Update to v106r78 release.

byuu says:

I've implemented a lot more TLCS900H instructions. There are currently
20 missing spots, all of which are unique instructions (well, MINC and
MDEC could be considered pairs of 3 each), from a map of 1024 slots.

After that, I have to write the disassembler. Then the memory bus. Then
I get to start the fun process of debugging this monstrosity.

Also new is nall/inline-if.hpp. Note that this file is technically a war
crime, so be careful when opening it. This replaces ternary() from the
previous WIP.
This commit is contained in:
Tim Allen
2019-01-14 17:16:28 +11:00
parent bb1dd8c609
commit 6871e0e32a
29 changed files with 450 additions and 105 deletions

View File

@@ -2,8 +2,8 @@
namespace nall {
template<int RequestedPrecision> struct Natural {
enum : uint { Precision = RequestedPrecision < 1 ? 1 : RequestedPrecision > 64 ? 64 : RequestedPrecision };
template<int Requested> struct Natural {
enum : uint { Precision = Requested < 1 ? 1 : Requested > 64 ? 64 : Requested };
static inline constexpr auto bits() -> uint { return Precision; }
using type =
typename conditional<bits() <= 8, uint8_t,
@@ -16,7 +16,6 @@ template<int RequestedPrecision> struct Natural {
inline Natural() : data(0) {}
template<typename T> inline Natural(const T& value) { data = mask(value); }
explicit inline operator bool() const { return (bool)data; }
inline operator type() const { return data; }
inline auto operator++(int) { auto value = *this; data = mask(data + 1); return value; }
@@ -46,33 +45,28 @@ template<int RequestedPrecision> struct Natural {
#undef lhs
#undef rhs
inline auto serialize(serializer& s) { s(data); }
inline auto bits(int lo, int hi) -> BitRange<Requested> { return {(type&)data, lo, hi}; }
inline auto bit(int index) -> BitRange<Requested> { return {(type&)data, index, index}; }
inline auto byte(int index) -> BitRange<Requested> { return {(type&)data, index * 8 + 0, index * 8 + 7}; }
inline auto zero() const -> bool { return data == 0; }
inline auto positive() const -> bool { return data >> bits() - 1 == 0; }
inline auto negative() const -> bool { return data >> bits() - 1 == 1; }
inline auto bits(int lo, int hi) const -> const BitRange<Requested> { return {(type&)data, lo, hi}; }
inline auto bit(int index) const -> const BitRange<Requested> { return {(type&)data, index, index}; }
inline auto byte(int index) const -> const BitRange<Requested> { return {(type&)data, index * 8 + 0, index * 8 + 7}; }
inline auto bits(uint lo, uint hi) -> BitRange<RequestedPrecision> { return {(type&)data, lo, hi}; }
inline auto bit(uint index) -> BitRange<RequestedPrecision> { return {(type&)data, index, index}; }
inline auto byte(uint index) -> BitRange<RequestedPrecision> { return {(type&)data, index * 8 + 0, index * 8 + 7}; }
inline auto bits(uint lo, uint hi) const -> const BitRange<RequestedPrecision> { return {(type&)data, lo, hi}; }
inline auto bit(uint index) const -> const BitRange<RequestedPrecision> { return {(type&)data, index, index}; }
inline auto byte(uint index) const -> const BitRange<RequestedPrecision> { return {(type&)data, index * 8 + 0, index * 8 + 7}; }
inline auto clamp(uint bits) -> uintmax {
inline auto clamp(uint bits) -> type {
const uintmax b = 1ull << (bits - 1);
const uintmax m = b * 2 - 1;
return data < m ? data : m;
}
inline auto clip(uint bits) -> uintmax {
inline auto clip(uint bits) -> type {
const uintmax b = 1ull << (bits - 1);
const uintmax m = b * 2 - 1;
return data & m;
}
inline auto integer() const -> Integer<RequestedPrecision>;
inline auto serialize(serializer& s) { s(data); }
inline auto integer() const -> Integer<Requested>;
private:
inline auto mask(type value) const -> type {