Update to v106r81 release.

byuu says:

First 32 instructions implemented in the TLCS900H disassembler. Only 992
to go!

I removed the use of anonymous namespaces in nall. It was something I
rarely used, because it rarely did what I wanted.

I updated all nested namespaces to use C++17-style namespace Foo::Bar {}
syntax instead of classic C++-style namespace Foo { namespace Bar {}}.

I updated ruby::Video::acquire() to return a struct, so we can use C++17
structured bindings. Long term, I want to get away from all functions
that take references for output only. Even though C++ botched structured
bindings by not allowing you to bind to existing variables, it's even
worse to have function calls that take arguments by reference and then
write to them. From the caller side, you can't tell the value is being
written, nor that the value passed in doesn't matter, which is terrible.
This commit is contained in:
Tim Allen
2019-01-16 11:46:42 +11:00
parent 25145f59cc
commit 559a6585ef
94 changed files with 371 additions and 224 deletions

View File

@@ -6,7 +6,7 @@
#include <nall/location.hpp>
namespace nall { namespace {
namespace nall {
struct DML {
auto& setAllowHTML(bool allowHTML) { settings.allowHTML = allowHTML; return *this; }
@@ -40,20 +40,20 @@ private:
auto markup(const string& text) -> string;
};
auto DML::parse(const string& filedata, const string& pathname) -> string {
inline auto DML::parse(const string& filedata, const string& pathname) -> string {
settings.path = pathname;
parseDocument(filedata, settings.path, 0);
return state.output;
}
auto DML::parse(const string& filename) -> string {
inline auto DML::parse(const string& filename) -> string {
if(!settings.path) settings.path = Location::path(filename);
string document = settings.reader ? settings.reader(filename) : string::read(filename);
parseDocument(document, settings.path, 0);
return state.output;
}
auto DML::parseDocument(const string& filedata, const string& pathname, uint depth) -> bool {
inline auto DML::parseDocument(const string& filedata, const string& pathname, uint depth) -> bool {
if(depth >= 100) return false; //attempt to prevent infinite recursion with reasonable limit
auto blocks = filedata.split("\n\n");
@@ -62,7 +62,7 @@ auto DML::parseDocument(const string& filedata, const string& pathname, uint dep
return true;
}
auto DML::parseBlock(string& block, const string& pathname, uint depth) -> bool {
inline auto DML::parseBlock(string& block, const string& pathname, uint depth) -> bool {
if(!block.stripRight()) return true;
auto lines = block.split("\n");
@@ -182,7 +182,7 @@ auto DML::parseBlock(string& block, const string& pathname, uint depth) -> bool
return true;
}
auto DML::count(const string& text, char value) -> uint {
inline auto DML::count(const string& text, char value) -> uint {
for(uint n = 0; n < text.size(); n++) {
if(text[n] != value) {
if(text[n] == ' ') return n;
@@ -192,7 +192,7 @@ auto DML::count(const string& text, char value) -> uint {
return 0;
}
auto DML::escape(const string& text) -> string {
inline auto DML::escape(const string& text) -> string {
string output;
for(auto c : text) {
if(c == '&') { output.append("&amp;"); continue; }
@@ -204,7 +204,7 @@ auto DML::escape(const string& text) -> string {
return output;
}
auto DML::markup(const string& s) -> string {
inline auto DML::markup(const string& s) -> string {
string t;
boolean strong;
@@ -266,4 +266,4 @@ auto DML::markup(const string& s) -> string {
return t;
}
}}
}