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Update to v099r14 release.
byuu says: Changelog: - (u)int(max,ptr) abbreviations removed; use _t suffix now [didn't feel like they were contributing enough to be worth it] - cleaned up nall::integer,natural,real functionality - toInteger, toNatural, toReal for parsing strings to numbers - fromInteger, fromNatural, fromReal for creating strings from numbers - (string,Markup::Node,SQL-based-classes)::(integer,natural,real) left unchanged - template<typename T> numeral(T value, long padding, char padchar) -> string for print() formatting - deduces integer,natural,real based on T ... cast the value if you want to override - there still exists binary,octal,hex,pointer for explicit print() formatting - lstring -> string_vector [but using lstring = string_vector; is declared] - would be nice to remove the using lstring eventually ... but that'd probably require 10,000 lines of changes >_> - format -> string_format [no using here; format was too ambiguous] - using integer = Integer<sizeof(int)*8>; and using natural = Natural<sizeof(uint)*8>; declared - for consistency with boolean. These three are meant for creating zero-initialized values implicitly (various uses) - R65816::io() -> idle() and SPC700::io() -> idle() [more clear; frees up struct IO {} io; naming] - SFC CPU, PPU, SMP use struct IO {} io; over struct (Status,Registers) {} (status,registers); now - still some CPU::Status status values ... they didn't really fit into IO functionality ... will have to think about this more - SFC CPU, PPU, SMP now use step() exclusively instead of addClocks() calling into step() - SFC CPU joypad1_bits, joypad2_bits were unused; killed them - SFC PPU CGRAM moved into PPU::Screen; since nothing else uses it - SFC PPU OAM moved into PPU::Object; since nothing else uses it - the raw uint8[544] array is gone. OAM::read() constructs values from the OAM::Object[512] table now - this avoids having to determine how we want to sub-divide the two OAM memory sections - this also eliminates the OAM::synchronize() functionality - probably more I'm forgetting The FPS fluctuations are driving me insane. This WIP went from 128fps to 137fps. Settled on 133.5fps for the final build. But nothing I changed should have affected performance at all. This level of fluctuation makes it damn near impossible to know whether I'm speeding things up or slowing things down with changes.
This commit is contained in:
@@ -33,42 +33,42 @@ template<> struct stringify<char> {
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//signed integers
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template<> struct stringify<signed char> {
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stringify(signed char source) { integer(_data, source); }
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stringify(signed char source) { fromInteger(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[2 + sizeof(signed char) * 3];
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};
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template<> struct stringify<signed short> {
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stringify(signed short source) { integer(_data, source); }
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stringify(signed short source) { fromInteger(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[2 + sizeof(signed short) * 3];
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};
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template<> struct stringify<signed int> {
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stringify(signed int source) { integer(_data, source); }
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stringify(signed int source) { fromInteger(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[2 + sizeof(signed int) * 3];
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};
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template<> struct stringify<signed long> {
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stringify(signed long source) { integer(_data, source); }
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stringify(signed long source) { fromInteger(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[2 + sizeof(signed long) * 3];
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};
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template<> struct stringify<signed long long> {
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stringify(signed long long source) { integer(_data, source); }
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stringify(signed long long source) { fromInteger(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[2 + sizeof(signed long long) * 3];
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};
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template<uint Bits> struct stringify<Integer<Bits>> {
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stringify(Integer<Bits> source) { integer(_data, source); }
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stringify(Integer<Bits> source) { fromInteger(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[2 + sizeof(int64_t) * 3];
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@@ -77,42 +77,42 @@ template<uint Bits> struct stringify<Integer<Bits>> {
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//unsigned integers
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template<> struct stringify<unsigned char> {
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stringify(unsigned char source) { natural(_data, source); }
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stringify(unsigned char source) { fromNatural(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[1 + sizeof(unsigned char) * 3];
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};
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template<> struct stringify<unsigned short> {
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stringify(unsigned short source) { natural(_data, source); }
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stringify(unsigned short source) { fromNatural(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[1 + sizeof(unsigned short) * 3];
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};
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template<> struct stringify<unsigned int> {
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stringify(unsigned int source) { natural(_data, source); }
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stringify(unsigned int source) { fromNatural(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[1 + sizeof(unsigned int) * 3];
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};
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template<> struct stringify<unsigned long> {
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stringify(unsigned long source) { natural(_data, source); }
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stringify(unsigned long source) { fromNatural(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[1 + sizeof(unsigned long) * 3];
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};
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template<> struct stringify<unsigned long long> {
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stringify(unsigned long long source) { natural(_data, source); }
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stringify(unsigned long long source) { fromNatural(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[1 + sizeof(unsigned long long) * 3];
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};
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template<uint Bits> struct stringify<Natural<Bits>> {
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stringify(Natural<Bits> source) { natural(_data, source); }
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stringify(Natural<Bits> source) { fromNatural(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[1 + sizeof(uint64_t) * 3];
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@@ -121,28 +121,28 @@ template<uint Bits> struct stringify<Natural<Bits>> {
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//floating-point
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template<> struct stringify<float> {
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stringify(float source) { real(_data, source); }
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stringify(float source) { fromReal(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[256];
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};
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template<> struct stringify<double> {
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stringify(double source) { real(_data, source); }
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stringify(double source) { fromReal(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[256];
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};
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template<> struct stringify<long double> {
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stringify(long double source) { real(_data, source); }
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stringify(long double source) { fromReal(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[256];
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};
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template<uint Bits> struct stringify<Real<Bits>> {
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stringify(Real<Bits> source) { real(_data, source); }
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stringify(Real<Bits> source) { fromReal(_data, source); }
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auto data() const -> const char* { return _data; }
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auto size() const -> uint { return strlen(_data); }
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char _data[256];
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