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Update spec
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2
BESS.md
2
BESS.md
@@ -187,7 +187,7 @@ The length of this block is 0x39 bytes and it follows the following structure:
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| 0x24 | The offset of the RAM colorization palettes (LE 16-bit sequences, 32-bit integer) |
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| 0x24 | The offset of the RAM colorization palettes (LE 16-bit sequences, 32-bit integer) |
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| 0x28 | The size of the attribute map (=0x168, 32-bit integer) |
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| 0x28 | The size of the attribute map (=0x168, 32-bit integer) |
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| 0x2C | The offset of the attribute map (32-bit integer) |
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| 0x2C | The offset of the attribute map (32-bit integer) |
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| 0x30 | The size of the attribute files (=0xfe0, 32-bit integer) |
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| 0x30 | The size of the attribute files (=0xfd2, 32-bit integer) |
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| 0x34 | The offset of the attribute files (32-bit integer) |
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| 0x34 | The offset of the attribute files (32-bit integer) |
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| 0x38 | Multiplayer status (1 byte); high nibble is player count, low nibble is current player (0-based) |
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| 0x38 | Multiplayer status (1 byte); high nibble is player count, low nibble is current player (0-based) |
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