stderr, "ruby::pulseaudiosimple failed to initialize - %s\n", pa_strerror(error));
return false;
}
buffer.data = new uint32_t[64];
buffer.offset = 0;
return true;
}
void term() {
if(device.handle) {
int error;
pa_simple_flush(device.handle, &error);
pa_simple_free(device.handle);
device.handle = 0;
}
if(buffer.data) {
delete[] buffer.data;
buffer.data = 0;
}
}
pAudioPulseAudioSimple() {
device.handle = 0;
buffer.data = 0;
settings.frequency = 22050;
}
~pAudioPulseAudioSimple() {
term();
}
};
DeclareAudio(PulseAudioSimple)
};