Update to v106r78 release.

byuu says:

I've implemented a lot more TLCS900H instructions. There are currently
20 missing spots, all of which are unique instructions (well, MINC and
MDEC could be considered pairs of 3 each), from a map of 1024 slots.

After that, I have to write the disassembler. Then the memory bus. Then
I get to start the fun process of debugging this monstrosity.

Also new is nall/inline-if.hpp. Note that this file is technically a war
crime, so be careful when opening it. This replaces ternary() from the
previous WIP.
This commit is contained in:
Tim Allen
2019-01-14 17:16:28 +11:00
parent bb1dd8c609
commit 6871e0e32a
29 changed files with 450 additions and 105 deletions

View File

@@ -2,8 +2,8 @@
namespace nall {
template<int RequestedPrecision> struct BitRange {
enum : uint { Precision = RequestedPrecision < 1 ? 1 : RequestedPrecision > 64 ? 64 : RequestedPrecision };
template<int Requested> struct BitRange {
enum : uint { Precision = Requested < 1 ? 1 : Requested > 64 ? 64 : Requested };
static inline constexpr auto bits() -> uint { return Precision; }
using type =
typename conditional<bits() <= 8, uint8_t,
@@ -13,8 +13,13 @@ template<int RequestedPrecision> struct BitRange {
void>::type>::type>::type>::type;
static inline constexpr auto mask() -> type { return ~0ull >> 64 - bits(); }
inline BitRange(type& source, uint low, uint high)
: source(source), lo(low < high ? low : high), hi(high > low ? high : low) {}
inline BitRange(type& source, int lo, int hi) : source(source) {
if(lo < 0) lo = Precision + lo;
if(hi < 0) hi = Precision + hi;
if(lo > hi) swap(lo, hi);
this->lo = lo;
this->hi = hi;
}
inline auto& operator=(BitRange& source) { return set(source.get()); }
inline auto operator++(int) { auto value = get(); set(value + 1); return value; }
@@ -23,7 +28,7 @@ template<int RequestedPrecision> struct BitRange {
inline auto& operator++() { return set(get() + 1); }
inline auto& operator--() { return set(get() - 1); }
inline operator uint64_t() const { return get(); }
inline operator type() const { return get(); }
template<typename T> inline auto& operator =(const T& value) { return set( value); }
template<typename T> inline auto& operator *=(const T& value) { return set(get() * value); }
template<typename T> inline auto& operator /=(const T& value) { return set(get() / value); }
@@ -37,7 +42,7 @@ template<int RequestedPrecision> struct BitRange {
template<typename T> inline auto& operator |=(const T& value) { return set(get() | value); }
private:
inline auto get() const -> uint64_t {
inline auto get() const -> type {
const type rangeBits = hi - lo + 1;
const type rangeMask = (1ull << rangeBits) - 1 << lo & mask();
return (source & rangeMask) >> lo;
@@ -51,8 +56,8 @@ private:
}
type& source;
const uint lo;
const uint hi;
uint lo;
uint hi;
};
}