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Update to v093 release.
byuu says: Changelog: - added Cocoa target: higan can now be compiled for OS X Lion [Cydrak, byuu] - SNES/accuracy profile hires color blending improvements - fixes Marvelous text [AWJ] - fixed a slight bug in SNES/SA-1 VBR support caused by a typo - added support for multi-pass shaders that can load external textures (requires OpenGL 3.2+) - added game library path (used by ananke->Import Game) to Settings->Advanced - system profiles, shaders and cheats database can be stored in "all users" shared folders now (eg /usr/share on Linux) - all configuration files are in BML format now, instead of XML (much easier to read and edit this way) - main window supports drag-and-drop of game folders (but not game files / ZIP archives) - audio buffer clears when entering a modal loop on Windows (prevents audio repetition with DirectSound driver) - a substantial amount of code clean-up (probably the biggest refactoring to date) One highly desired target for this release was to default to the optimal drivers instead of the safest drivers, but because AMD drivers don't seem to like my OpenGL 3.2 driver, I've decided to postpone that. AMD has too big a market share. Hopefully with v093 officially released, we can get some public input on what AMD doesn't like.
This commit is contained in:
147
nall/string/markup/node.hpp
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147
nall/string/markup/node.hpp
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#ifdef NALL_STRING_INTERNAL_HPP
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//note: specific markups inherit from Markup::Node
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//vector<Node> will slice any data; so derived nodes must not contain data nor virtual functions
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//vector<Node*> would incur a large performance penalty and greatly increased complexity
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namespace nall {
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namespace Markup {
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struct Node {
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string name;
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string data;
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bool attribute;
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bool exists() const {
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return !name.empty();
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}
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string text() const {
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return string{data}.strip();
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}
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intmax_t integer() const {
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return numeral(text());
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}
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uintmax_t decimal() const {
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return numeral(text());
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}
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void reset() {
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children.reset();
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}
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bool evaluate(const string& query) const {
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if(query.empty()) return true;
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lstring rules = string{query}.replace(" ", "").split(",");
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for(auto& rule : rules) {
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enum class Comparator : unsigned { ID, EQ, NE, LT, LE, GT, GE };
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auto comparator = Comparator::ID;
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if(rule.match("*!=*")) comparator = Comparator::NE;
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else if(rule.match("*<=*")) comparator = Comparator::LE;
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else if(rule.match("*>=*")) comparator = Comparator::GE;
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else if(rule.match ("*=*")) comparator = Comparator::EQ;
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else if(rule.match ("*<*")) comparator = Comparator::LT;
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else if(rule.match ("*>*")) comparator = Comparator::GT;
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if(comparator == Comparator::ID) {
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if(find(rule).size()) continue;
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return false;
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}
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lstring side;
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switch(comparator) {
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case Comparator::EQ: side = rule.split<1> ("="); break;
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case Comparator::NE: side = rule.split<1>("!="); break;
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case Comparator::LT: side = rule.split<1> ("<"); break;
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case Comparator::LE: side = rule.split<1>("<="); break;
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case Comparator::GT: side = rule.split<1> (">"); break;
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case Comparator::GE: side = rule.split<1>(">="); break;
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}
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string data = text();
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if(side(0).empty() == false) {
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auto result = find(side(0));
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if(result.size() == 0) return false;
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data = result(0).data;
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}
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switch(comparator) {
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case Comparator::EQ: if(data.match(side(1)) == true) continue; break;
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case Comparator::NE: if(data.match(side(1)) == false) continue; break;
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case Comparator::LT: if(numeral(data) < numeral(side(1))) continue; break;
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case Comparator::LE: if(numeral(data) <= numeral(side(1))) continue; break;
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case Comparator::GT: if(numeral(data) > numeral(side(1))) continue; break;
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case Comparator::GE: if(numeral(data) >= numeral(side(1))) continue; break;
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}
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return false;
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}
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return true;
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}
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vector<Node> find(const string& query) const {
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vector<Node> result;
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lstring path = query.split("/");
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string name = path.take(0), rule;
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unsigned lo = 0u, hi = ~0u;
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if(name.match("*[*]")) {
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lstring side = name.split<1>("[");
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name = side(0);
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side = side(1).rtrim<1>("]").split<1>("-");
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lo = side(0).empty() ? 0u : numeral(side(0));
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hi = side(1).empty() ? ~0u : numeral(side(1));
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}
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if(name.match("*(*)")) {
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lstring side = name.split<1>("(");
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name = side(0);
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rule = side(1).rtrim<1>(")");
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}
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unsigned position = 0;
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for(auto& node : children) {
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if(node.name.match(name) == false) continue;
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if(node.evaluate(rule) == false) continue;
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bool inrange = position >= lo && position <= hi;
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position++;
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if(inrange == false) continue;
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if(path.size() == 0) result.append(node);
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else {
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auto list = node.find(path.concatenate("/"));
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for(auto& item : list) result.append(item);
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}
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}
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return result;
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}
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Node operator[](const string& query) const {
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auto result = find(query);
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return result(0);
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}
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vector<Node>::iterator begin() { return children.begin(); }
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vector<Node>::iterator end() { return children.end(); }
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const vector<Node>::const_iterator begin() const { return children.begin(); }
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const vector<Node>::const_iterator end() const { return children.end(); }
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Node() : attribute(false), level(0) {}
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protected:
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unsigned level;
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vector<Node> children;
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};
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}
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}
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#endif
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