mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-10-04 19:21:42 +02:00
Update to ananke v00r02 release.
byuu says: This should be basically final now. Works with all media types (nes, sfc, gb, gbc, gba, bs, st), strips headers, can use internal or external firmware, imports saves on first run. Added a custom file dialog. It seems both GTK+ and Windows XP have (un)intelligent file sorting, which puts eg "ActRaiser 2 (NA)" before "ActRaiser (NA)". So, screw 'em.
This commit is contained in:
@@ -1,11 +1,18 @@
|
||||
#include <nall/nall.hpp>
|
||||
#include <nall/beat/patch.hpp>
|
||||
#include <nall/emulation/famicom.hpp>
|
||||
#include <nall/emulation/super-famicom.hpp>
|
||||
#include <nall/emulation/game-boy.hpp>
|
||||
#include <nall/emulation/game-boy-advance.hpp>
|
||||
using namespace nall;
|
||||
|
||||
#include <phoenix/phoenix.hpp>
|
||||
using namespace phoenix;
|
||||
|
||||
namespace Database {
|
||||
#include "database/super-famicom.hpp"
|
||||
};
|
||||
|
||||
struct Ananke {
|
||||
#include "configuration.cpp"
|
||||
|
||||
@@ -23,40 +30,72 @@ struct Ananke {
|
||||
//patch.cpp
|
||||
void applyBeatPatch(vector<uint8_t> &buffer);
|
||||
|
||||
//famicom.cpp
|
||||
void copyFamicomSaves(const string &pathname);
|
||||
string createFamicomHeuristic(vector<uint8_t> &buffer);
|
||||
string openFamicom(vector<uint8_t> &buffer);
|
||||
|
||||
//super-famicom.cpp
|
||||
void copySuperFamicomSaves(const string &pathname);
|
||||
string createSuperFamicomDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
|
||||
string createSuperFamicomHeuristic(vector<uint8_t> &buffer);
|
||||
void createSuperFamicomHeuristicFirmware(vector<uint8_t> &buffer, const string &pathname, bool firmware_appended);
|
||||
string openSuperFamicom(vector<uint8_t> &buffer);
|
||||
|
||||
string open(string filename = "") {
|
||||
if(filename.empty()) filename = DialogWindow::fileOpen(Window::none(), config.path);
|
||||
if(filename.empty()) return "";
|
||||
|
||||
information.path = dir(filename);
|
||||
information.name = notdir(filename);
|
||||
config.path = information.path; //remember last used directory
|
||||
|
||||
vector<uint8_t> buffer;
|
||||
if(filename.endswith(".zip")) {
|
||||
information.archive = filename;
|
||||
buffer = extractROM();
|
||||
} else {
|
||||
buffer = file::read(filename);
|
||||
}
|
||||
if(buffer.size() == 0) return ""; //failed to read file
|
||||
|
||||
applyBeatPatch(buffer);
|
||||
|
||||
if(information.name.endswith(".sfc")) return openSuperFamicom(buffer);
|
||||
return "";
|
||||
}
|
||||
//game-boy.cpp
|
||||
void copyGameBoySaves(const string &pathname);
|
||||
string createGameBoyHeuristic(vector<uint8_t> &buffer);
|
||||
string openGameBoy(vector<uint8_t> &buffer);
|
||||
|
||||
//game-boy-advance.cpp
|
||||
void copyGameBoyAdvanceSaves(const string &pathname);
|
||||
string createGameBoyAdvanceHeuristic(vector<uint8_t> &buffer);
|
||||
string openGameBoyAdvance(vector<uint8_t> &buffer);
|
||||
|
||||
string open(string filename = "");
|
||||
};
|
||||
|
||||
#include "resource/resource.cpp"
|
||||
#include "file-dialog.cpp"
|
||||
#include "archive.cpp"
|
||||
#include "patch.cpp"
|
||||
#include "famicom.cpp"
|
||||
#include "super-famicom.cpp"
|
||||
#include "game-boy.cpp"
|
||||
#include "game-boy-advance.cpp"
|
||||
|
||||
FileDialog *fileDialog = nullptr;
|
||||
|
||||
string Ananke::open(string filename) {
|
||||
if(filename.empty()) {
|
||||
if(!fileDialog) fileDialog = new FileDialog;
|
||||
fileDialog->setPath(config.path);
|
||||
filename = fileDialog->open();
|
||||
}
|
||||
|
||||
if(filename.empty()) return "";
|
||||
|
||||
information.path = dir(filename);
|
||||
information.name = notdir(filename);
|
||||
config.path = information.path; //remember last used directory
|
||||
|
||||
vector<uint8_t> buffer;
|
||||
if(filename.endswith(".zip")) {
|
||||
information.archive = filename;
|
||||
buffer = extractROM();
|
||||
} else {
|
||||
buffer = file::read(filename);
|
||||
}
|
||||
if(buffer.size() == 0) return ""; //failed to read file
|
||||
|
||||
applyBeatPatch(buffer);
|
||||
|
||||
if(information.name.endswith(".fc") || information.name.endswith(".nes")) return openFamicom(buffer);
|
||||
if(information.name.endswith(".sfc") || information.name.endswith(".smc")) return openSuperFamicom(buffer);
|
||||
if(information.name.endswith(".gb") || information.name.endswith(".gbc")) return openGameBoy(buffer);
|
||||
if(information.name.endswith(".gba")) return openGameBoyAdvance(buffer);
|
||||
return "";
|
||||
}
|
||||
|
||||
extern "C" string ananke_browse(const string &filename) {
|
||||
Ananke ananke;
|
||||
|
Reference in New Issue
Block a user