Update to 20180730 release.

byuu says:

These WIPs-within-WIPs are getting more and more broken ... this isn't
going the way I wanted.

But ... this time around, I've revamped the entire ruby API again, to
solve a bunch of tough problems that have always made using ruby really
clunky.

But there are *so many* ruby drivers that it's going to take a long
time to work through them all. This WIP is only going to run bsnes, and
only on FreeBSD, and only with some drivers.

hiro's Application::initialize() now calls hiro::initialize(), which you
define inside of your hiro apps. This lets you call
Application::setName(...) before anything else in hiro runs. This is
essential on Xorg to set program icons, for instance.

With the ruby rewrite and the change to hiro, I can get away from the
need to make everything in bsnes/higan pointers to objects, and can now
just declare them as regular objects.
This commit is contained in:
Tim Allen
2018-07-31 12:23:12 +10:00
parent 5deba5cbc1
commit 212da0a966
39 changed files with 868 additions and 762 deletions

167
ruby/input/input.cpp Normal file
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@@ -0,0 +1,167 @@
#if defined(INPUT_CARBON)
#include <ruby/input/carbon.cpp>
#endif
#if defined(INPUT_QUARTZ)
#include <ruby/input/quartz.cpp>
#endif
#if defined(INPUT_SDL)
#include <ruby/input/sdl.cpp>
#endif
#if defined(INPUT_UDEV)
#include <ruby/input/udev.cpp>
#endif
#if defined(INPUT_WINDOWS)
#include <ruby/input/windows.cpp>
#endif
#if defined(INPUT_XLIB)
#include <ruby/input/xlib.cpp>
#endif
namespace ruby {
auto Input::setContext(uintptr context) -> bool {
if(driver->context == context) return true;
if(!driver->hasContext()) return false;
if(!driver->setContext(driver->context = context)) return false;
return true;
}
//
auto Input::acquired() -> bool {
return driver->acquired();
}
auto Input::acquire() -> bool {
return driver->acquire();
}
auto Input::release() -> bool {
return driver->release();
}
auto Input::poll() -> vector<shared_pointer<nall::HID::Device>> {
return driver->poll();
}
auto Input::rumble(uint64_t id, bool enable) -> bool {
return driver->rumble(id, enable);
}
//
auto Input::onChange(const function<void (shared_pointer<HID::Device>, uint, uint, int16_t, int16_t)>& onChange) -> void {
change = onChange;
}
auto Input::doChange(shared_pointer<HID::Device> device, uint group, uint input, int16_t oldValue, int16_t newValue) -> void {
if(change) change(device, group, input, oldValue, newValue);
}
//
auto Input::create(string driver) -> bool {
reset();
if(!driver) driver = optimalDriver();
#if defined(INPUT_WINDOWS)
if(driver == "Windows") self.driver = new InputWindows(*this);
#endif
#if defined(INPUT_QUARTZ)
if(driver == "Quartz") self.driver = new InputQuartz(*this);
#endif
#if defined(INPUT_CARBON)
if(driver == "Carbon") self.driver = new InputCarbon(*this);
#endif
#if defined(INPUT_UDEV)
if(driver == "udev") self.driver = new InputUdev(*this);
#endif
#if defined(INPUT_SDL)
if(driver == "SDL") self.driver = new InputSDL(*this);
#endif
#if defined(INPUT_XLIB)
if(driver == "Xlib") self.driver = new InputXlib(*this);
#endif
if(!self.driver) self.driver = new InputDriver(*this);
return self.driver->create();
}
auto Input::hasDrivers() -> vector<string> {
return {
#if defined(INPUT_WINDOWS)
"Windows",
#endif
#if defined(INPUT_QUARTZ)
"Quartz",
#endif
#if defined(INPUT_CARBON)
"Carbon",
#endif
#if defined(INPUT_UDEV)
"udev",
#endif
#if defined(INPUT_SDL)
"SDL",
#endif
#if defined(INPUT_XLIB)
"Xlib",
#endif
"None"};
}
auto Input::optimalDriver() -> string {
#if defined(INPUT_WINDOWS)
return "Windows";
#elif defined(INPUT_QUARTZ)
return "Quartz";
#elif defined(INPUT_CARBON)
return "Carbon";
#elif defined(INPUT_UDEV)
return "udev";
#elif defined(INPUT_SDL)
return "SDL";
#elif defined(INPUT_XLIB)
return "Xlib";
#else
return "None";
#endif
}
auto Input::safestDriver() -> string {
#if defined(INPUT_WINDOWS)
return "Windows";
#elif defined(INPUT_QUARTZ)
return "Quartz";
#elif defined(INPUT_CARBON)
return "Carbon";
#elif defined(INPUT_UDEV)
return "udev";
#elif defined(INPUT_SDL)
return "SDL";
#elif defined(INPUT_XLIB)
return "Xlib";
#else
return "none";
#endif
}
}

60
ruby/input/input.hpp Normal file
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@@ -0,0 +1,60 @@
struct Input;
struct InputDriver {
InputDriver(Input& super) : super(super) {}
virtual ~InputDriver() = default;
virtual auto create() -> bool { return true; }
virtual auto driverName() -> string { return "None"; }
virtual auto ready() -> bool { return true; }
virtual auto hasContext() -> bool { return false; }
virtual auto setContext(uintptr context) -> bool { return true; }
virtual auto acquired() -> bool { return false; }
virtual auto acquire() -> bool { return false; }
virtual auto release() -> bool { return false; }
virtual auto poll() -> vector<shared_pointer<nall::HID::Device>> { return {}; }
virtual auto rumble(uint64_t id, bool enable) -> bool { return false; }
protected:
Input& super;
friend class Input;
uintptr context = 0;
};
struct Input {
static auto hasDrivers() -> vector<string>;
static auto hasDriver(string driver) -> bool { return (bool)hasDrivers().find(driver); }
static auto optimalDriver() -> string;
static auto safestDriver() -> string;
Input() : self(*this) {}
explicit operator bool() const { return (bool)driver; }
auto reset() -> void { driver.reset(); }
auto create(string driver = "") -> bool;
auto driverName() -> string { return driver->driverName(); }
auto ready() -> bool { return driver->ready(); }
auto hasContext() -> bool { return driver->hasContext(); }
auto context() -> uintptr { return driver->context; }
auto setContext(uintptr context) -> bool;
auto acquired() -> bool;
auto acquire() -> bool;
auto release() -> bool;
auto poll() -> vector<shared_pointer<nall::HID::Device>>;
auto rumble(uint64_t id, bool enable) -> bool;
auto onChange(const function<void (shared_pointer<nall::HID::Device>, uint, uint, int16_t, int16_t)>&) -> void;
auto doChange(shared_pointer<nall::HID::Device> device, uint group, uint input, int16_t oldValue, int16_t newValue) -> void;
protected:
Input& self;
unique_pointer<InputDriver> driver;
function<void (shared_pointer<nall::HID::Device> device, uint group, uint input, int16_t oldValue, int16_t newValue)> change;
};

View File

@@ -6,38 +6,32 @@
#include "mouse/xlib.cpp"
#include "joypad/sdl.cpp"
struct InputSDL : Input {
InputSDL() : _keyboard(*this), _mouse(*this), _joypad(*this) { initialize(); }
struct InputSDL : InputDriver {
InputSDL& self;
InputSDL(Input& super) : InputDriver(super), self(*this), keyboard(super), mouse(super), joypad(super) {}
~InputSDL() { terminate(); }
auto driver() -> string override { return "SDL"; }
auto ready() -> bool override { return _ready; }
auto hasContext() -> bool override { return true; }
auto setContext(uintptr context) -> bool override {
if(context == Input::context()) return true;
if(!Input::setContext(context)) return false;
auto create() -> bool {
return initialize();
}
auto acquired() -> bool override {
return _mouse.acquired();
}
auto driverName() -> string override { return "SDL"; }
auto ready() -> bool override { return isReady; }
auto acquire() -> bool override {
return _mouse.acquire();
}
auto hasContext() -> bool override { return true; }
auto release() -> bool override {
return _mouse.release();
}
auto setContext(uintptr context) -> bool override { return initialize(); }
auto acquired() -> bool override { return mouse.acquired(); }
auto acquire() -> bool override { return mouse.acquire(); }
auto release() -> bool override { return mouse.release(); }
auto poll() -> vector<shared_pointer<HID::Device>> override {
vector<shared_pointer<HID::Device>> devices;
_keyboard.poll(devices);
_mouse.poll(devices);
_joypad.poll(devices);
keyboard.poll(devices);
mouse.poll(devices);
joypad.poll(devices);
return devices;
}
@@ -48,23 +42,23 @@ struct InputSDL : Input {
private:
auto initialize() -> bool {
terminate();
if(!_context) return false;
if(!_keyboard.initialize()) return false;
if(!_mouse.initialize(_context)) return false;
if(!_joypad.initialize()) return false;
return _ready = true;
if(!self.context) return false;
if(!keyboard.initialize()) return false;
if(!mouse.initialize(self.context)) return false;
if(!joypad.initialize()) return false;
return isReady = true;
}
auto terminate() -> void {
_ready = false;
_keyboard.terminate();
_mouse.terminate();
_joypad.terminate();
isReady = false;
keyboard.terminate();
mouse.terminate();
joypad.terminate();
}
bool _ready = false;
bool isReady = false;
InputKeyboardXlib _keyboard;
InputMouseXlib _mouse;
InputJoypadSDL _joypad;
InputKeyboardXlib keyboard;
InputMouseXlib mouse;
InputJoypadSDL joypad;
};