Update to v094r41 release (open beta).

byuu says:

Changelog (since the last open beta):
- icarus is now included. icarus is used to import game files/archives
  into game paks (folders)
- SNES: mid-scanline BGMODE changes now emulated correctly (used only by
  atx2.smc Anthrox Demo)
- GBA: fixed a CPU bug that was causing dozens of games to have
  distorted audio
- GBA: fixed default FlashROM ID; should allow much higher compatibility
- GBA: now using Cydrak's new, much improved, GBA color emulation filter
  (still a work-in-progress)
- re-added command-line loading support for game paks (not for game
  files/archives, sorry!)
- Qt port now compiles and runs again (may be a little buggy;
  Windows/GTK+ ports preferred)
- SNES performance profile now compiles and runs again
- much more
This commit is contained in:
Tim Allen
2015-08-21 20:56:39 +10:00
parent 4344b916b6
commit 213879771e
62 changed files with 499 additions and 515 deletions

View File

@@ -103,7 +103,7 @@ static auto ScrollEvent(HWND hwnd, WPARAM wparam) -> unsigned {
info.fMask = SIF_POS;
SetScrollInfo(hwnd, SB_CTL, &info, TRUE);
//Windows may clamp position to scroller range
//Windows may clamp position to scrollbar range
GetScrollInfo(hwnd, SB_CTL, &info);
return info.nPos;
}
@@ -351,9 +351,9 @@ static auto CALLBACK Shared_windowProc(WindowProc windowProc, HWND hwnd, UINT ms
auto object = (mObject*)GetWindowLongPtr((HWND)lparam, GWLP_USERDATA);
if(!object) break;
#if defined(Hiro_HorizontalScroller)
if(auto horizontalScroller = dynamic_cast<mHorizontalScroller*>(object)) {
return horizontalScroller->self()->onChange(wparam), true;
#if defined(Hiro_HorizontalScrollBar)
if(auto horizontalScrollBar = dynamic_cast<mHorizontalScrollBar*>(object)) {
return horizontalScrollBar->self()->onChange(wparam), true;
}
#endif
@@ -363,9 +363,9 @@ static auto CALLBACK Shared_windowProc(WindowProc windowProc, HWND hwnd, UINT ms
}
#endif
#if defined(Hiro_VerticalScroller)
if(auto verticalScroller = dynamic_cast<mVerticalScroller*>(object)) {
return verticalScroller->self()->onChange(wparam), true;
#if defined(Hiro_VerticalScrollBar)
if(auto verticalScrollBar = dynamic_cast<mVerticalScrollBar*>(object)) {
return verticalScrollBar->self()->onChange(wparam), true;
}
#endif