mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-08-13 00:24:11 +02:00
Update to v106r48 release.
byuu says: The problems with the Windows and Qt4 ports have all been resolved, although there's a fairly gross hack on a few Qt widgets to not destruct once Application::quit() is called to avoid a double free crash (I'm unsure where Qt is destructing the widgets internally.) The Cocoa port compiles again at least, though it's bound to have endless problems. I improved the Label painting in the GTK ports, which fixes the background color on labels inside TabFrame widgets. I've optimized the Makefile system even further. I added a "redo state" command to bsnes, which is created whenever you load the undo state. There are also hotkeys for both now, although I don't think they're really something you want to map hotkeys to. I moved the nall::Locale object inside hiro::Application, so that it can be used to translate the BrowserDialog and MessageDialog window strings. I improved the Super Game Boy emulation of `MLT_REQ`, fixing Pokemon Yellow's custom border and probably more stuff. Lots of other small fixes and improvements. Things are finally stable once again after the harrowing layout redesign catastrophe. Errata: - ICD::joypID should be set to 3 on reset(). joypWrite() may as well take uint1 instead of bool. - hiro/Qt: remove pWindow::setMaximumSize() comment; found a workaround for it - nall/GNUmakefile: don't set object.path if it's already set (allow overrides before including the file)
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@@ -6,37 +6,49 @@ auto pStatusBar::construct() -> void {
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if(auto parent = _parent()) {
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hwnd = CreateWindow(STATUSCLASSNAME, L"", WS_CHILD, 0, 0, 0, 0, parent->hwnd, nullptr, GetModuleHandle(0), 0);
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SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)&reference);
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setEnabled(self().enabled(true));
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setFont(self().font(true));
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setEnabled(self().enabled());
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setFont(self().font());
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setText(self().text());
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setVisible(self().visible(true));
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setVisible(self().visible());
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}
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}
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auto pStatusBar::destruct() -> void {
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if(hfont) { DeleteObject(hfont); hfont = nullptr; }
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if(hwnd) { DestroyWindow(hwnd); hwnd = nullptr; }
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if(auto parent = _parent()) {
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parent->setGeometry(parent->state().geometry);
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}
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}
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auto pStatusBar::setEnabled(bool enabled) -> void {
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auto pStatusBar::setEnabled(bool) -> void {
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//unsupported
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}
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auto pStatusBar::setFont(const Font& font) -> void {
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auto pStatusBar::setFont(const Font&) -> void {
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auto font = self().font(true);
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if(hfont) DeleteObject(hfont);
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hfont = pFont::create(font);
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if(hwnd) SendMessage(hwnd, WM_SETFONT, (WPARAM)hfont, 0);
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SendMessage(hwnd, WM_SETFONT, (WPARAM)hfont, 0);
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auto& text = state().text;
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auto height = font.size(text ? text : " ").height();
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SendMessage(hwnd, SB_SETMINHEIGHT, (WPARAM)height, 0);
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if(auto parent = _parent()) {
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parent->setGeometry(parent->state().geometry);
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}
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}
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auto pStatusBar::setText(const string& text) -> void {
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if(hwnd) SendMessage(hwnd, SB_SETTEXT, 0, (LPARAM)(wchar_t*)utf16_t(text));
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auto pStatusBar::setText(const string&) -> void {
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auto& text = state().text;
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SendMessage(hwnd, WM_SETTEXT, 0, (LPARAM)(wchar_t*)utf16_t(text));
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}
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auto pStatusBar::setVisible(bool visible) -> void {
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if(hwnd) ShowWindow(hwnd, visible ? SW_SHOWNORMAL : SW_HIDE);
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auto pStatusBar::setVisible(bool) -> void {
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ShowWindow(hwnd, self().visible() ? SW_SHOWNORMAL : SW_HIDE);
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if(auto parent = _parent()) {
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parent->setGeometry(parent->state().geometry);
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}
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@@ -46,7 +58,7 @@ auto pStatusBar::_parent() -> maybe<pWindow&> {
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if(auto parent = self().parentWindow(true)) {
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if(auto self = parent->self()) return *self;
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}
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return nothing;
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return {};
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}
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}
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