From 444ec756bdfb8da3ed91fb180dbdaee3acad4cff Mon Sep 17 00:00:00 2001 From: Tim Allen Date: Sun, 2 Jul 2017 16:04:57 +1000 Subject: [PATCH] "Aspect Correction" doesn't affect full-screen! --- README.md | 18 ++++++------------ 1 file changed, 6 insertions(+), 12 deletions(-) diff --git a/README.md b/README.md index 0998be77..5e239a2e 100644 --- a/README.md +++ b/README.md @@ -591,22 +591,16 @@ that aren't specific to any particular console. - **Video Scale** determines the size and shape of the emulated console's video output + in windowed mode + (as opposed to full-screen) - Small, Medium and Large control the size of the video output - when higan is running in windowed - (as opposed to full-screen) - mode. - - Aspect Correction, - when enabled, + (and resize the window to match) + - Aspect Correction stretches the image to match the aspect ratio produced by the original console hardware, - since modern computer monitors use pixels - that are exactly as wide as they are tall, - but many TV-based consoles expected pixels to be - wider or narrower. - Aspect correction applies - to full-screen mode - as well as windowed mode. + but can cause a "ripple" effect at small sizes, + due to rounding errors. - **Video Emulation** applies various effects to the emulated console's video output to reproduce some behaviours