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Update to 20180729 release.
byuu wrote: Sigh ... asio.hpp needs #include <nall/windows/registry.hpp> [Since the last WIP, byuu also posted the following message. -Ed.] ruby drivers have all been updated (but not tested outside of BSD), and I redesigned the settings window. The driver functionality all exists on a new "Drivers" panel, the emulator/hack settings go to a "Configuration" panel, and the video/audio panels lose driver settings. As does the settings menu and its synchronize options. I want to start pushing toward a v107 release. Critically, I will need DirectSound and ALSA to support dynamic rate control. I'd also like to eliminate the other system manifest.bml files. I need to update the cheat code database format, and bundle at least a few quark shaders -- although I still need to default to Direct3D on Windows. Turbo keys would be nice, if it's not too much effort. Aside from netplay, it's the last significant feature I'm missing. I think for v107, higan is going to be a bit rough around the edges compared to bsnes. And I don't think it's practical to finish the bsnes localization support. I'm thinking we probably want another WIP to iron out any critical issues, but this time there should be a feature freeze with the next WIP.
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@@ -17,7 +17,7 @@ using uint32 = Natural<32>;
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using uint64 = Natural<64>;
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struct FX {
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auto open(string_vector& args) -> bool;
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auto open(vector<string>& arguments) -> bool;
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auto close() -> void;
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auto readable() -> bool;
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auto read() -> uint8_t;
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@@ -35,12 +35,12 @@ struct FX {
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serial device;
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};
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auto FX::open(string_vector& args) -> bool {
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auto FX::open(vector<string>& arguments) -> bool {
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//device name override support
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string name;
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for(uint n : range(args)) {
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if(args[n].beginsWith("--device=")) {
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name = args.take(n).trimLeft("--device=", 1L);
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for(uint n : range(arguments)) {
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if(arguments[n].beginsWith("--device=")) {
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name = arguments.take(n).trimLeft("--device=", 1L);
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break;
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}
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}
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