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Update to bsnes v016r38 release.
Ok, this WIP rewrites the input code and modifies the PAL clock speed. Fairly major changes. Ideally, this will wipe out four bugs without causing any new ones since wip37. Bug fixes : Earthworm Jim 2 (E) - adjusted PAL CPU clock speed. Please test for *new* sound problems in PAL games La Wares (J) + Galivan 2 (J) - no longer return 0 when auto joypad is off for polling $4218-$421f Super Conflict (J) - added anomie's new OAM RTO findings to fix title screen The input code was almost completely rewritten to simulate real hardware more. As such, it's very possible there are new input bugs. Ok, so then byuu.cinnamonpirate.com/files/bsnes_v016_wip38.zip Please only download if you intend to test games and report feedback. This version is slower than normal, lacks ZIP+JMA loading, and has the debugger enabled (that is only useful to me, it lacks a functional user interface) which slows down emulation even more. eg you're better off with v0.016 official if you just want to run games. As always, please don't post this link anywhere else, or I will be forced to remove the file to conserve bandwidth. If anyone posts bugs that hasn't tested against wip37, can I please have someone with wip37 verify/deny the bug presence in wip37 as well as in 016 official? wip37 isn't on my website because I don't have a lot of web space to spare. Thank you to everyone in advance for helping.
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@@ -266,12 +266,12 @@ void Cheat::disable(uint32 n) {
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* cheat file manipulation routines
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*****/
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bool Cheat::load(Reader *rf) {
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if(!rf->ready())return false;
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bool Cheat::load(Reader &rf) {
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if(!rf.ready())return false;
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uint8 *raw_data = rf->read();
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uint8 *raw_data = rf.read();
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string data;
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raw_data[rf->size()] = 0;
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raw_data[rf.size()] = 0;
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strcpy(data, (char*)raw_data);
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SafeFree(raw_data);
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replace(data, "\r\n", "\n");
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@@ -297,8 +297,8 @@ string line;
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return true;
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}
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bool Cheat::save(Writer *wf) {
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if(!wf->ready())return false;
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bool Cheat::save(Writer &wf) {
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if(!wf.ready())return false;
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string data;
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char t[4096];
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@@ -308,7 +308,7 @@ char t[4096];
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strcat(data, t);
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}
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wf->write((uint8*)strptr(data), strlen(data));
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wf.write((uint8*)strptr(data), strlen(data));
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return true;
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}
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