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Added Super SWIV fast PPU override
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@@ -29,7 +29,7 @@ using namespace nall;
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namespace Emulator {
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namespace Emulator {
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static const string Name = "bsnes";
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static const string Name = "bsnes";
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static const string Version = "113.1";
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static const string Version = "113.2";
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static const string Author = "byuu";
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static const string Author = "byuu";
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static const string License = "GPLv3";
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static const string License = "GPLv3";
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static const string Website = "https://byuu.org";
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static const string Website = "https://byuu.org";
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@@ -28,7 +28,7 @@ auto Program::hackCompatibility() -> void {
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if(title == "ADVENTURES OF FRANKEN" && region == "PAL") renderCycle = 32;
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if(title == "ADVENTURES OF FRANKEN" && region == "PAL") renderCycle = 32;
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//fixes an errant scanline on the title screen due to writing to PPU registers too late
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//fixes an errant scanline on the title screen due to writing to PPU registers too late
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if(title == "FIREPOWER 2000") renderCycle = 32;
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if(title == "FIREPOWER 2000" || title == "SUPER SWIV") renderCycle = 32;
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//fixes an errant scanline on the title screen due to writing to PPU registers too late
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//fixes an errant scanline on the title screen due to writing to PPU registers too late
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if(title == "NHL '94" || title == "NHL PROHOCKEY'94") renderCycle = 32;
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if(title == "NHL '94" || title == "NHL PROHOCKEY'94") renderCycle = 32;
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