From 1a90e206e07fdf442315322b85815f32d1da1ce8 Mon Sep 17 00:00:00 2001 From: Tim Allen Date: Thu, 1 Oct 2015 20:03:05 +1000 Subject: [PATCH] Update to v094r44b release (open beta). byuu says: With any luck, this will be the final WIP before v095. If all looks good, this will be identical to v095. But if we hit some major issues, I'll try and fix those first. The most notable part of this release is probably Jonas Quinn's fix for the unmapped regions of the GBA memory map. This allows games like Mario & Luigi and Zelda: Minish Cap to (hopefully) be fully playable now. icarus now supports my game database, so all games I've dumped will be emulated with bit-perfect memory maps and native-language game titles. --- icarus/database/super-famicom.hpp | 2 +- icarus/ui/import-dialog.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/icarus/database/super-famicom.hpp b/icarus/database/super-famicom.hpp index bfafe029..188360ac 100644 --- a/icarus/database/super-famicom.hpp +++ b/icarus/database/super-famicom.hpp @@ -5,7 +5,7 @@ database revision=2015-09-28 release cartridge region=NTSC board id:BSC-1A5B9P-01 - bsx + mcc rom name=program.rom size=0x100000 ram name=save.ram size=0x8000 ram name=download.ram size=0x40000 diff --git a/icarus/ui/import-dialog.cpp b/icarus/ui/import-dialog.cpp index 1d4435ff..be6d1b62 100644 --- a/icarus/ui/import-dialog.cpp +++ b/icarus/ui/import-dialog.cpp @@ -20,7 +20,7 @@ auto ImportDialog::run(lstring locations) -> void { setVisible(true); for(auto& location : locations) { - auto name = basename(location); + auto name = nall::basename(location); if(abort) { errors.append(string{"[", name, "] aborted"});