Update to bsnes v014 release.

This version adds speed regulation, greatly improves PPU rendering, and increases speed by ~30% over the previous version.
Changelog:
    - Rewrote offset-per-tile mode emulation, should be correct now. Fixes Chrono Trigger, Contra III, Tetris Attack, etc.
    - Fixed a bug with HDMA occuring during interrupts. Fixes Tales of Phantasia souond test screen
    - Updated compiler to Visual Studio 2005, and enabled profile guided optimizations
    - Added conditional compilation of debugging functions (faster without them)
    - Added conditional compilation of core classes as pointers (allowing polymorphism) or objects (allowing inlining). The latter results in a speed increase
    - Small fixes to BG and OAM rendering routines
    - Corrected sprite tile bounds wrapping
    - Corrected sprite rendering in hires video modes
    - Rewrote color add/sub routines, should be correct now. Fixes Illusion of Gaia menu, etc.
    - Optimized video blitting routines, will temporarilly break mixed video mode screenshots
    - Prevented selecting menu options via return key from being recognized as keypresses by the emulator
    - Added system speed regulation (60hz/NTSC or 50hz/PAL)! Many thanks to kode54, GIGO, and Richard Bannister for their assistance
I disabled the debugger and polymorphism, and enabled profile guided optimizations for this build, to maximize speed. The debugger and polymorphism can be re-enabled via uncommenting the respective #defines in src/base.h and recompiling, or bsnes v0.013 can be used. I may start releasing two separate builds in the future... not sure yet.
This commit is contained in:
byuu
2005-11-12 16:49:26 +00:00
parent f288280ceb
commit 7dec0b2a3c
73 changed files with 1106 additions and 1337 deletions

View File

@@ -78,8 +78,8 @@ void SRTC::init() {
}
void SRTC::enable() {
mem_bus->set_mmio_mapper(0x2800, mmio);
mem_bus->set_mmio_mapper(0x2801, mmio);
r_mem->set_mmio_mapper(0x2800, mmio);
r_mem->set_mmio_mapper(0x2801, mmio);
}
void SRTC::power() {
@@ -176,7 +176,7 @@ uint8 SRTCMMIO::read(uint32 addr) {
case 0x2800:return srtc->read();
}
return cpu->regs.mdr;
return r_cpu->regs.mdr;
}
void SRTCMMIO::write(uint32 addr, uint8 value) {