From 65dadd1576dd1e3c18afd128837f44ef41a429ec Mon Sep 17 00:00:00 2001 From: Tim Allen Date: Mon, 17 Jul 2017 15:29:10 +1000 Subject: [PATCH] Update the "Audio" tab to match 103r15. --- README.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index fa6054d3..d960151c 100644 --- a/README.md +++ b/README.md @@ -844,11 +844,9 @@ The dialog has a tab for each main category of options: - **Audio**: This tab contains options that affect how higan reproduces the emulated console's audio output. - - "Latency" controls how much audio output higan calculates in advance. - Higher values reduce the chance of - "popping" or "glitching" noises, - but increase the delay between an action occurring on-screen - and the corresponding sound-effect being played. + - "Device" allows you to choose + which audio device higan sends + the emulated game's audio to. - "Frequency" controls the sample-rate that higan will use when generating audio. If your PC's audio hardware has a "native" sample-rate @@ -856,9 +854,11 @@ The dialog has a tab for each main category of options: pick that. Otherwise, 44.1kHz or 48kHz should be fine. - - "Resampler" selects the algorithm higan uses - to convert the console's native audio sample-rate - to the value selected for "Frequency" above. + - "Latency" controls how much audio output higan calculates in advance. + Higher values reduce the chance of + "popping" or "glitching" noises, + but increase the delay between an action occurring on-screen + and the corresponding sound-effect being played. - "Exclusive Mode" appears if the current audio driver allows higan to take exclusive control of your PC's audio output,