mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-08-16 15:24:14 +02:00
Update to v094r44 release.
byuu says: Changelog: - return open bus instead of mirroring addresses on the bus (fixes Mario&Luigi, Minish Cap, etc) [Jonas Quinn] - add boolean flag to load requests for slotted game carts (fixes slot load prompts) - rename BS-X Town cart from psram to ram - icarus: add support for game database Note: I didn't rename "bsx" to "mcc" in the database for icarus before uploading that. But I just fixed it locally, so it'll be in the next WIP. For now, make it create the manifest for you and then rename it yourself. I did fix the PSRAM size to 256kbit.
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@@ -20,39 +20,37 @@ auto string::operator[](signed position) const -> const char& {
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return data()[position];
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}
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template<typename... P> auto assign(string& self, P&&... p) -> string& {
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self.resize(0);
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return self.append(std::forward<P>(p)...);
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template<typename... P> auto string::assign(P&&... p) -> string& {
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resize(0);
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return append(forward<P>(p)...);
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}
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template<typename T, typename... P> auto append(string& self, const T& value, P&&... p) -> string& {
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_append(self, make_string(value));
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return self.append(std::forward<P>(p)...);
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template<typename T, typename... P> auto string::append(const T& value, P&&... p) -> string& {
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_append(make_string(value));
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return append(forward<P>(p)...);
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}
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template<typename... P> auto append(string& self, const format& value, P&&... p) -> string& {
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self.format(value);
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return self.append(std::forward<P>(p)...);
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template<typename... P> auto string::append(const nall::format& value, P&&... p) -> string& {
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format(value);
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return append(forward<P>(p)...);
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}
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auto append(string& self) -> string& {
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return self;
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auto string::append() -> string& {
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return *this;
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}
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template<typename T> auto _append(string& self, const stringify<T>& source) -> string& {
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unsigned size = self.size();
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unsigned length = source.size();
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self.resize(size + length);
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memory::copy(self.get() + size, source.data(), length);
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return self;
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template<typename T> auto string::_append(const stringify<T>& source) -> string& {
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resize(size() + source.size());
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memory::copy(get() + size() - source.size(), source.data(), source.size());
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return *this;
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}
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auto empty(const string& self) -> bool {
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return self.size() == 0;
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auto string::empty() const -> bool {
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return size() == 0;
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}
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auto length(const string& self) -> unsigned {
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return strlen(self.data());
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auto string::length() const -> unsigned {
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return strlen(data());
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}
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}
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