From 5b29ddbcaadcc33bed578b710640e54577931c05 Mon Sep 17 00:00:00 2001 From: byuu <2107894+byuu@users.noreply.github.com> Date: Fri, 27 Dec 2019 08:58:09 +0900 Subject: [PATCH] Add hotfix for Nichibutsu Arcade Classics (Japan) * Frisky Tom hangs sometimes when memory is randomized --- bsnes/target-bsnes/program/hacks.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/bsnes/target-bsnes/program/hacks.cpp b/bsnes/target-bsnes/program/hacks.cpp index dbe238ba..4f831525 100644 --- a/bsnes/target-bsnes/program/hacks.cpp +++ b/bsnes/target-bsnes/program/hacks.cpp @@ -41,6 +41,9 @@ auto Program::hackCompatibility() -> void { //to appear in the background of stage 12. this one is a bug in the original game, so only enable //it if the hotfixes option has been enabled. if(title == "The Hurricanes") entropy = "None"; + + //Frisky Tom attract sequence sometimes hangs when WRAM is initialized to pseudo-random patterns + if(title == "ニチブツ・アーケード・クラシックス") entropy = "None"; } emulator->configure("Hacks/Entropy", entropy);