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fix bg mode 4 in accurate ppu
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@@ -61,7 +61,7 @@ auto PPU::Background::fetchNameTable() -> void {
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if(!(hlookup & 0x8000)) {
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if(!(hlookup & 0x8000)) {
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hoffset = hpixel + (hlookup & ~7) + (hscroll & 7);
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hoffset = hpixel + (hlookup & ~7) + (hscroll & 7);
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} else {
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} else {
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voffset = vpixel + (vlookup);
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voffset = vpixel + (hlookup);
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}
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}
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}
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}
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} else {
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} else {
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