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Update to v094r40 release.
byuu says: Changelog: - updated to newest hiro API - SFC performance profile builds once again - hiro: Qt port completed Errata 1: the hiro/Qt target won't run tomoko just yet. Starts by crashing inside InputSettings because hiro/Qt isn't forcefully selecting the first item added to a ComboButton just yet. Even with a monkey patch to get around that, the UI is incredibly unstable. Lots of geometry calculation bugs, and a crash when you try and access certain folders in the browser dialog. Lots of work left to be done there, sadly. Errata 2: the hiro/Windows port has black backgrounds on all ListView items. It's because I need to test for unassigned colors and grab the default Windows brush colors in those cases. Note: alternating row colors on multi-column ListView widgets is gone now. Not a bug. May add it back later, but I'm not sure. It doesn't interact nicely with per-cell background colors. Things left to do: First, I have to fix the Windows and Qt target bugs. Next, I need to go through and revise the hiro API even more (nothing too major.) Next, I need to update icarus to use the new hiro API, and add support for the SFC games database. Next, I have to rewrite my TSV->BML cheat code tool. Next, I need to post a final WIP of higan+icarus publicly and wait a few days. Next, I need to fix any bugs reported from the final WIP that I can. Finally, I should be able to release v095.
This commit is contained in:
44
hiro/qt/action/menu-item.cpp
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44
hiro/qt/action/menu-item.cpp
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#if defined(Hiro_MenuItem)
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namespace hiro {
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auto pMenuItem::construct() -> void {
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qtMenuItem = new QtMenuItem(*this);
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qtMenuItem->connect(qtMenuItem, SIGNAL(triggered()), SLOT(onActivate()));
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if(auto parent = _parentMenu()) {
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parent->qtMenu->addAction(qtMenuItem);
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}
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if(auto parent = _parentPopupMenu()) {
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parent->qtPopupMenu->addAction(qtMenuItem);
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}
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_setState();
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}
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auto pMenuItem::destruct() -> void {
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delete qtMenuItem;
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qtMenuItem = nullptr;
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}
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auto pMenuItem::setIcon(const image& icon) -> void {
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_setState();
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}
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auto pMenuItem::setText(const string& text) -> void {
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_setState();
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}
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auto pMenuItem::_setState() -> void {
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qtMenuItem->setIcon(CreateIcon(state().icon));
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qtMenuItem->setText(state().text);
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}
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auto QtMenuItem::onActivate() -> void {
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p.self().doActivate();
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}
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}
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#endif
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