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Update to v106r55 release.
byuu says: Everything *should* be working again, but of course that won't actually be the case. Here's where things stand: - bsnes, higan, icarus, and genius compile and run fine on FreeBSD with GTK - ruby video and audio drivers are untested on Windows, macOS, and Linux - hiro is untested on macOS - bsnes' status bar is not showing up properly with hiro/qt - bsnes and higan's about screen is not showing up properly with hiro/qt (1x1 window size) - bsnes on Windows crashes often when saving states, and I'm not sure why ... it happens inside Encode::RLE - bsnes on Windows crashes with ruby.input.windows (unsure why) - bsnes on Windows fails to show the verified emblem on the status bar properly - hiro on Windows flickers when changing tabs To build the Windows bsnes and higan ports, use ruby="video.gdi audio.directsound" Compilation error logs for Linux will help me fix the inevitable list of typos there. I can fix the typos on other platforms, I just haven't gotten to it yet.
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@@ -2,7 +2,7 @@
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struct Font {
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using type = Font;
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Font(const string& family = "", float size = 0);
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Font(const string& family = "", float size = 0.0);
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explicit operator bool() const;
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auto operator==(const Font& source) const -> bool;
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@@ -15,7 +15,7 @@ struct Font {
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auto setBold(bool bold = true) -> type&;
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auto setFamily(const string& family = "") -> type&;
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auto setItalic(bool italic = true) -> type&;
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auto setSize(float size = 0) -> type&;
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auto setSize(float size = 0.0) -> type&;
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auto size() const -> float;
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auto size(const string& text) const -> Size;
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@@ -27,7 +27,7 @@ struct Font {
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//sizeof(Font) == 32
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struct State {
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string family; //24
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float size = 8.0; //4
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float size = 0.0; //4
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char bold = false; //1+
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char italic = false; //1=4
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} state;
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