Update to v094r41 release (open beta).

byuu says:

Changelog (since the last open beta):
- icarus is now included. icarus is used to import game files/archives
  into game paks (folders)
- SNES: mid-scanline BGMODE changes now emulated correctly (used only by
  atx2.smc Anthrox Demo)
- GBA: fixed a CPU bug that was causing dozens of games to have
  distorted audio
- GBA: fixed default FlashROM ID; should allow much higher compatibility
- GBA: now using Cydrak's new, much improved, GBA color emulation filter
  (still a work-in-progress)
- re-added command-line loading support for game paks (not for game
  files/archives, sorry!)
- Qt port now compiles and runs again (may be a little buggy;
  Windows/GTK+ ports preferred)
- SNES performance profile now compiles and runs again
- much more
This commit is contained in:
Tim Allen
2015-08-21 20:56:39 +10:00
parent 4344b916b6
commit 213879771e
62 changed files with 499 additions and 515 deletions

View File

@@ -33,10 +33,6 @@ auto pMenu::append(sAction action) -> void {
auto pMenu::remove(sAction action) -> void {
}
auto pMenu::setFont(const string& font) -> void {
_setState();
}
auto pMenu::setIcon(const image& icon) -> void {
_setState();
}
@@ -46,9 +42,11 @@ auto pMenu::setText(const string& text) -> void {
}
auto pMenu::_setState() -> void {
qtMenu->setEnabled(self().enabled());
qtMenu->setFont(pFont::create(self().font(true)));
qtMenu->setIcon(CreateIcon(state().icon));
qtMenu->setTitle(QString::fromUtf8(state().text));
qtMenu->menuAction()->setVisible(self().visible());
for(auto& action : state().actions) {
if(auto self = action->self()) self->setFont(action->font(true));